Question / Help Double sound using Astro A40's

slimdawg

New Member
My audio setup on OBS looks like this:
e8c3ba37c720584d093c8bc3dd3fbf79.png


My default audio and communications device on my computer are the Astro w/ the mixamp. I do have a 1200 millisecond delay on both the webcam and audio, however, it does not delay the audio at all.
 

FerretBomb

Active Member
Post a logfile. And a VOD if possible, demonstrating the issue.

The most common cause of audio looping/doubling is having your livestream open and un-muted in a browser tab.
The second-most common is leaving an audio device enabled for your webcam (picking up your voice from both your headset mic AND the webcam mic, leading to the doubled audio); should disable the webcam audio entirely if you'll be using a headset mic.
 

slimdawg

New Member
FerretBomb said:
Post a logfile. And a VOD if possible, demonstrating the issue.

The most common cause of audio looping/doubling is having your livestream open and un-muted in a browser tab.
The second-most common is leaving an audio device enabled for your webcam (picking up your voice from both your headset mic AND the webcam mic, leading to the doubled audio); should disable the webcam audio entirely if you'll be using a headset mic.

Here is my log file: Shows no errors when tested with the website.
Code:
20:47:27: Open Broadcaster Software v0.60b - 32bit (´・ω・`)
20:47:27: -------------------------------
20:47:27: CPU Name: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz
20:47:27: CPU Speed: 3200MHz
20:47:27: Physical Memory:  4095MB Total, 4095MB Free
20:47:27: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
20:47:27: monitor 1: pos={0, 0}, size={1920, 1080}
20:47:27: Windows Version: 6.1 Build 7601 S
20:47:27: Aero is Enabled
20:47:27: -------------------------------
20:47:27: OBS Modules:
20:47:27: Base Address     Module
20:47:27: 00E30000         OBS.exe
20:47:27: 64690000         OBSApi.dll
20:47:27: 65F70000         DShowPlugin.dll
20:47:27: 64460000         GraphicsCapture.dll
20:47:27: 64440000         NoiseGate.dll
20:47:27: 64420000         PSVPlugin.dll
20:47:27: ------------------------------------------
20:47:27: Adapter 1
20:47:27:   Video Adapter: NVIDIA GeForce GTX 650
20:47:27:   Video Adapter Dedicated Video Memory: 1020985344
20:47:27:   Video Adapter Shared System Memory: 3221549056
20:47:27:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
20:47:27: =====Stream Start: 2014-02-06, 20:47:27===============================================
20:47:27:   Multithreaded optimizations: On
20:47:27:   Base resolution: 1920x1080
20:47:27:   Output resolution: 1280x720
20:47:27: ------------------------------------------
20:47:27: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
20:47:27: ------------------------------------------
20:47:27: Audio Format: 44100hz
20:47:27: Playback device Default
20:47:27: ------------------------------------------
20:47:27: Using desktop audio input: Microphone (ASTRO Gaming USB MixAmp)
20:47:27: ------------------------------------------
20:47:27: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
20:47:27: ------------------------------------------
20:47:27: Audio Encoding: AAC
20:47:27:     bitrate: 128
20:47:27: Using bitmap image
20:47:28: ------------------------------------------
20:47:28:     device: \\?\usb#vid_045e&pid_0728&mi_00#7&3b82ecd8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:47:28:     device id \\?\usb#vid_045e&pid_0728&mi_00#7&3b82ecd8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:47:28:     chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666666
20:47:28:     use buffering: true - 12000000, fourCC: 'I420'
20:47:28:     audio device: Disable,
20:47:28:     audio device id Disabled,
20:47:28: 
20:47:28: Using directshow input
20:47:28: ------------------------------------------
20:47:28:     device: Elgato Game Capture HD,
20:47:28:     device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
20:47:28:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
20:47:28:     use buffering: false - 0, fourCC: 'UYVY'
20:47:28: 
20:47:28:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
20:47:28: Using directshow input
20:47:28: Scene buffering time set to 400
20:47:28: ------------------------------------------
