I stream League of Legends, mostly for my friends and capturing good moments. I upgraded the CPU to AMD FX 8350 (I realize there's no substitute for an Intel i7, but for the sake of price/performance) and I was under the impression that it could handle 720p 60fps, maybe even 1080p 30fps, but it seems like it can't even handle 720p 30fps, and it's a huge bummer. :/ It's stuttery (Locally, on the actual game, graphics settings on low) and the frames are constantly dipping into 20s and 10s. CPU load doesn't even seem to go over 50%.
I would be happy with a solid 720p 30fps, I'd be really happy with 60fps.
Any help would be appreciated, here's a log!
I would be happy with a solid 720p 30fps, I'd be really happy with 60fps.
Any help would be appreciated, here's a log!
Code:
17:12:48: Open Broadcaster Software v0.584b - 64bit ( ^ω^)
17:12:48: -------------------------------
17:12:48: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
17:12:48: CPU Speed: 4026MHz
17:12:48: Physical Memory: 8173MB Total, 4918MB Free
17:12:48: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
17:12:48: monitor 1: pos={1920, 0}, size={1440, 900}
17:12:48: monitor 2: pos={0, 0}, size={1920, 1080}
17:12:48: Windows Version: 6.1 Build 7601 S
17:12:48: Aero is Disabled
17:12:48: -------------------------------
17:12:48: OBS Modules:
17:12:48: Base Address Module
17:12:48: 000000003FE60000 OBS.exe
17:12:48: 00000000EDFA0000 OBSApi.dll
17:12:48: 00000000F3B30000 DShowPlugin.dll
17:12:48: 00000000F4430000 GraphicsCapture.dll
17:12:48: 00000000F4410000 NoiseGate.dll
17:12:48: 00000000F43F0000 PSVPlugin.dll
17:12:48: ------------------------------------------
17:12:48: Adapter 1
17:12:48: Video Adapter: NVIDIA GeForce GTX 660 Ti
17:12:48: Video Adapter Dedicated Video Memory: 2086469632
17:12:48: Video Adapter Shared System Memory: 2147807232
17:12:48: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
17:12:48: Video Adapter Output 2: pos={1920, 0}, size={1440, 900}, attached=true
17:12:48: =====Stream Start: 2013-11-28, 17:12:48===============================================
17:12:48: Multithreaded optimizations: On
17:12:48: Base resolution: 1920x1080
17:12:48: Output resolution: 1280x720
17:12:48: ------------------------------------------
17:12:48: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti...
17:12:48: ------------------------------------------
17:12:48: Audio Format: 48000hz
17:12:48: Playback device {0.0.0.00000000}.{f11290df-a45b-4143-933b-6d72d395fd5c}
17:12:48: ------------------------------------------
17:12:48: Using desktop audio input: Headset (2- Logitech G430 Gaming Headset)
17:12:48: Using 7.1 surround speaker setup
17:12:48: ------------------------------------------
17:12:48: Using auxilary audio input: Headset (2- Logitech G430 Gaming Headset)
17:12:48: ------------------------------------------
17:12:48: Audio Encoding: AAC
17:12:48: bitrate: 128
17:12:48: ------------------------------------------
17:12:48: device: Logitech HD Webcam C270,
17:12:48: device id \\?\usb#vid_046d&pid_0825&mi_00#6&1bca3d39&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
17:12:48: chosen type: I420, usingFourCC: false, res: 1280x960 - 1280x960, frameIntervals: 333333-2000000
17:12:48: use buffering: false - 0, fourCC: 'I420'
17:12:48: audio device: Disable,
17:12:48: audio device id Disabled,
17:12:48:
17:12:48: Using directshow input
17:12:49: Using Monitor Capture
17:12:49: Scene buffering time set to 400
17:12:49: ------------------------------------------
17:12:49: Video Encoding: x264
17:12:49: fps: 30
17:12:49: width: 1280, height: 720
17:12:49: preset: ultrafast
17:12:49: profile: high
17:12:49: keyint: 60
17:12:49: CBR: yes
17:12:49: CFR: no
17:12:49: max bitrate: 3500
17:12:49: buffer size: 3500
17:12:49: ------------------------------------------
17:12:49: MMDeviceAudioSource: Frequency for device 'Headset (2- Logitech G430 Gaming Headset)' is 1536000, samples per sec is 48000
17:12:49: MMDeviceAudioSource: Frequency for device 'Headset (2- Logitech G430 Gaming Headset)' is 176400, samples per sec is 44100
17:12:51: Using RTMP service: Twitch / Justin.tv
17:12:51: Server selection: rtmp://live-ord.justin.tv/app
17:12:51: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
17:12:51: Completed handshake with rtmp://live-ord.justin.tv/app in 221 ms.
