ElHoangster
New Member
Hey all,
I'm new to streaming in general and I'm trying to stream League. I'm getting extremely low frame rates and I was wondering what I could do to increase the FPS of my game while maintaining the FPS that people see on stream.
Log:
Thank you. :3
I'm new to streaming in general and I'm trying to stream League. I'm getting extremely low frame rates and I was wondering what I could do to increase the FPS of my game while maintaining the FPS that people see on stream.
Log:
13:07:17: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
13:07:17: -------------------------------
13:07:17: CPU Name: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz
13:07:17: CPU Speed: 2660MHz
13:07:17: Physical Memory: 4095MB Total, 3365MB Free
13:07:17: stepping id: 5, model 30, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
13:07:17: monitor 1: pos={0, 0}, size={1920, 1080}
13:07:17: Windows Version: 6.1 Build 7601 S
13:07:17: Aero is Enabled
13:07:17: -------------------------------
13:07:17: OBS Modules:
13:07:17: Base Address Module
13:07:17: 012C0000 OBS.exe
13:07:17: 50A20000 OBSApi.dll
13:07:17: 58150000 DShowPlugin.dll
13:07:17: 58F70000 GraphicsCapture.dll
13:07:17: 58130000 NoiseGate.dll
13:07:17: 507F0000 PSVPlugin.dll
13:07:17: ------------------------------------------
13:07:17: Adapter 1
13:07:17: Video Adapter: NVIDIA GeForce 310
13:07:17: Video Adapter Dedicated Video Memory: 489095168
13:07:17: Video Adapter Shared System Memory: 3757649920
13:07:17: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
13:07:17: =====Stream Start: 2013-12-31, 13:07:17===============================================
13:07:17: Multithreaded optimizations: On
13:07:17: Base resolution: 1920x1080
13:07:17: Output resolution: 1280x720
13:07:17: ------------------------------------------
13:07:17: Loading up D3D10 on NVIDIA GeForce 310 (Adapter 1)...
13:07:24: ------------------------------------------
13:07:24: Audio Format: 44100hz
13:07:24: Playback device Default
13:07:24: ------------------------------------------
13:07:24: Using desktop audio input: Speakers (Realtek High Definition Audio)
13:07:24: ------------------------------------------
13:07:24: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
13:07:24: ------------------------------------------
13:07:24: Audio Encoding: AAC
13:07:24: bitrate: 128
13:07:24: Using Window Capture
13:07:27: ------------------------------------------
13:07:27: device: Live! Cam Video IM/Video Chat (VF0540),
13:07:27: device id \\?\usb#vid_041e&pid_4069&mi_00#7&2942d87&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
13:07:27: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666667
13:07:27: use buffering: false - 0, fourCC: 'YUY2'
13:07:27: audio device: Disable,
13:07:27: audio device id Disabled,
13:07:27:
13:07:28: Using directshow input
13:07:28: Using graphics capture
13:07:28: Using Window Capture
13:07:28: Using bitmap image
13:07:28: Scene buffering time set to 400
13:07:28: ------------------------------------------
13:07:28: Video Encoding: x264
13:07:28: fps: 30
13:07:28: width: 1280, height: 720
13:07:28: preset: veryfast
13:07:28: profile: high
13:07:28: keyint: 60
13:07:28: CBR: yes
13:07:28: CFR: no
13:07:28: max bitrate: 800
13:07:28: buffer size: 800
13:07:28: ------------------------------------------
13:07:28: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
13:07:28: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
13:10:42: Total frames encoded: 5774, total frames duplicated: 5 (0.09%)
13:10:42: Total frames rendered: 5769, number of late frames: 3 (0.05%) (it's okay for some frames to be late)
13:10:42:
13:10:42: Profiler time results:
13:10:42:
13:10:42: ==============================================================
13:10:42: video thread frame - [100%] [avg time: 2.08 ms] [children: 79.8%] [unaccounted: 20.2%]
13:10:42: | scene->Preprocess - [71.2%] [avg time: 1.481 ms]
