Code:
16:34:43: Open Broadcaster Software v0.632b - 64bit ( ^ω^)
16:34:43: -------------------------------
16:34:43: CPU Name: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz
16:34:43: CPU Speed: 2395MHz
16:34:43: Physical Memory: 8057MB Total, 5025MB Free
16:34:43: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
16:34:43: monitor 1: pos={0, 0}, size={1920, 1080}
16:34:43: Windows Version: 6.2 Build 9200
16:34:43: Aero is Enabled
16:34:43: -------------------------------
16:34:43: OBS Modules:
16:34:43: Base Address Module
16:34:43: 0000000027900000 OBS.exe
16:34:43: 000000006AFF0000 OBSApi.dll
16:34:43: 00000000781E0000 DShowPlugin.dll
16:34:43: 0000000074A80000 GraphicsCapture.dll
16:34:43: 000000007F430000 NoiseGate.dll
16:34:43: 000000007E380000 PSVPlugin.dll
16:34:43: ------------------------------------------
16:34:43: Adapter 1
16:34:43: Video Adapter: NVIDIA GeForce GTX 660M
16:34:43: Video Adapter Dedicated Video Memory: 2082271232
16:34:43: Video Adapter Shared System Memory: 2147676160
16:34:43: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
16:34:43: ------------------------------------------
16:34:43: Adapter 2
16:34:43: Video Adapter: NVIDIA GeForce GTX 660M
16:34:43: Video Adapter Dedicated Video Memory: 2082271232
16:34:43: Video Adapter Shared System Memory: 2147676160
16:34:43: =====Stream Start: 2014-09-11, 16:34:43===============================================
16:34:43: Multithreaded optimizations: On
16:34:43: Base resolution: 1920x1080
16:34:43: Output resolution: 1920x1080
16:34:43: ------------------------------------------
16:34:43: Loading up D3D10 on NVIDIA GeForce GTX 660M (Adapter 1)...
Error: Compilation of vertex shader 'shaders/DrawTexture.vShader' failed, result = 80004005
32-bit version crashes as well, but gives no error code. I did find another thread that mentioned the solution was to install DirectX, but I've already got DX11 installed.