Encoding Overload - Deathloop

Jamin

New Member
Hey there,

I was wondering if someone might be able to help me and see if everything is okay. I use an RTX encoder on my 2070 super card. I can't say I get dropped frames very often, but I was getting a decent amount of encoding lag during Deathloop. Thanks for any help that may be provided!

I've uploaded the log here: https://obsproject.com/logs/mHofWGyAUUnjeADC

I have also attached the log for convenience.
 

Attachments

17:50:51.803: Output 'adv_stream': Number of lagged frames due to rendering lag/stalls: 495 (0.0%)
17:50:51.804: Video stopped, number of skipped frames due to encoding lag: 501/1038122 (0.0%)
You're mostly getting rendering lag, which is causing the encoding lag.
You're already using the Admin Mode workaround to prioritize OBS for GPU time. This doesn't work in ALL cases, just most. You may need to turn down the video options in Deathloop, use a frame limiter, or enable vsync.

It may also just be due to a slow source though. Most commonly a 'heavy' Browser Source can cause these kinds of issues.

As it's less that 0.0% of frames though on both, I probably wouldn't worry about it. This can be caused during a game's load-in, when the PCIe bus is heavily loaded transferring textures and geometric data to the GPU.
 
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