13:10:42: | GPU download and conversion - [8.56%] [avg time: 0.178 ms] [children: 7.84%] [unaccounted: 0.721%]
13:10:42: | | flush - [5.67%] [avg time: 0.118 ms]
13:10:42: | | CopyResource - [1.11%] [avg time: 0.023 ms]
13:10:42: | | conversion to 4:2:0 - [1.06%] [avg time: 0.022 ms]
13:10:42: Convert444Threads - [100%] [avg time: 0.667 ms] [children: 99.3%] [unaccounted: 0.75%]
13:10:42: | Convert444toNV12 - [99.3%] [avg time: 0.662 ms]
13:10:42: encoder thread frame - [100%] [avg time: 1.164 ms]
13:10:42: ==============================================================
13:10:42:
13:10:42:
13:10:42: Profiler CPU results:
13:10:42:
13:10:42: ==============================================================
13:10:42: video thread frame - [cpu time: avg 0.897 ms, total 5179.23 ms] [avg calls per frame: 1]
13:10:42: | scene->Preprocess - [cpu time: avg 0.446 ms, total 2574.02 ms] [avg calls per frame: 1]
13:10:42: | GPU download and conversion - [cpu time: avg 0.089 ms, total 514.801 ms] [avg calls per frame: 1]
13:10:42: | | flush - [cpu time: avg 0.054 ms, total 312.001 ms] [avg calls per frame: 1]
13:10:42: | | CopyResource - [cpu time: avg 0.01 ms, total 62.4 ms] [avg calls per frame: 1]
13:10:42: | | conversion to 4:2:0 - [cpu time: avg 0.016 ms, total 93.6 ms] [avg calls per frame: 1]
13:10:42: Convert444Threads - [cpu time: avg 0.638 ms, total 7363.25 ms] [avg calls per frame: 2]
13:10:42: | Convert444toNV12 - [cpu time: avg 0.637 ms, total 7347.65 ms] [avg calls per frame: 2]
13:10:42: encoder thread frame - [cpu time: avg 0.99 ms, total 5709.64 ms] [avg calls per frame: 1]
13:10:42: ==============================================================
13:10:42:
13:10:42: =====Stream End: 2013-12-31, 13:10:42=================================================
13:10:46: =====Stream Start: 2013-12-31, 13:10:46===============================================
13:10:46: Multithreaded optimizations: On
13:10:46: Base resolution: 1920x1080
13:10:46: Output resolution: 1280x720
13:10:46: ------------------------------------------
13:10:46: Loading up D3D10 on NVIDIA GeForce 310 (Adapter 1)...
13:10:46: ------------------------------------------
13:10:46: Audio Format: 44100hz
13:10:46: Playback device Default
13:10:46: ------------------------------------------
13:10:46: Using desktop audio input: Speakers (Realtek High Definition Audio)
13:10:46: ------------------------------------------
13:10:46: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
13:10:46: ------------------------------------------
13:10:46: Audio Encoding: AAC
13:10:46: bitrate: 128
13:10:46: Using Window Capture
13:10:46: ------------------------------------------
13:10:46: device: Live! Cam Video IM/Video Chat (VF0540),
13:10:46: device id \\?\usb#vid_041e&pid_4069&mi_00#7&2942d87&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
13:10:46: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666667
13:10:46: use buffering: false - 0, fourCC: 'YUY2'
13:10:46: audio device: Disable,
13:10:46: audio device id Disabled,
13:10:46:
13:10:46: Using directshow input
13:10:46: Using graphics capture
13:10:46: Using Window Capture
13:10:46: Using bitmap image
13:10:46: Scene buffering time set to 400
13:10:46: ------------------------------------------
13:10:46: Video Encoding: x264
13:10:46: fps: 30
13:10:46: width: 1280, height: 720
13:10:46: preset: veryfast
13:10:46: profile: high
13:10:46: keyint: 60
13:10:46: CBR: yes
13:10:46: CFR: no
13:10:46: max bitrate: 800
13:10:46: buffer size: 800
13:10:46: ------------------------------------------
13:10:46: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
13:10:46: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
13:10:48: Using RTMP service: Twitch / Justin.tv
13:10:48: Server selection: rtmp://live.justin.tv/app
13:10:48: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
13:10:48: Completed handshake with rtmp://live.justin.tv/app in 86 ms.
