11:11:14.814: CPU Name: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz
11:11:14.814: CPU Speed: 2904MHz
11:11:14.814: Physical Cores: 8, Logical Cores: 16
11:11:14.814: Physical Memory: 16285MB Total, 4964MB Free
11:11:14.814: Windows Version: 10.0 Build 19043 (release: 2009; revision: 1526; 64-bit)
11:11:14.814: Running as administrator: true
11:11:14.814: Aero is Enabled (Aero is always on for windows 8 and above)
11:11:14.815: Windows 10 Gaming Features:
11:11:14.815: Game DVR: On
11:11:14.815: Sec. Software Status:
11:11:14.816: Microsoft Defender Antivirus: enabled (AV)
11:11:14.816: Windows Firewall: enabled (FW)
11:11:14.816: Current Date/Time: 2022-02-25, 11:11:14
11:11:14.816: Browser Hardware Acceleration: true
11:11:14.816: Hide OBS windows from screen capture: false
11:11:14.816: Qt Version: 5.15.2 (runtime), 5.15.2 (compiled)
11:11:14.816: Portable mode: false
11:11:14.947: OBS 27.2.1 (64-bit, windows)
11:11:14.947: ---------------------------------
11:11:14.987: ---------------------------------
11:11:14.987: audio settings reset:
11:11:14.987: samples per sec: 48000
11:11:14.987: speakers: 2
11:11:14.987: ---------------------------------
11:11:14.987: Initializing D3D11...
11:11:14.987: Available Video Adapters:
11:11:14.988: Adapter 0: NVIDIA GeForce RTX 2060 SUPER
11:11:14.988: Dedicated VRAM: 4126146560
11:11:14.988: Shared VRAM: 4243423232
11:11:14.988: PCI ID: 10de:1f06
11:11:14.989: Driver Version: 30.0.15.1179
11:11:14.989: output 0:
11:11:14.989: name=G32QC
11:11:14.989: pos={0, 0}
11:11:14.989: size={3840, 2160}
11:11:14.989: attached=true
11:11:14.989: refresh=60
11:11:14.989: space=RGB_FULL_G2084_NONE_P2020
11:11:14.989: sdr_white_nits=240
11:11:14.989: nit_range=[min=0.060300, max=436.208008, max_full_frame=436.208008]
11:11:14.990: Loading up D3D11 on adapter NVIDIA GeForce RTX 2060 SUPER (0)
11:11:15.047: D3D11 loaded successfully, feature level used: b000
11:11:15.047: DXGI increase maximum frame latency success
11:11:15.047: D3D11 GPU priority setup success
11:11:15.386: ---------------------------------
11:11:15.386: video settings reset:
11:11:15.386: base resolution: 3840x2160
11:11:15.386: output resolution: 3840x2160
11:11:15.386: downscale filter: Bicubic
11:11:15.386: fps: 60/1
11:11:15.386: format: NV12
11:11:15.386: YUV mode: 709/Full
11:11:15.386: NV12 texture support enabled
11:11:15.386: Audio monitoring device:
11:11:15.386: name: Default
11:11:15.386: id: default
11:11:15.387: ---------------------------------
11:11:15.388: No AJA devices found, skipping loading AJA UI plugin
11:11:15.388: Failed to initialize module 'aja-output-ui.dll'
11:11:15.389: No AJA devices found, skipping loading AJA plugin
11:11:15.389: Failed to initialize module 'aja.dll'
11:11:15.389: Skipping module '../../obs-plugins/64bit/chrome_elf.dll', not an OBS plugin
11:11:15.391: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded
11:11:15.391: Failed to load 'en-US' text for module: 'decklink-captions.dll'
11:11:15.392: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
11:11:15.448: [AMF] Unable to load 'amfrt64.dll', error code 126.
11:11:15.449: [AMF] AMF Test failed due to one or more errors.