17:12:52: SO_SNDBUF was at 8192
17:12:52: SO_SNDBUF is now 65536
17:12:55: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:12:55: New Scene
17:12:55: Using graphics capture
17:12:55: Using graphics capture
17:12:59: SharedTexCapture hooked
17:14:00: GraphicsCaptureSource::NewCapture: eliminating old capture
17:14:00: SharedTexCapture hooked
17:35:52: Exit signal received, terminating capture
17:35:53: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:35:53: New Scene
17:36:33: Total frames encoded: 42704, total frames duplicated: 6807 (15.94%)
17:36:33: Total frames rendered: 39829, number of late frames: 2424 (6.09%) (it's okay for some frames to be late)
17:36:34: RTMPPublisher::SocketLoop: Graceful loop exit
17:36:34: Average send payload: 8198 bytes, average send interval: 18 ms
17:36:34: Number of times waited to send: 0, Waited for a total of 0 bytes
17:36:34: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
17:36:34: Number of bytes sent: 645789197
17:36:34:
17:36:34: Profiler time results:
17:36:34:
17:36:34: ==============================================================
17:36:34: video thread frame - [100%] [avg time: 21.658 ms] [children: 96.2%] [unaccounted: 3.8%]
17:36:34: | scene->Preprocess - [95.8%] [avg time: 20.741 ms]
17:36:34: | GPU download and conversion - [0.439%] [avg time: 0.095 ms] [children: 0.305%] [unaccounted: 0.134%]
17:36:34: | | flush - [0.212%] [avg time: 0.046 ms]
17:36:34: | | CopyResource - [0.0739%] [avg time: 0.016 ms]
17:36:34: | | conversion to 4:2:0 - [0.0185%] [avg time: 0.004 ms]
17:36:34: Convert444Threads - [100%] [avg time: 0.643 ms] [children: 99.2%] [unaccounted: 0.778%]
17:36:34: | Convert444toNV12 - [99.2%] [avg time: 0.638 ms]
17:36:34: encoder thread frame - [100%] [avg time: 0.809 ms]
17:36:34: ==============================================================
17:36:34:
17:36:34:
17:36:34: Profiler CPU results:
17:36:34:
17:36:34: ==============================================================
17:36:34: video thread frame - [cpu time: avg 4.617 ms, total 183894 ms] [avg calls per frame: 1]
17:36:34: | scene->Preprocess - [cpu time: avg 3.773 ms, total 150307 ms] [avg calls per frame: 1]
17:36:34: | GPU download and conversion - [cpu time: avg 0.071 ms, total 2839.22 ms] [avg calls per frame: 1]
17:36:34: | | flush - [cpu time: avg 0.044 ms, total 1778.41 ms] [avg calls per frame: 1]
17:36:34: | | CopyResource - [cpu time: avg 0.017 ms, total 702.004 ms] [avg calls per frame: 1]
17:36:34: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 156.001 ms] [avg calls per frame: 1]
17:36:34: Convert444Threads - [cpu time: avg 0.665 ms, total 52962.3 ms] [avg calls per frame: 2]
17:36:34: | Convert444toNV12 - [cpu time: avg 0.659 ms, total 52541.1 ms] [avg calls per frame: 2]
17:36:34: encoder thread frame - [cpu time: avg 0.189 ms, total 8096.45 ms] [avg calls per frame: 1]
17:36:34: ==============================================================
17:36:34:
17:36:34: =====Stream End: 2013-11-28, 17:36:34=================================================
17:36:34: =====Stream Start: 2013-11-28, 17:36:34===============================================
17:36:34: Multithreaded optimizations: On
17:36:34: Base resolution: 1920x1080
17:36:34: Output resolution: 1280x720
17:36:34: ------------------------------------------
17:36:34: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti...