13:10:48: SO_SNDBUF was at 8192
13:10:48: SO_SNDBUF is now 65536
13:10:52: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 3749 / 131072)
13:12:16: SharedTexCapture hooked
13:39:27: Exit signal received, terminating capture
13:42:17: Settings::Video: Enabling Aero
13:42:32: Settings::Video: Enabling Aero
13:42:41: Total frames encoded: 57429, total frames duplicated: 1315 (2.29%)
13:42:41: Total frames rendered: 57402, number of late frames: 15 (0.03%) (it's okay for some frames to be late)
13:42:41: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
13:42:41: Average send payload: 3508 bytes, average send interval: 30 ms
13:42:41: Number of times waited to send: 0, Waited for a total of 0 bytes
13:42:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
13:42:41: Number of bytes sent: 223266418
13:42:42:
13:42:42: Profiler time results:
13:42:42:
13:42:42: ==============================================================
13:42:42: video thread frame - [100%] [avg time: 5.412 ms] [children: 95.9%] [unaccounted: 4.1%]
13:42:42: | scene->Preprocess - [84.1%] [avg time: 4.553 ms]
13:42:42: | GPU download and conversion - [11.8%] [avg time: 0.637 ms] [children: 6.1%] [unaccounted: 5.67%]
13:42:42: | | flush - [5.08%] [avg time: 0.275 ms]
13:42:42: | | CopyResource - [0.868%] [avg time: 0.047 ms]
13:42:42: | | conversion to 4:2:0 - [0.148%] [avg time: 0.008 ms]
13:42:42: Convert444Threads - [100%] [avg time: 0.708 ms] [children: 99.2%] [unaccounted: 0.847%]
13:42:42: | Convert444toNV12 - [99.2%] [avg time: 0.702 ms]
13:42:42: encoder thread frame - [100%] [avg time: 1.258 ms]
13:42:42: ==============================================================
13:42:42:
13:42:42:
13:42:42: Profiler CPU results:
13:42:42:
13:42:42: ==============================================================
13:42:42: video thread frame - [cpu time: avg 0.495 ms, total 28423.4 ms] [avg calls per frame: 1]
13:42:42: | scene->Preprocess - [cpu time: avg 0.245 ms, total 14118.1 ms] [avg calls per frame: 1]
13:42:42: | GPU download and conversion - [cpu time: avg 0.082 ms, total 4742.44 ms] [avg calls per frame: 1]
13:42:42: | | flush - [cpu time: avg 0.041 ms, total 2386.82 ms] [avg calls per frame: 1]
13:42:42: | | CopyResource - [cpu time: avg 0.016 ms, total 967.209 ms] [avg calls per frame: 1]
13:42:42: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 421.203 ms] [avg calls per frame: 1]
13:42:42: Convert444Threads - [cpu time: avg 0.652 ms, total 74833.7 ms] [avg calls per frame: 2]
13:42:42: | Convert444toNV12 - [cpu time: avg 0.648 ms, total 74459.3 ms] [avg calls per frame: 2]
13:42:42: encoder thread frame - [cpu time: avg 0.995 ms, total 57174.4 ms] [avg calls per frame: 1]
13:42:42: ==============================================================
13:42:42:
13:42:42: =====Stream End: 2013-12-31, 13:42:42=================================================
13:44:09: =====Stream Start: 2013-12-31, 13:44:09===============================================
13:44:09: Multithreaded optimizations: On
13:44:09: Base resolution: 1920x1080
13:44:09: Output resolution: 1096x616
13:44:09: ------------------------------------------
13:44:09: Loading up D3D10 on NVIDIA GeForce 310 (Adapter 1)...