11:11:15.449: Failed to initialize module 'enc-amf.dll'
11:11:15.455: Skipping module '../../obs-plugins/64bit/libcef.dll', not an OBS plugin
11:11:15.455: Skipping module '../../obs-plugins/64bit/libEGL.dll', not an OBS plugin
11:11:15.455: Skipping module '../../obs-plugins/64bit/libGLESv2.dll', not an OBS plugin
11:11:15.462: [obs-browser]: Version 2.17.13
11:11:15.462: [obs-browser]: CEF Version 95.0.0-MediaHandler.2467+g8092a57+chromium-95.0.4638.69
11:11:15.464: NVENC supported
11:11:15.464: [noise suppress]: NVIDIA RTX denoiser disabled, redistributable not found
11:11:15.565: Failed to load 'en-US' text for module: 'StreamDeckPlugin.dll'
11:11:15.566: <StreamDeck> [Server] Listening on '127.0.0.1:28186'.
11:11:15.566: Failed to load 'en-US' text for module: 'StreamDeckPlugin1.dll'
11:11:15.569: [vlc-video]: Couldn't find VLC installation, VLC video source disabled
11:11:15.572: A DeckLink iterator could not be created. The DeckLink drivers may not be installed
11:11:15.573: No blackmagic support
11:11:15.575: ---------------------------------
11:11:15.575: Loaded Modules:
11:11:15.575: win-wasapi.dll
11:11:15.575: win-mf.dll
11:11:15.575: win-dshow.dll
11:11:15.575: win-decklink.dll
11:11:15.575: win-capture.dll
11:11:15.575: vlc-video.dll
11:11:15.575: text-freetype2.dll
11:11:15.575: StreamDeckPlugin1.dll
11:11:15.575: StreamDeckPlugin.dll
11:11:15.575: rtmp-services.dll
11:11:15.575: obs-x264.dll
11:11:15.575: obs-vst.dll
11:11:15.575: obs-transitions.dll
11:11:15.575: obs-text.dll
11:11:15.575: obs-qsv11.dll
11:11:15.575: obs-outputs.dll
11:11:15.575: obs-filters.dll
11:11:15.575: obs-ffmpeg.dll
11:11:15.575: obs-browser.dll
11:11:15.575: image-source.dll
11:11:15.575: frontend-tools.dll
11:11:15.575: decklink-ouput-ui.dll
11:11:15.575: decklink-captions.dll
11:11:15.575: coreaudio-encoder.dll
11:11:15.575: ---------------------------------
11:11:15.575: ==== Startup complete ===============================================
11:11:15.614: All scene data cleared
11:11:15.614: ------------------------------------------------
11:11:15.619: [win-wasapi: 'Desktop Audio'] update settings:
11:11:15.619: device id: {0.0.0.00000000}.{e6af647d-b7e7-48d9-a3fd-955988367895}
11:11:15.619: use device timing: 1
11:11:15.621: [Loaded global audio device]: 'Desktop Audio'
11:11:15.621: [win-wasapi: 'Mic/Aux'] update settings:
11:11:15.621: device id: {0.0.1.00000000}.{5a887c73-9473-44cf-8926-7eb3fc2330b7}
11:11:15.621: use device timing: 0
11:11:15.621: [Loaded global audio device]: 'Mic/Aux'
11:11:15.642: WASAPI: Device 'Speakers (Realtek(R) Audio)' [48000 Hz] initialized
11:11:15.666: WASAPI: Device 'Microphone (Realtek(R) Audio)' [48000 Hz] initialized
11:11:15.697: adding 42 milliseconds of audio buffering, total audio buffering is now 42 milliseconds (source: Mic/Aux)
11:11:15.697:
11:11:16.051: Switched to scene 'Scene'
11:11:16.051: [game-capture: 'Game Capture'] attempting to hook process: bf1.exe
11:11:16.055: ------------------------------------------------
11:11:16.055: Loaded scenes:
11:11:16.055: - scene 'Scene':
11:11:16.055: - source: 'Game Capture' (game_capture)
11:11:16.055: ------------------------------------------------
11:11:16.056: [game-capture: 'Game Capture'] capture stopped
11:11:18.055: [game-capture: 'Game Capture'] attempting to hook process: bf1.exe
11:11:18.071: [game-capture: 'Game Capture'] capture stopped
11:11:20.071: [game-capture: 'Game Capture'] attempting to hook process: bf1.exe
11:11:20.088: [game-capture: 'Game Capture'] capture stopped
11:11:22.089: [game-capture: 'Game Capture'] attempting to hook process: bf1.exe
11:11:22.104: [game-capture: 'Game Capture'] capture stopped
11:11:24.104: [game-capture: 'Game Capture'] attempting to hook process: bf1.exe
11:11:24.120: [game-capture: 'Game Capture'] d3d12_init: device=0x2D2B0F70
11:11:24.120: [game-capture: 'Game Capture'] We're DXGI1.4 boys!