17:36:34: ------------------------------------------
17:36:34: Audio Format: 48000hz
17:36:34: Playback device {0.0.0.00000000}.{f11290df-a45b-4143-933b-6d72d395fd5c}
17:36:34: ------------------------------------------
17:36:34: Using desktop audio input: Headset (2- Logitech G430 Gaming Headset)
17:36:34: Using 7.1 surround speaker setup
17:36:34: ------------------------------------------
17:36:34: Using auxilary audio input: Headset (2- Logitech G430 Gaming Headset)
17:36:34: ------------------------------------------
17:36:34: Audio Encoding: AAC
17:36:34: bitrate: 128
17:36:34: ------------------------------------------
17:36:34: device: Logitech HD Webcam C270,
17:36:34: device id \\?\usb#vid_046d&pid_0825&mi_00#6&1bca3d39&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
17:36:34: chosen type: I420, usingFourCC: false, res: 1280x960 - 1280x960, frameIntervals: 333333-2000000
17:36:34: use buffering: false - 0, fourCC: 'I420'
17:36:34: audio device: Disable,
17:36:34: audio device id Disabled,
17:36:34:
17:36:34: Using directshow input
17:36:35: Using Monitor Capture
17:36:35: Scene buffering time set to 400
17:36:35: ------------------------------------------
17:36:35: Video Encoding: x264
17:36:35: fps: 30
17:36:35: width: 1280, height: 720
17:36:35: preset: ultrafast
17:36:35: profile: high
17:36:35: keyint: 60
17:36:35: CBR: yes
17:36:35: CFR: no
17:36:35: max bitrate: 3500
17:36:35: buffer size: 3500
17:36:35: ------------------------------------------
17:36:35: MMDeviceAudioSource: Frequency for device 'Headset (2- Logitech G430 Gaming Headset)' is 1536000, samples per sec is 48000
17:36:35: MMDeviceAudioSource: Frequency for device 'Headset (2- Logitech G430 Gaming Headset)' is 176400, samples per sec is 44100
17:36:36: Using RTMP service: Twitch / Justin.tv
17:36:36: Server selection: rtmp://live-ord.justin.tv/app
17:36:36: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
17:36:36: Total frames encoded: 25, total frames duplicated: 1 (4.00%)
17:36:36: Total frames rendered: 36, number of late frames: 1 (2.78%) (it's okay for some frames to be late)
17:36:37: Completed handshake with rtmp://live-ord.justin.tv/app in 203 ms.