13:44:10: ------------------------------------------
13:44:10: Audio Format: 44100hz
13:44:10: Playback device Default
13:44:10: ------------------------------------------
13:44:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
13:44:10: ------------------------------------------
13:44:10: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
13:44:10: ------------------------------------------
13:44:10: Audio Encoding: AAC
13:44:10: bitrate: 128
13:44:10: Using Window Capture
13:44:10: ------------------------------------------
13:44:10: device: Live! Cam Video IM/Video Chat (VF0540),
13:44:10: device id \\?\usb#vid_041e&pid_4069&mi_00#7&2942d87&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
13:44:10: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666667
13:44:10: use buffering: false - 0, fourCC: 'YUY2'
13:44:10: audio device: Disable,
13:44:10: audio device id Disabled,
13:44:10:
13:44:10: Using directshow input
13:44:10: Using graphics capture
13:44:10: Using bitmap image
13:44:10: Using Window Capture
13:44:10: Scene buffering time set to 400
13:44:10: ------------------------------------------
13:44:10: Video Encoding: x264
13:44:10: fps: 30
13:44:10: width: 1096, height: 616
13:44:10: preset: veryfast
13:44:10: profile: high
13:44:10: keyint: 60
13:44:10: CBR: yes
13:44:10: CFR: no
13:44:10: max bitrate: 800
13:44:10: buffer size: 800
13:44:10: ------------------------------------------
13:44:10: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
13:44:10: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
13:44:35: Total frames encoded: 739, total frames duplicated: 1 (0.14%)
13:44:35: Total frames rendered: 744, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
13:44:36:
13:44:36: Profiler time results:
13:44:36:
13:44:36: ==============================================================
13:44:36: video thread frame - [100%] [avg time: 2.917 ms] [children: 78.7%] [unaccounted: 21.3%]
13:44:36: | scene->Preprocess - [71.6%] [avg time: 2.09 ms]
13:44:36: | GPU download and conversion - [7.03%] [avg time: 0.205 ms] [children: 6.27%] [unaccounted: 0.754%]
13:44:36: | | flush - [4.94%] [avg time: 0.144 ms]
13:44:36: | | CopyResource - [0.926%] [avg time: 0.027 ms]
13:44:36: | | conversion to 4:2:0 - [0.411%] [avg time: 0.012 ms]
13:44:36: Convert444Threads - [100%] [avg time: 0.5 ms] [children: 99%] [unaccounted: 1%]
13:44:36: | Convert444toNV12 - [99%] [avg time: 0.495 ms]
13:44:36: encoder thread frame - [100%] [avg time: 1.004 ms]
13:44:36: ==============================================================
13:44:36:
13:44:36:
13:44:36: Profiler CPU results:
13:44:36:
13:44:36: ==============================================================
13:44:36: video thread frame - [cpu time: avg 1.09 ms, total 811.205 ms] [avg calls per frame: 1]
13:44:36: | scene->Preprocess - [cpu time: avg 0.461 ms, total 343.204 ms] [avg calls per frame: 1]
13:44:36: | GPU download and conversion - [cpu time: avg 0.083 ms, total 62.4 ms] [avg calls per frame: 1]
13:44:36: | | flush - [cpu time: avg 0.041 ms, total 31.2 ms] [avg calls per frame: 1]
13:44:36: | | CopyResource - [cpu time: avg 0.021 ms, total 15.6 ms] [avg calls per frame: 1]
13:44:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:44:36: Convert444Threads - [cpu time: avg 0.567 ms, total 826.804 ms] [avg calls per frame: 2]
13:44:36: | Convert444toNV12 - [cpu time: avg 0.567 ms, total 826.804 ms] [avg calls per frame: 2]
13:44:36: encoder thread frame - [cpu time: avg 0.429 ms, total 312.002 ms] [avg calls per frame: 1]
13:44:36: ==============================================================
13:44:36:
13:44:36: =====Stream End: 2013-12-31, 13:44:36=================================================
Last game capture log:
2013-12-31, 13:11:41: we're booting up:
13:11:41: CaptureThread: attached to process League of Legends.exe
13:11:41: D3D9 Present
13:11:41: DXGI Present
13:11:47: NV Capture available
13:11:47: FBO available
13:11:48: GL Present
13:11:48: (half life scientist) everything.. seems to be in order
13:12:09: D3D9EndScene called
13:12:09: D3DPRESENT_PARAMETERS {
13:12:09: BackBufferWidth: 1280