11:11:24.120: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4
11:11:24.120: [game-capture: 'Game Capture'] d3d12_init_11on12: creating 11 device: queue=0x36DB3590
11:11:24.121: [game-capture: 'Game Capture'] capture stopped
11:11:26.121: [game-capture: 'Game Capture'] attempting to hook process: bf1.exe
11:11:26.138: [game-capture: 'Game Capture'] d3d12_init: device=0x2D2B0F70
11:11:26.138: [game-capture: 'Game Capture'] We're DXGI1.4 boys!
11:11:26.138: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4
11:11:26.138: [game-capture: 'Game Capture'] d3d12_init_11on12: creating 11 device: queue=0x36DB3590
11:11:26.168: [game-capture: 'Game Capture'] d3d12 shared texture capture successful
11:11:26.168: [game-capture: 'Game Capture'] Remembering D3D12 queue from present: queue=0x36DB3590
11:11:26.171: [game-capture: 'Game Capture'] shared texture capture successful
11:11:28.346: [game-capture: 'Game Capture'] ----------------- d3d12 capture freed ----------------
11:16:18.771: User added filter 'Color Correction' (color_filter_v2) to source 'Game Capture'
11:16:45.694: User removed filter 'Color Correction' (color_filter_v2) from source 'Game Capture'
11:18:43.838: ---------------------------------
11:18:43.838: video settings reset:
11:18:43.838: base resolution: 3840x2160
11:18:43.838: output resolution: 3840x2160
11:18:43.838: downscale filter: Bicubic
11:18:43.838: fps: 60/1
11:18:43.838: format: NV12
11:18:43.838: YUV mode: 709/Partial
11:18:43.838: NV12 texture support enabled
11:18:43.849: Settings changed (advanced)
11:18:43.849: ------------------------------------------------
11:18:47.540: [game-capture: 'Game Capture'] Found D3D12 device on swap chain: swap=0x3725AD50, device=0x2D2B0F70
11:18:47.562: [game-capture: 'Game Capture'] Remembering D3D12 queue from present: queue=0x36DB3590
11:18:49.258: [game-capture: 'Game Capture'] Found D3D12 device on swap chain: swap=0x3725AD50, device=0x2D2B0F70
11:18:49.286: [game-capture: 'Game Capture'] Remembering D3D12 queue from present: queue=0x36DB3590
11:18:49.301: [game-capture: 'Game Capture'] Found D3D12 device on swap chain: swap=0x3725AD50, device=0x2D2B0F70
11:18:49.301: [game-capture: 'Game Capture'] queue=0x36DB3590
11:18:49.301: [game-capture: 'Game Capture'] d3d12_init: device=0x2D2B0F70
11:18:49.301: [game-capture: 'Game Capture'] We're DXGI1.4 boys!
11:18:49.301: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4
11:18:49.301: [game-capture: 'Game Capture'] d3d12_init_11on12: creating 11 device: queue=0x36DB3590
11:18:49.360: [game-capture: 'Game Capture'] d3d12 shared texture capture successful
11:18:49.366: [game-capture: 'Game Capture'] Remembering D3D12 queue from present: queue=0x36DB3590
11:18:49.375: [game-capture: 'Game Capture'] shared texture capture successful
11:18:54.689: [game-capture: 'Game Capture'] ----------------- d3d12 capture freed ----------------
11:19:09.192: ---------------------------------
11:19:09.192: video settings reset:
11:19:09.192: base resolution: 3840x2160
11:19:09.192: output resolution: 3840x2160
11:19:09.192: downscale filter: Bicubic
11:19:09.192: fps: 60/1
11:19:09.192: format: NV12
11:19:09.192: YUV mode: 709/Full
11:19:09.192: NV12 texture support enabled
11:19:09.197: Settings changed (advanced)
11:19:09.197: ------------------------------------------------