JohninMotion
New Member
CPU: 3.4GHz Intel Core i7-4770
GPU: NVIDIA GeForce GTX 1070
RAM: 24GB
etc, etc. etc.
Long log here: https://drive.google.com/file/d/0B04Qe1wNzdWmR1hhSjRZUHZwRWs/view?usp=sharing
Videos of my trials: https://www.twitch.tv/resonantdrifter/videos/all (all labeled IGNORE)
I've been playing games five nights a week for over a year now and have rarely come into any issues with overloading until recently. I always use x264 at 2500 bitrate and follow all the "safe" rules for settings. Recently, I was playing Rise of the Tomb Raider and I was quick to notice that, even though my screen was perfect, there was a lot of stuttering on stream especially in certain areas of the game (around water, light, particle effects) and running. I played around with the settings and moved slower to prevent a lot of this but then I was playing RAIN WORLD the other night and noticed the encoding was getting overloaded during this as well! This is a 2d game with simple particle effects. It only happened a couple brief moments so I was easily able to ignore it.
Yesterday I sat down and played with A LOT of settings (both in OBS and in graphical options) in RotTR trying to get the perfect balance and for the life of me I was not able to do it. There doesn't seem to be a perfect balance of settings... or I'm not seeing them. I then thought maybe it's the game so I fired up Doom and, even though I was able to play it before (with lower graphical settings), I had the same issues with this game now no matter what the settings!!
Can anyone tell me what this issue is? I would love to play my games on Ultra since I have this graphics cards that can handle it on my end... Should I make a separate streaming PC? I have all the parts minus the capture card, but if I feel if I can't even stream on low from my gaming computer what good will a streaming PC do for me...
Help!
GPU: NVIDIA GeForce GTX 1070
RAM: 24GB
etc, etc. etc.
Long log here: https://drive.google.com/file/d/0B04Qe1wNzdWmR1hhSjRZUHZwRWs/view?usp=sharing
Videos of my trials: https://www.twitch.tv/resonantdrifter/videos/all (all labeled IGNORE)
I've been playing games five nights a week for over a year now and have rarely come into any issues with overloading until recently. I always use x264 at 2500 bitrate and follow all the "safe" rules for settings. Recently, I was playing Rise of the Tomb Raider and I was quick to notice that, even though my screen was perfect, there was a lot of stuttering on stream especially in certain areas of the game (around water, light, particle effects) and running. I played around with the settings and moved slower to prevent a lot of this but then I was playing RAIN WORLD the other night and noticed the encoding was getting overloaded during this as well! This is a 2d game with simple particle effects. It only happened a couple brief moments so I was easily able to ignore it.
Yesterday I sat down and played with A LOT of settings (both in OBS and in graphical options) in RotTR trying to get the perfect balance and for the life of me I was not able to do it. There doesn't seem to be a perfect balance of settings... or I'm not seeing them. I then thought maybe it's the game so I fired up Doom and, even though I was able to play it before (with lower graphical settings), I had the same issues with this game now no matter what the settings!!
Can anyone tell me what this issue is? I would love to play my games on Ultra since I have this graphics cards that can handle it on my end... Should I make a separate streaming PC? I have all the parts minus the capture card, but if I feel if I can't even stream on low from my gaming computer what good will a streaming PC do for me...
Help!