13:12:09: BackBufferHeight: 720
13:12:09: BackBufferFormat: D3DFMT_X8R8G8B8
13:12:09: BackBufferCount: 1
13:12:09: MultiSampleType: D3DMULTISAMPLE_NONE
13:12:09: MultiSampleQuality: 0
13:12:09: SwapEffect: D3DSWAPEFFECT_DISCARD
13:12:09: hDeviceWindow: 985364
13:12:09: Windowed: true
13:12:09: EnableAutoDepthStencil: true
13:12:09: AutoDepthStencilFormat: D3DFMT_D24S8
13:12:09: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
13:12:09: FullScreen_RefreshRateInHz: 0
13:12:09: PresentationInterval: 2147483648
13:12:09: };
13:12:09: successfully set up d3d9 hooks
13:12:09: D3D9Present called
13:12:16: DoD3D9GPUHook: success
13:12:16: D3DSURFACE_DESC {
13:12:16: Format: D3DFMT_X8R8G8B8
13:12:16: Type: D3DRTYPE_SURFACE
13:12:16: Usage: D3DUSAGE_RENDERTARGET
13:12:16: Pool: D3DPOOL_DEFAULT
13:12:16: MultiSampleType: D3DMULTISAMPLE_NONE
13:12:16: MultiSampleQuality: 0
13:12:16: Width: 1280
13:12:16: Height: 720
13:12:16: };
13:12:16: successfully capturing d3d9 frames via GPU
13:07:17: -------------------------------
13:07:17: CPU Name: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz
13:07:17: CPU Speed: 2660MHz
13:07:17: Physical Memory: 4095MB Total, 3365MB Free
13:07:17: stepping id: 5, model 30, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
13:07:17: monitor 1: pos={0, 0}, size={1920, 1080}
13:07:17: Windows Version: 6.1 Build 7601 S
13:07:17: Aero is Enabled
13:07:17: -------------------------------
13:07:17: OBS Modules:
13:07:17: Base Address Module
13:07:17: 012C0000 OBS.exe
13:07:17: 50A20000 OBSApi.dll
13:07:17: 58150000 DShowPlugin.dll
13:07:17: 58F70000 GraphicsCapture.dll
13:07:17: 58130000 NoiseGate.dll
13:07:17: 507F0000 PSVPlugin.dll
13:07:17: ------------------------------------------
13:07:17: Adapter 1
13:07:17: Video Adapter: NVIDIA GeForce 310
13:07:17: Video Adapter Dedicated Video Memory: 489095168
13:07:17: Video Adapter Shared System Memory: 3757649920
13:07:17: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
13:07:17: =====Stream Start: 2013-12-31, 13:07:17===============================================
13:07:17: Multithreaded optimizations: On
13:07:17: Base resolution: 1920x1080
13:07:17: Output resolution: 1280x720
13:07:17: ------------------------------------------
13:07:17: Loading up D3D10 on NVIDIA GeForce 310 (Adapter 1)...
13:07:24: ------------------------------------------
13:07:24: Audio Format: 44100hz
13:07:24: Playback device Default
13:07:24: ------------------------------------------
13:07:24: Using desktop audio input: Speakers (Realtek High Definition Audio)
13:07:24: ------------------------------------------
13:07:24: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
13:07:24: ------------------------------------------
13:07:24: Audio Encoding: AAC
13:07:24: bitrate: 128
13:07:24: Using Window Capture
13:07:27: ------------------------------------------
13:07:27: device: Live! Cam Video IM/Video Chat (VF0540),
13:07:27: device id \\?\usb#vid_041e&pid_4069&mi_00#7&2942d87&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
13:07:27: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666667
13:07:27: use buffering: false - 0, fourCC: 'YUY2'
13:07:27: audio device: Disable,
13:07:27: audio device id Disabled,
13:07:27:
13:07:28: Using directshow input
13:07:28: Using graphics capture
13:07:28: Using Window Capture
13:07:28: Using bitmap image
13:07:28: Scene buffering time set to 400
13:07:28: ------------------------------------------
13:07:28: Video Encoding: x264
13:07:28: fps: 30
13:07:28: width: 1280, height: 720
13:07:28: preset: veryfast
13:07:28: profile: high
13:07:28: keyint: 60
13:07:28: CBR: yes
13:07:28: CFR: no
13:07:28: max bitrate: 800
13:07:28: buffer size: 800
13:07:28: ------------------------------------------
13:07:28: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
13:07:28: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
13:10:42: Total frames encoded: 5774, total frames duplicated: 5 (0.09%)
13:10:42: Total frames rendered: 5769, number of late frames: 3 (0.05%) (it's okay for some frames to be late)
13:10:42:
13:10:42: Profiler time results:
13:10:42:
