Would anyone mind explaining what a few things in the log file mean? The below samples are pulled from a log file for a recording that, at least to my eyes, appears successful:
I take it everything above is good. What I'm kinda still concerned about is what's below:
Is having a large amount of frames unaccounted for inherently bad? Or am I just worrying over nothing at this point?
Code:
08:20:21: SharedTexCapture hooked
08:25:47: FlushBufferedVideo: Flushing 44 packets over 717 ms
08:25:48: Total frames encoded: 19561, total frames duplicated: 0 (0.00%)
08:25:48: Total frames rendered: 19566, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
08:25:48: Encoder closed
08:25:48: NVENC deinitialized
I take it everything above is good. What I'm kinda still concerned about is what's below:
Code:
08:25:48: video thread frame - [100%] [avg time: 0.349 ms] [children: 80.2%] [unaccounted: 19.8%]
08:25:48: | scene->Preprocess - [0.573%] [avg time: 0.002 ms]
08:25:48: | GPU download and conversion - [79.7%] [avg time: 0.278 ms] [children: 75.1%] [unaccounted: 4.58%]
08:25:48: | | flush - [70.8%] [avg time: 0.247 ms]
08:25:48: | | CopyResource - [1.72%] [avg time: 0.006 ms]
08:25:48: | | conversion to 4:2:0 - [2.58%] [avg time: 0.009 ms]
08:25:48: Convert444Threads - [100%] [avg time: 1.628 ms] [children: 99.4%] [unaccounted: 0.614%]
08:25:48: | Convert444toNV12 - [99.4%] [avg time: 1.618 ms]
08:25:48: encoder thread frame - [100%] [avg time: 3.066 ms] [children: 7.31%] [unaccounted: 92.7%]
08:25:48: | sending stuff out - [7.31%] [avg time: 0.224 ms]
Is having a large amount of frames unaccounted for inherently bad? Or am I just worrying over nothing at this point?