23:00:05: Open Broadcaster Software v0.60b - 32bit (´・ω・`)
23:00:05: -------------------------------
23:00:05: CPU Name: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
23:00:05: CPU Speed: 3392MHz
23:00:05: Physical Memory: 4095MB Total, 4095MB Free
23:00:05: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
23:00:05: monitor 1: pos={0, 0}, size={1920, 1080}
23:00:05: Windows Version: 6.1 Build 7601 S
23:00:05: Aero is Disabled
23:00:05: -------------------------------
23:00:05: OBS Modules:
23:00:05: Base Address Module
23:00:05: 01340000 OBS.exe
23:00:05: 5FC60000 OBSApi.dll
23:00:05: 6DC70000 DShowPlugin.dll
23:00:05: 711D0000 GraphicsCapture.dll
23:00:05: 6DC50000 NoiseGate.dll
23:00:05: 6DC30000 PSVPlugin.dll
23:00:05: ------------------------------------------
23:00:05: Adapter 1
23:00:05: Video Adapter: NVIDIA GeForce GTX 670
23:00:05: Video Adapter Dedicated Video Memory: 2087387136
23:00:05: Video Adapter Shared System Memory: 2147807232
23:00:05: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
23:00:05: =====Stream Start: 2014-02-12, 23:00:05===============================================
23:00:05: Multithreaded optimizations: On
23:00:05: Base resolution: 1920x1080
23:00:05: Output resolution: 1096x616
23:00:05: ------------------------------------------
23:00:05: Loading up D3D10 on NVIDIA GeForce GTX 670 (Adapter 1)...
23:00:05: ------------------------------------------
23:00:05: Audio Format: 48000hz
23:00:05: Playback device {0.0.0.00000000}.{8deb6192-49d0-44a5-b96f-0f5a9f457a51}
23:00:05: ------------------------------------------
23:00:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
23:00:05: ------------------------------------------
23:00:05: Using auxilary audio input: Microphone (Realtek High Definition Audio)
23:00:05: ------------------------------------------
23:00:05: Audio Encoding: AAC
23:00:05: bitrate: 128
23:00:05: Using Monitor Capture
23:00:05: Using graphics capture
23:00:05: Scene buffering time set to 400
23:00:05: Using custom x264 settings: "8x8dct=1 aq-mode=2 bframes=1 chroma-qp-offset=1 colormatrix=smpte170m deblock=0:0 direct=auto ipratio=1.41 keyint=240 level=3.1 me=hex merange=16 min-keyint=auto mixed-refs=1 no-mbtree=0 partitions=i4x4,p8x8,b8x8 profile=main psy-rd=0.5:0.0 qcomp=0.6 qpmax=51 qpmin=10 qpstep=4 ratetol=10 rc-lookahead=30 ref=1 scenecut=40 subme=6 threads=0 trellis=2 weightb=1 weightp=2"
23:00:05: The custom x264 command 'min-keyint=auto' failed
23:00:05: x264: MB rate (161460) > level limit (108000)
23:00:05: ------------------------------------------
23:00:05: Video Encoding: x264
23:00:05: fps: 60
23:00:05: width: 1096, height: 616
23:00:05: preset: veryfast
23:00:05: profile: main
23:00:05: keyint: 240
23:00:05: CBR: yes
23:00:05: CFR: no
23:00:05: max bitrate: 2600
23:00:05: buffer size: 2600
23:00:05: ------------------------------------------
23:00:07: SharedTexCapture hooked
23:00:07: Using RTMP service: Twitch / Justin.tv
23:00:07: Server selection: rtmp://live-fra.justin.tv/app
23:00:07: Interface: TP-LINK N600 Wireless Dual Band USB Adapter (802.11, 208 mbps)
23:00:08: Completed handshake with rtmp://live-fra.justin.tv/app in 485 ms.