13:10:42: ==============================================================
13:10:42: video thread frame - [100%] [avg time: 2.08 ms] [children: 79.8%] [unaccounted: 20.2%]
13:10:42: | scene->Preprocess - [71.2%] [avg time: 1.481 ms]
13:10:42: | GPU download and conversion - [8.56%] [avg time: 0.178 ms] [children: 7.84%] [unaccounted: 0.721%]
13:10:42: | | flush - [5.67%] [avg time: 0.118 ms]
13:10:42: | | CopyResource - [1.11%] [avg time: 0.023 ms]
13:10:42: | | conversion to 4:2:0 - [1.06%] [avg time: 0.022 ms]
13:10:42: Convert444Threads - [100%] [avg time: 0.667 ms] [children: 99.3%] [unaccounted: 0.75%]
13:10:42: | Convert444toNV12 - [99.3%] [avg time: 0.662 ms]
13:10:42: encoder thread frame - [100%] [avg time: 1.164 ms]
13:10:42: ==============================================================
13:10:42:
13:10:42:
13:10:42: Profiler CPU results:
13:10:42:
13:10:42: ==============================================================
13:10:42: video thread frame - [cpu time: avg 0.897 ms, total 5179.23 ms] [avg calls per frame: 1]
13:10:42: | scene->Preprocess - [cpu time: avg 0.446 ms, total 2574.02 ms] [avg calls per frame: 1]
13:10:42: | GPU download and conversion - [cpu time: avg 0.089 ms, total 514.801 ms] [avg calls per frame: 1]
13:10:42: | | flush - [cpu time: avg 0.054 ms, total 312.001 ms] [avg calls per frame: 1]
13:10:42: | | CopyResource - [cpu time: avg 0.01 ms, total 62.4 ms] [avg calls per frame: 1]
13:10:42: | | conversion to 4:2:0 - [cpu time: avg 0.016 ms, total 93.6 ms] [avg calls per frame: 1]
13:10:42: Convert444Threads - [cpu time: avg 0.638 ms, total 7363.25 ms] [avg calls per frame: 2]
13:10:42: | Convert444toNV12 - [cpu time: avg 0.637 ms, total 7347.65 ms] [avg calls per frame: 2]
13:10:42: encoder thread frame - [cpu time: avg 0.99 ms, total 5709.64 ms] [avg calls per frame: 1]
13:10:42: ==============================================================
13:10:42:
13:10:42: =====Stream End: 2013-12-31, 13:10:42=================================================
13:10:46: =====Stream Start: 2013-12-31, 13:10:46===============================================
13:10:46: Multithreaded optimizations: On
13:10:46: Base resolution: 1920x1080
13:10:46: Output resolution: 1280x720
13:10:46: ------------------------------------------
13:10:46: Loading up D3D10 on NVIDIA GeForce 310 (Adapter 1)...
13:10:46: ------------------------------------------
13:10:46: Audio Format: 44100hz
13:10:46: Playback device Default
13:10:46: ------------------------------------------
13:10:46: Using desktop audio input: Speakers (Realtek High Definition Audio)
13:10:46: ------------------------------------------
13:10:46: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
13:10:46: ------------------------------------------
13:10:46: Audio Encoding: AAC
13:10:46: bitrate: 128
13:10:46: Using Window Capture
13:10:46: ------------------------------------------
13:10:46: device: Live! Cam Video IM/Video Chat (VF0540),
13:10:46: device id \\?\usb#vid_041e&pid_4069&mi_00#7&2942d87&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
13:10:46: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666667
13:10:46: use buffering: false - 0, fourCC: 'YUY2'
13:10:46: audio device: Disable,
13:10:46: audio device id Disabled,
13:10:46:
13:10:46: Using directshow input
13:10:46: Using graphics capture
13:10:46: Using Window Capture
13:10:46: Using bitmap image
13:10:46: Scene buffering time set to 400
13:10:46: ------------------------------------------
13:10:46: Video Encoding: x264
13:10:46: fps: 30
13:10:46: width: 1280, height: 720
13:10:46: preset: veryfast
13:10:46: profile: high
13:10:46: keyint: 60
13:10:46: CBR: yes
13:10:46: CFR: no
13:10:46: max bitrate: 800
13:10:46: buffer size: 800
13:10:46: ------------------------------------------
13:10:46: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
13:10:46: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
13:10:48: Using RTMP service: Twitch / Justin.tv
13:10:48: Server selection: rtmp://live.justin.tv/app
13:10:48: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
13:10:48: Completed handshake with rtmp://live.justin.tv/app in 86 ms.
