Question / Help Dropped frames when recording

GPU overload.

02:28:46.111: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 91 (4.3%)


02:28:46.124: Video stopped, number of skipped frames due to encoding lag: 16/2113 (0.8%)

Encoder overload.


02:26:01.494: format: RGBA

RGBA mode is non-performant. Switch back to the default, NV12.

I would suggest using simple output mode, indistinguishable quality, large file size as a sensible default.

02:27:29.236: GPU: 4
02:27:29.236:
02:27:29.242: [ffmpeg] [h264_nvenc @ 0000019a24047940] Loaded Nvenc version 9.1
02:27:29.242: [ffmpeg] [h264_nvenc @ 0000019a24047940] Nvenc initialized successfully
02:27:29.282: [ffmpeg] [h264_nvenc @ 0000019a24047940] 1 CUDA capable devices found
02:27:29.282: [ffmpeg] [h264_nvenc @ 0000019a24047940] [ GPU #0 - < GeForce RTX 2080 > has Compute SM 7.5 ]
02:27:29.282: [ffmpeg] [h264_nvenc @ 0000019a24047940] No NVENC capable devices found
02:27:29.282: [ffmpeg] [h264_nvenc @ 0000019a24047940] Nvenc unloaded
02:27:29.283: [NVENC encoder: 'recording_h264'] Failed to open NVENC codec: Generic error in an external library


This method failed because you don't have 4 GPUs in your computer, just one, so this should have been set to GPU 0.
 
You should only have ONE game capture source in a scene. You have 25.

: - scene '场景':
17:01:28.197: - source: '游戏捕获' (game_capture)
17:01:28.197: - source: '游戏捕获 2' (game_capture)
17:01:28.197: - source: 'Game Capture' (game_capture)
17:01:28.197: - source: '游戏捕获 3' (game_capture)
17:01:28.197: - source: '游戏捕获 4' (game_capture)
17:01:28.197: - source: '游戏捕获 5' (game_capture)
17:01:28.197: - source: '游戏捕获 6' (game_capture)
17:01:28.197: - source: '游戏捕获 7' (game_capture)
17:01:28.197: - source: '游戏捕获 8' (game_capture)
17:01:28.197: - source: '游戏捕获 9' (game_capture)
17:01:28.197: - source: '游戏捕获 10' (game_capture)
17:01:28.197: - source: '游戏捕获 11' (game_capture)
17:01:28.197: - source: '窗口捕获' (window_capture)
17:01:28.197: - source: '游戏捕获 12' (game_capture)
17:01:28.197: - source: '媒体源' (ffmpeg_source)
17:01:28.197: - source: '游戏捕获 13' (game_capture)
17:01:28.197: - source: '游戏捕获 14' (game_capture)
17:01:28.197: - source: '狼' (game_capture)
17:01:28.197: - source: '游戏捕获 15' (game_capture)
17:01:28.197: - source: '游戏捕获 16' (game_capture)
17:01:28.197: - source: '窗口捕获 2' (window_capture)
17:01:28.197: - source: '游戏捕获 17' (game_capture)
17:01:28.197: - source: '游戏捕获 18' (game_capture)
17:01:28.197: - source: '游戏捕获 19' (game_capture)
17:01:28.197: - source: '游戏捕获 20' (game_capture)
17:01:28.197: - source: '游戏捕获 21' (game_capture)
17:01:28.197: - source: '游戏捕获 22' (game_capture)
17:01:28.197: - source: '游戏捕获 23' (game_capture)


Either use one game capture source in a scene and reconfigure it on a per-game basis, or put the separately configured game captures in separate scenes, or better yet, scene collections.

17:04:04.831: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 28 (3.5%)

Still overloading the GPU.
 
Back
Top