23:00:09: SO_SNDBUF was at 8192
23:00:09: SO_SNDBUF is now 65536
23:01:01: GetQPCTimeNS: WTF, clock went backwards! 118337672817 < 118337672825
23:01:29: Capture window 0x0016297A invalid or changing, terminating capture
23:01:39: SharedTexCapture hooked
23:06:51: GetQPCTimeNS: WTF, clock went backwards! 119496631580 < 119496631590
23:07:17: GraphicsCaptureSource::NewCapture: eliminating old capture
23:07:17: SharedTexCapture hooked
23:33:39: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 80
23:43:32: GetQPCTimeNS: WTF, clock went backwards! 126787671783 < 126787671792
23:56:41: GetQPCTimeNS: WTF, clock went backwards! 129400427713 < 129400427714
00:03:12: GetQPCTimeNS: WTF, clock went backwards! 130695987135 < 130695987145
00:10:43: GetQPCTimeNS: WTF, clock went backwards! 132189102678 < 132189102736
00:11:16: GetQPCTimeNS: WTF, clock went backwards! 132300524714 < 132300524715
00:12:59: Total frames encoded: 262348, total frames duplicated: 2747 (1.05%)
00:12:59: Total frames rendered: 261986, number of late frames: 47 (0.02%) (it's okay for some frames to be late)
00:12:59: RTMPPublisher::SocketLoop: Graceful loop exit
00:12:59: Average send payload: 9904 bytes, average send interval: 28 ms
00:12:59: Number of times waited to send: 226, Waited for a total of 757070 bytes
00:12:59: Number of b-frames dropped: 76 (0.029%), Number of p-frames dropped: 61 (0.023%), Total 137 (0.052%)
00:12:59: Number of bytes sent: 1494527351
00:12:59:
00:12:59: Profiler time results:
00:12:59:
00:12:59: ==============================================================
00:12:59: video thread frame - [100%] [avg time: 4.915 ms] [children: 90.6%] [unaccounted: 9.4%]
00:12:59: | scene->Preprocess - [88.8%] [avg time: 4.363 ms]
00:12:59: | GPU download and conversion - [1.83%] [avg time: 0.09 ms] [children: 1.49%] [unaccounted: 0.346%]
00:12:59: | | flush - [1.18%] [avg time: 0.058 ms]
00:12:59: | | CopyResource - [0.244%] [avg time: 0.012 ms]
00:12:59: | | conversion to 4:2:0 - [0.061%] [avg time: 0.003 ms]
00:12:59: Convert444Threads - [100%] [avg time: 0.415 ms] [children: 98.8%] [unaccounted: 1.2%]
00:12:59: | Convert444toNV12 - [98.8%] [avg time: 0.41 ms]
00:12:59: encoder thread frame - [100%] [avg time: 0.991 ms]
00:12:59: ==============================================================
00:12:59:
00:12:59:
00:12:59: Profiler CPU results:
00:12:59:
00:12:59: ==============================================================
00:12:59: video thread frame - [cpu time: avg 2.379 ms, total 623380 ms] [avg calls per frame: 1]
00:12:59: | scene->Preprocess - [cpu time: avg 1.918 ms, total 502495 ms] [avg calls per frame: 1]
00:12:59: | GPU download and conversion - [cpu time: avg 0.063 ms, total 16629.7 ms] [avg calls per frame: 1]
00:12:59: | | flush - [cpu time: avg 0.041 ms, total 10935.7 ms] [avg calls per frame: 1]
00:12:59: | | CopyResource - [cpu time: avg 0.011 ms, total 3135.62 ms] [avg calls per frame: 1]
00:12:59: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 811.205 ms] [avg calls per frame: 1]