13:10:48: SO_SNDBUF was at 8192
13:10:48: SO_SNDBUF is now 65536
13:10:52: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 3749 / 131072)
13:12:16: SharedTexCapture hooked
13:39:27: Exit signal received, terminating capture
13:42:17: Settings::Video: Enabling Aero
13:42:32: Settings::Video: Enabling Aero
13:42:41: Total frames encoded: 57429, total frames duplicated: 1315 (2.29%)
13:42:41: Total frames rendered: 57402, number of late frames: 15 (0.03%) (it's okay for some frames to be late)
13:42:41: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
13:42:41: Average send payload: 3508 bytes, average send interval: 30 ms
13:42:41: Number of times waited to send: 0, Waited for a total of 0 bytes
13:42:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
13:42:41: Number of bytes sent: 223266418
13:42:42:
13:42:42: Profiler time results:
13:42:42:
13:42:42: ==============================================================
13:42:42: video thread frame - [100%] [avg time: 5.412 ms] [children: 95.9%] [unaccounted: 4.1%]
13:42:42: | scene->Preprocess - [84.1%] [avg time: 4.553 ms]
13:42:42: | GPU download and conversion - [11.8%] [avg time: 0.637 ms] [children: 6.1%] [unaccounted: 5.67%]
13:42:42: | | flush - [5.08%] [avg time: 0.275 ms]
13:42:42: | | CopyResource - [0.868%] [avg time: 0.047 ms]
13:42:42: | | conversion to 4:2:0 - [0.148%] [avg time: 0.008 ms]
13:42:42: Convert444Threads - [100%] [avg time: 0.708 ms] [children: 99.2%] [unaccounted: 0.847%]
13:42:42: | Convert444toNV12 - [99.2%] [avg time: 0.702 ms]
13:42:42: encoder thread frame - [100%] [avg time: 1.258 ms]
13:42:42: ==============================================================
13:42:42:
13:42:42:
13:42:42: Profiler CPU results:
13:42:42:
13:42:42: ==============================================================
13:42:42: video thread frame - [cpu time: avg 0.495 ms, total 28423.4 ms] [avg calls per frame: 1]
13:42:42: | scene->Preprocess - [cpu time: avg 0.245 ms, total 14118.1 ms] [avg calls per frame: 1]
13:42:42: | GPU download and conversion - [cpu time: avg 0.082 ms, total 4742.44 ms] [avg calls per frame: 1]
13:42:42: | | flush - [cpu time: avg 0.041 ms, total 2386.82 ms] [avg calls per frame: 1]
13:42:42: | | CopyResource - [cpu time: avg 0.016 ms, total 967.209 ms] [avg calls per frame: 1]
13:42:42: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 421.203 ms] [avg calls per frame: 1]
13:42:42: Convert444Threads - [cpu time: avg 0.652 ms, total 74833.7 ms] [avg calls per frame: 2]
13:42:42: | Convert444toNV12 - [cpu time: avg 0.648 ms, total 74459.3 ms] [avg calls per frame: 2]
13:42:42: encoder thread frame - [cpu time: avg 0.995 ms, total 57174.4 ms] [avg calls per frame: 1]
13:42:42: ==============================================================
13:42:42:
13:42:42: =====Stream End: 2013-12-31, 13:42:42=================================================
13:44:09: =====Stream Start: 2013-12-31, 13:44:09===============================================
13:44:09: Multithreaded optimizations: On
13:44:09: Base resolution: 1920x1080
13:44:09: Output resolution: 1096x616
13:44:09: ------------------------------------------
13:44:09: Loading up D3D10 on NVIDIA GeForce 310 (Adapter 1)...
13:44:10: ------------------------------------------
13:44:10: Audio Format: 44100hz
13:44:10: Playback device Default
13:44:10: ------------------------------------------
13:44:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
13:44:10: ------------------------------------------
13:44:10: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
13:44:10: ------------------------------------------
13:44:10: Audio Encoding: AAC
13:44:10: bitrate: 128
13:44:10: Using Window Capture
13:44:10: ------------------------------------------
13:44:10: device: Live! Cam Video IM/Video Chat (VF0540),
13:44:10: device id \\?\usb#vid_041e&pid_4069&mi_00#7&2942d87&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
13:44:10: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666667
13:44:10: use buffering: false - 0, fourCC: 'YUY2'
13:44:10: audio device: Disable,
13:44:10: audio device id Disabled,
13:44:10:
13:44:10: Using directshow input
13:44:10: Using graphics capture
