Question / Help fixed artifacts but now it won't let me click anything in game.

Jeremy Lynn

New Member
I had these Artifacts coming up when I streamed using Game Capture (Wurm unlimited and prison architect). I was able to stream other games just fine like DotA2, I fixed that by downloading OBS Multiplatform and switching the Video Renderer to OpenGL.. I now have a problem where if I have that on I can't click on what I want to actually click on. I'm running these games in windows(borderless) mode and I also tried running in full screen. If you got any idea what I can do beside just streaming using display capture it would be appreciated.




Code:
17:43:45: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
17:43:45: Failed loading CUDA dll
17:45:01: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
17:45:01: -------------------------------
17:45:01: CPU Name: AMD FX(tm)-6300 Six-Core Processor
17:45:01: CPU Speed: 3516MHz
17:45:01: Physical Memory:  4095MB Total, 4095MB Free
17:45:01: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
17:45:01: monitor 1: pos={0, 0}, size={1920, 1080}
17:45:01: Windows Version: 10.0 Build 10240 (revision 16384)
17:45:01: Aero is Enabled
17:45:01: -------------------------------
17:45:01: OBS Modules:
17:45:01: Base Address     Module
17:45:01: 00970000         OBS.exe
17:45:01: 5D440000         OBSApi.dll
17:45:01: 5D240000         DShowPlugin.dll
17:45:01: 5D210000         GraphicsCapture.dll
17:45:01: 5D1E0000         NoiseGate.dll
17:45:01: 5D1C0000         PSVPlugin.dll
17:45:01: 5D1A0000         scenesw.dll
17:45:01: ------------------------------------------
17:45:01: Adapter 1
17:45:01:   Video Adapter: AMD Radeon R9 200 Series
17:45:01:   Video Adapter Dedicated Video Memory: 2119311360
17:45:01:   Video Adapter Shared System Memory: 2175590400
17:45:01:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
17:45:01: =====Stream Start: 2015-10-28, 17:45:01===============================================
17:45:01:   Multithreaded optimizations: On
17:45:01:   Base resolution: 1920x1080
17:45:01:   Output resolution: 1920x1080
17:45:01: ------------------------------------------
17:45:01: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
17:45:02: ------------------------------------------
17:45:02: Audio Format: 48000 Hz
17:45:02: ------------------------------------------
17:45:02: Audio Channels: 2 Ch
17:45:02: Playback device Default
17:45:02: ------------------------------------------
17:45:02: Using desktop audio input: Speakers (2- Logitech USB Headset)
17:45:02: Global Audio time adjust: 0
17:45:02: ------------------------------------------
17:45:02: Using auxilary audio input: Microphone (2- Logitech USB Headset)
17:45:02: Mic time offset: 0
17:45:02: ------------------------------------------
17:45:02: Audio Encoding: AAC
17:45:02:     bitrate: 128
17:45:02: Using graphics capture
17:45:02: Trying to hook process: WurmLauncher.exe
17:45:02: Scene buffering time set to 700
17:45:02: ------------------------------------------
17:45:02: Video Encoding: x264
17:45:02:     fps: 30
17:45:02:     width: 1920, height: 1080
17:45:02:     preset: veryfast
17:45:02:     profile: main
17:45:02:     keyint: 60
17:45:02:     CBR: yes
17:45:02:     CFR: yes
17:45:02:     max bitrate: 3500
17:45:02:     buffer size: 3500
17:45:02: ------------------------------------------
17:45:02: SharedTexCapture hooked
17:45:09: Total frames encoded: 195, total frames duplicated: 0 (0.00%)
17:45:09: Total frames rendered: 220, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
17:45:09:
17:45:09: Profiler time results:
17:45:09:
17:45:09: ==============================================================
17:45:09: video thread frame - [100%] [avg time: 0.8 ms] [children: 25.9%] [unaccounted: 74.1%]
17:45:09: | scene->Preprocess - [0.375%] [avg time: 0.003 ms]
17:45:09: | GPU download and conversion - [25.5%] [avg time: 0.204 ms] [children: 23%] [unaccounted: 2.5%]
17:45:09: | | flush - [20.5%] [avg time: 0.164 ms]
17:45:09: | | CopyResource - [1.88%] [avg time: 0.015 ms]
17:45:09: | | conversion to 4:2:0 - [0.625%] [avg time: 0.005 ms]
17:45:09: Convert444Thread - [100%] [avg time: 2.104 ms] [children: 99.5%] [unaccounted: 0.523%]
17:45:09: | Convert444toNV12 - [99.5%] [avg time: 2.093 ms]
17:45:09: encoder thread frame - [100%] [avg time: 3.057 ms] [children: 0.164%] [unaccounted: 99.8%]
17:45:09: | sending stuff out - [0.164%] [avg time: 0.005 ms]
17:45:09: ==============================================================
17:45:09:
17:45:09:
17:45:09: Profiler CPU results:
17:45:09:
17:45:09: ==============================================================
17:45:09: video thread frame - [cpu time: avg 0.497 ms, total 109.375 ms] [avg calls per frame: 1]
17:45:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:45:09: | GPU download and conversion - [cpu time: avg 0.071 ms, total 15.625 ms] [avg calls per frame: 1]
17:45:09: | | flush - [cpu time: avg 0.071 ms, total 15.625 ms] [avg calls per frame: 1]
17:45:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:45:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:45:09: Convert444Thread - [cpu time: avg 1.833 ms, total 359.375 ms] [avg calls per frame: 1]
17:45:09: | Convert444toNV12 - [cpu time: avg 1.833 ms, total 359.375 ms] [avg calls per frame: 1]
17:45:09: encoder thread frame - [cpu time: avg 2.804 ms, total 546.875 ms] [avg calls per frame: 1]
17:45:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:45:09: ==============================================================
17:45:09:
17:45:09: =====Stream End: 2015-10-28, 17:45:09=================================================
17:45:11: Terminating 0x1864


Last game capture log:
2015-10-28, 17:45:02: we're booting up:
17:45:02: CaptureThread: attached to process WurmLauncher.exe
17:45:02: D3D9 Present
17:45:02: DXGI Present
17:45:02: GL Present
17:45:02: DirectDraw capture: Windows 8 not supported yet
17:45:02: (half life scientist) everything..  seems to be in order
17:45:02: SwapBuffers(922821109) Called
17:45:02: NV Capture available
17:45:02: FBO available
17:45:02: setting up gl data
17:45:02: share device: 3755480240
17:45:02: share texture: 3623816944
17:45:02: share device handle: 3755444368
17:45:02: share texture handle: 3755740480
17:45:02: DoGLGPUHook: success
17:45:02: wglSwapBuffers(922821109) Called
17:45:09: stop requested, terminating gl capture
17:45:09: ---------------------- Cleared OpenGL Capture ----------------------
17:45:09: wglSwapBuffers(922821109) Called
17:45:09: setting up gl data
17:45:09: SwapBuffers(922821109) Called
17:45:10: DirectDraw capture: Windows 8 not supported yet
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