Log file: https://obsproject.com/logs/gJm6_9vGZhSYsW9x
Trying to nail down this issue. Running most up to date OBS Studio as well as the SE.Live plugin (if that even matters).
Tested using both NES and SNES through our OSSC into our Elgato HD60S+
We've found that OBS for some reason will lose our game console's audio/video sync over time if we keep resetting our console. If we don't reset the console, the sync is fine the entire stream. We can reset the sync by deactivating then reactivating the Elgato source or by going into the Elgato's properties in OBS and changing the audio buffer option to any option, forcing an audio resync. The issue exists both on stream-side and local-side.
The issue does not exist when using the standalone Elgato 4K Capture Utility or when connecting the OSSC directly to a TV, ignoring all of the streaming equipment.
We've tried changing audio sample rates, disabling/enabling audio buffering for the Elgato, using the 3.5mm input jack on the Elgato for audio, disabling/enabling timestamps for Desktop Audio, etc.
Trying to nail down this issue. Running most up to date OBS Studio as well as the SE.Live plugin (if that even matters).
Tested using both NES and SNES through our OSSC into our Elgato HD60S+
We've found that OBS for some reason will lose our game console's audio/video sync over time if we keep resetting our console. If we don't reset the console, the sync is fine the entire stream. We can reset the sync by deactivating then reactivating the Elgato source or by going into the Elgato's properties in OBS and changing the audio buffer option to any option, forcing an audio resync. The issue exists both on stream-side and local-side.
The issue does not exist when using the standalone Elgato 4K Capture Utility or when connecting the OSSC directly to a TV, ignoring all of the streaming equipment.
We've tried changing audio sample rates, disabling/enabling audio buffering for the Elgato, using the 3.5mm input jack on the Elgato for audio, disabling/enabling timestamps for Desktop Audio, etc.