13:44:10: Using bitmap image
13:44:10: Using Window Capture
13:44:10: Scene buffering time set to 400
13:44:10: ------------------------------------------
13:44:10: Video Encoding: x264
13:44:10: fps: 30
13:44:10: width: 1096, height: 616
13:44:10: preset: veryfast
13:44:10: profile: high
13:44:10: keyint: 60
13:44:10: CBR: yes
13:44:10: CFR: no
13:44:10: max bitrate: 800
13:44:10: buffer size: 800
13:44:10: ------------------------------------------
13:44:10: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
13:44:10: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
13:44:35: Total frames encoded: 739, total frames duplicated: 1 (0.14%)
13:44:35: Total frames rendered: 744, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
13:44:36:
13:44:36: Profiler time results:
13:44:36:
13:44:36: ==============================================================
13:44:36: video thread frame - [100%] [avg time: 2.917 ms] [children: 78.7%] [unaccounted: 21.3%]
13:44:36: | scene->Preprocess - [71.6%] [avg time: 2.09 ms]
13:44:36: | GPU download and conversion - [7.03%] [avg time: 0.205 ms] [children: 6.27%] [unaccounted: 0.754%]
13:44:36: | | flush - [4.94%] [avg time: 0.144 ms]
13:44:36: | | CopyResource - [0.926%] [avg time: 0.027 ms]
13:44:36: | | conversion to 4:2:0 - [0.411%] [avg time: 0.012 ms]
13:44:36: Convert444Threads - [100%] [avg time: 0.5 ms] [children: 99%] [unaccounted: 1%]
13:44:36: | Convert444toNV12 - [99%] [avg time: 0.495 ms]
13:44:36: encoder thread frame - [100%] [avg time: 1.004 ms]
13:44:36: ==============================================================
13:44:36:
13:44:36:
13:44:36: Profiler CPU results:
13:44:36:
13:44:36: ==============================================================
13:44:36: video thread frame - [cpu time: avg 1.09 ms, total 811.205 ms] [avg calls per frame: 1]
13:44:36: | scene->Preprocess - [cpu time: avg 0.461 ms, total 343.204 ms] [avg calls per frame: 1]
13:44:36: | GPU download and conversion - [cpu time: avg 0.083 ms, total 62.4 ms] [avg calls per frame: 1]
13:44:36: | | flush - [cpu time: avg 0.041 ms, total 31.2 ms] [avg calls per frame: 1]
13:44:36: | | CopyResource - [cpu time: avg 0.021 ms, total 15.6 ms] [avg calls per frame: 1]
13:44:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:44:36: Convert444Threads - [cpu time: avg 0.567 ms, total 826.804 ms] [avg calls per frame: 2]
13:44:36: | Convert444toNV12 - [cpu time: avg 0.567 ms, total 826.804 ms] [avg calls per frame: 2]
13:44:36: encoder thread frame - [cpu time: avg 0.429 ms, total 312.002 ms] [avg calls per frame: 1]
13:44:36: ==============================================================
13:44:36:
13:44:36: =====Stream End: 2013-12-31, 13:44:36=================================================
Last game capture log:
2013-12-31, 13:11:41: we're booting up:
13:11:41: CaptureThread: attached to process League of Legends.exe
13:11:41: D3D9 Present
13:11:41: DXGI Present
13:11:47: NV Capture available
13:11:47: FBO available
13:11:48: GL Present
13:11:48: (half life scientist) everything.. seems to be in order
13:12:09: D3D9EndScene called
13:12:09: D3DPRESENT_PARAMETERS {
13:12:09: BackBufferWidth: 1280
13:12:09: BackBufferHeight: 720
13:12:09: BackBufferFormat: D3DFMT_X8R8G8B8
13:12:09: BackBufferCount: 1
13:12:09: MultiSampleType: D3DMULTISAMPLE_NONE
13:12:09: MultiSampleQuality: 0
13:12:09: SwapEffect: D3DSWAPEFFECT_DISCARD
13:12:09: hDeviceWindow: 985364
13:12:09: Windowed: true
13:12:09: EnableAutoDepthStencil: true
13:12:09: AutoDepthStencilFormat: D3DFMT_D24S8
13:12:09: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
13:12:09: FullScreen_RefreshRateInHz: 0
13:12:09: PresentationInterval: 2147483648
13:12:09: };
13:12:09: successfully set up d3d9 hooks
13:12:09: D3D9Present called
13:12:16: DoD3D9GPUHook: success
13:12:16: D3DSURFACE_DESC {
13:12:16: Format: D3DFMT_X8R8G8B8
13:12:16: Type: D3DRTYPE_SURFACE
13:12:16: Usage: D3DUSAGE_RENDERTARGET
13:12:16: Pool: D3DPOOL_DEFAULT
13:12:16: MultiSampleType: D3DMULTISAMPLE_NONE
13:12:16: MultiSampleQuality: 0
13:12:16: Width: 1280
13:12:16: Height: 720
13:12:16: };
13:12:16: successfully capturing d3d9 frames via GPU
Thank you. :3