17:36:37: SO_SNDBUF was at 8192
17:36:37: SO_SNDBUF is now 65536
17:36:37: RTMPPublisher::SocketLoop: Graceful loop exit
17:36:37: Number of times waited to send: 0, Waited for a total of 0 bytes
17:36:37: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
17:36:37: Number of bytes sent: 0
17:36:38:
17:36:38: Profiler time results:
17:36:38:
17:36:38: ==============================================================
17:36:38: video thread frame - [100%] [avg time: 7.439 ms] [children: 60.9%] [unaccounted: 39.1%]
17:36:38: | scene->Preprocess - [60%] [avg time: 4.46 ms]
17:36:38: | GPU download and conversion - [0.981%] [avg time: 0.073 ms] [children: 0.954%] [unaccounted: 0.0269%]
17:36:38: | | flush - [0.739%] [avg time: 0.055 ms]
17:36:38: | | CopyResource - [0.175%] [avg time: 0.013 ms]
17:36:38: | | conversion to 4:2:0 - [0.0403%] [avg time: 0.003 ms]
17:36:38: Convert444Threads - [100%] [avg time: 0.89 ms] [children: 99.3%] [unaccounted: 0.674%]
17:36:38: | Convert444toNV12 - [99.3%] [avg time: 0.884 ms]
17:36:38: encoder thread frame - [100%] [avg time: 1.04 ms]
17:36:38: ==============================================================
17:36:38:
17:36:38:
17:36:38: Profiler CPU results:
17:36:38:
17:36:38: ==============================================================
17:36:38: video thread frame - [cpu time: avg 5.633 ms, total 202.801 ms] [avg calls per frame: 1]
17:36:38: | scene->Preprocess - [cpu time: avg 3.466 ms, total 124.801 ms] [avg calls per frame: 1]
17:36:38: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:36:38: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:36:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:36:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:36:38: Convert444Threads - [cpu time: avg 0.39 ms, total 15.6 ms] [avg calls per frame: 2]
17:36:38: | Convert444toNV12 - [cpu time: avg 0.39 ms, total 15.6 ms] [avg calls per frame: 2]
17:36:38: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:36:38: ==============================================================
17:36:38:
17:36:38: =====Stream End: 2013-11-28, 17:36:38=================================================
Last game capture log:
2013-11-28, 17:12:55: we're booting up:
17:12:55: D3D9 Present
17:12:55: DXGI Present
17:12:55: NV Capture available
17:12:55: FBO available
17:12:55: GL Present
17:12:55: (half life scientist) everything.. seems to be in order
17:12:59: D3D9EndScene called
17:12:59: D3DPRESENT_PARAMETERS {
17:12:59: BackBufferWidth: 1920
17:12:59: BackBufferHeight: 1080
17:12:59: BackBufferFormat: D3DFMT_X8R8G8B8
17:12:59: BackBufferCount: 1
17:12:59: MultiSampleType: D3DMULTISAMPLE_NONE
17:12:59: MultiSampleQuality: 0
17:12:59: SwapEffect: D3DSWAPEFFECT_DISCARD
17:12:59: hDeviceWindow: 591060
17:12:59: Windowed: false
17:12:59: EnableAutoDepthStencil: true
17:12:59: AutoDepthStencilFormat: D3DFMT_D24S8
17:12:59: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
17:12:59: FullScreen_RefreshRateInHz: 60
17:12:59: PresentationInterval: 0
17:12:59: };
17:12:59: successfully set up d3d9 hooks
17:12:59: D3D9Present called
17:12:59: DoD3D9GPUHook: success
17:12:59: D3DSURFACE_DESC {
17:12:59: Format: D3DFMT_X8R8G8B8
17:12:59: Type: D3DRTYPE_SURFACE
17:12:59: Usage: D3DUSAGE_RENDERTARGET
17:12:59: Pool: D3DPOOL_DEFAULT
17:12:59: MultiSampleType: D3DMULTISAMPLE_NONE
17:12:59: MultiSampleQuality: 0
17:12:59: Width: 1920
17:12:59: Height: 1080
17:12:59: };
17:12:59: successfully capturing d3d9 frames via GPU
17:14:00: D3D9Reset called
17:14:00: ---------------------- Cleared D3D9 Capture ----------------------
17:14:00: successfully set up d3d9 hooks
17:14:00: D3D9EndScene called
17:14:00: D3D9Present called
17:14:00: DoD3D9GPUHook: success
17:14:00: D3DSURFACE_DESC {
17:14:00: Format: D3DFMT_X8R8G8B8
17:14:00: Type: D3DRTYPE_SURFACE
17:14:00: Usage: D3DUSAGE_RENDERTARGET
17:14:00: Pool: D3DPOOL_DEFAULT
17:14:00: MultiSampleType: D3DMULTISAMPLE_NONE
17:14:00: MultiSampleQuality: 0
17:14:00: Width: 1920
17:14:00: Height: 1080
17:14:00: };
17:14:00: successfully capturing d3d9 frames via GPU