00:12:59: Convert444Threads - [cpu time: avg 0.392 ms, total 205765 ms] [avg calls per frame: 2]
00:12:59: | Convert444toNV12 - [cpu time: avg 0.39 ms, total 204424 ms] [avg calls per frame: 2]
00:12:59: encoder thread frame - [cpu time: avg 0.347 ms, total 91151.4 ms] [avg calls per frame: 1]
00:12:59: ==============================================================
00:12:59:
00:12:59: =====Stream End: 2014-02-13, 00:12:59=================================================
Last game capture log:
2014-02-12, 23:01:39: we're booting up:
23:01:39: CaptureThread: attached to process LolClient.exe
23:01:39: D3D9 Present
23:01:39: (half life scientist) everything.. seems to be in order
23:01:39: D3D9EndScene called
23:01:39: D3DPRESENT_PARAMETERS {
23:01:39: BackBufferWidth: 16
23:01:39: BackBufferHeight: 16
23:01:39: BackBufferFormat: D3DFMT_X8R8G8B8
23:01:39: BackBufferCount: 1
23:01:39: MultiSampleType: D3DMULTISAMPLE_NONE
23:01:39: MultiSampleQuality: 0
23:01:39: SwapEffect: D3DSWAPEFFECT_COPY
23:01:39: hDeviceWindow: 1321432
23:01:39: Windowed: true
23:01:39: EnableAutoDepthStencil: false
23:01:39: AutoDepthStencilFormat: D3DFMT_UNKNOWN
23:01:39: Flags: None
23:01:39: FullScreen_RefreshRateInHz: 0
23:01:39: PresentationInterval: 0
23:01:39: };
23:01:39: successfully set up d3d9 hooks
23:01:39: D3D9SwapPresent called
23:01:39: DoD3D9GPUHook: success
23:01:39: D3DSURFACE_DESC {
23:01:39: Format: D3DFMT_X8R8G8B8
23:01:39: Type: D3DRTYPE_SURFACE
23:01:39: Usage: D3DUSAGE_RENDERTARGET
23:01:39: Pool: D3DPOOL_DEFAULT
23:01:39: MultiSampleType: D3DMULTISAMPLE_NONE
23:01:39: MultiSampleQuality: 0
23:01:39: Width: 1280
23:01:39: Height: 800
23:01:39: };
23:01:39: successfully capturing d3d9 frames via GPU
23:07:17: D3D9Reset called
23:07:17: ---------------------- Cleared D3D9 Capture ----------------------
23:07:17: D3DPRESENT_PARAMETERS {
23:07:17: BackBufferWidth: 16
23:07:17: BackBufferHeight: 16
23:07:17: BackBufferFormat: D3DFMT_X8R8G8B8
23:07:17: BackBufferCount: 1
23:07:17: MultiSampleType: D3DMULTISAMPLE_NONE
23:07:17: MultiSampleQuality: 0
23:07:17: SwapEffect: D3DSWAPEFFECT_COPY
23:07:17: hDeviceWindow: 1321432
23:07:17: Windowed: true
23:07:17: EnableAutoDepthStencil: false
23:07:17: AutoDepthStencilFormat: D3DFMT_UNKNOWN
23:07:17: Flags: None
23:07:17: FullScreen_RefreshRateInHz: 0
23:07:17: PresentationInterval: 0
23:07:17: };
23:07:17: successfully set up d3d9 hooks
23:07:17: D3D9EndScene called
23:07:17: D3D9SwapPresent called
23:07:17: DoD3D9GPUHook: success
23:07:17: D3DSURFACE_DESC {
23:07:17: Format: D3DFMT_X8R8G8B8
23:07:17: Type: D3DRTYPE_SURFACE
23:07:17: Usage: D3DUSAGE_RENDERTARGET
23:07:17: Pool: D3DPOOL_DEFAULT
23:07:17: MultiSampleType: D3DMULTISAMPLE_NONE
23:07:17: MultiSampleQuality: 0
23:07:17: Width: 1280
23:07:17: Height: 800
23:07:17: };
23:07:17: successfully capturing d3d9 frames via GPU
00:12:59: ---------------------- Cleared D3D9 Capture ----------------------
00:12:59: D3D9EndScene called
00:12:59: D3D9SwapPresent called