20:47:28: Video Encoding: x264
20:47:28:     fps: 60
20:47:28:     width: 1280, height: 720
20:47:28:     preset: veryfast
20:47:28:     profile: high
20:47:28:     keyint: 120
20:47:28:     CBR: yes
20:47:28:     CFR: yes
20:47:28:     max bitrate: 3000
20:47:28:     buffer size: 3000
20:47:28: ------------------------------------------
20:47:32: GetQPCTimeNS: WTF, clock went backwards! 67123704514 < 67123704515
20:47:37: GetQPCTime100NS: WTF, clock went backwards! 67142039726 < 67142039727
20:47:40: GetQPCTimeNS: WTF, clock went backwards! 67151074672 < 67151074673
20:47:44: Total frames encoded: 915, total frames duplicated: 7 (0.77%)
20:47:44: Total frames rendered: 923, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:47:48: 
20:47:48: Profiler time results:
20:47:48: 
20:47:48: ==============================================================
20:47:48: video thread frame - [100%] [avg time: 1.277 ms] [children: 44.5%] [unaccounted: 55.5%]
20:47:48: | scene->Preprocess - [33.1%] [avg time: 0.423 ms]
20:47:48: | GPU download and conversion - [11.4%] [avg time: 0.145 ms] [children: 9.4%] [unaccounted: 1.96%]
20:47:48: | | flush - [7.52%] [avg time: 0.096 ms]
20:47:48: | | CopyResource - [1.72%] [avg time: 0.022 ms]
20:47:48: | | conversion to 4:2:0 - [0.157%] [avg time: 0.002 ms]
20:47:48: Convert444Threads - [100%] [avg time: 0.531 ms] [children: 99.2%] [unaccounted: 0.753%]
20:47:48: | Convert444toNV12 - [99.2%] [avg time: 0.527 ms]
20:47:48: encoder thread frame - [100%] [avg time: 0.958 ms]
20:47:48: ==============================================================
20:47:48: 
20:47:48: 
20:47:48: Profiler CPU results:
20:47:48: 
20:47:48: ==============================================================
20:47:48: video thread frame - [cpu time: avg 0.878 ms, total 811.205 ms] [avg calls per frame: 1]
20:47:48: | scene->Preprocess - [cpu time: avg 0.253 ms, total 234.002 ms] [avg calls per frame: 1]
20:47:48: | GPU download and conversion - [cpu time: avg 0.067 ms, total 62.401 ms] [avg calls per frame: 1]
20:47:48: | | flush - [cpu time: avg 0.016 ms, total 15.6 ms] [avg calls per frame: 1]
20:47:48: | | CopyResource - [cpu time: avg 0.017 ms, total 15.6 ms] [avg calls per frame: 1]
20:47:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:47:48: Convert444Threads - [cpu time: avg 0.297 ms, total 530.402 ms] [avg calls per frame: 2]
20:47:48: | Convert444toNV12 - [cpu time: avg 0.288 ms, total 514.802 ms] [avg calls per frame: 2]
20:47:48: encoder thread frame - [cpu time: avg 0.28 ms, total 249.601 ms] [avg calls per frame: 1]
20:47:48: ==============================================================
20:47:48: 
20:47:48: =====Stream End: 2014-02-06, 20:47:48=================================================
20:48:34: =====Stream Start: 2014-02-06, 20:48:34===============================================
20:48:34:   Multithreaded optimizations: On
20:48:34:   Base resolution: 1920x1080
20:48:34:   Output resolution: 1280x720
20:48:34: ------------------------------------------
20:48:34: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
20:48:34: ------------------------------------------
20:48:34: Audio Format: 44100hz
20:48:34: Playback device Default
20:48:34: ------------------------------------------
20:48:34: Using desktop audio input: Microphone (ASTRO Gaming USB MixAmp)
20:48:34: ------------------------------------------
20:48:34: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
20:48:34: ------------------------------------------
20:48:34: Audio Encoding: AAC
20:48:34:     bitrate: 128
20:48:34: Using bitmap image
20:48:34: ------------------------------------------
20:48:34:     device: \\?\usb#vid_045e&pid_0728&mi_00#7&3b82ecd8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:48:34:     device id \\?\usb#vid_045e&pid_0728&mi_00#7&3b82ecd8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:48:34:     chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666666
20:48:34:     use buffering: true - 12000000, fourCC: 'I420'
20:48:34:     audio device: Disable,
20:48:34:     audio device id Disabled,
20:48:34: 
20:48:34: Using directshow input
20:48:34: ------------------------------------------
20:48:34:     device: Elgato Game Capture HD,
20:48:34:     device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
20:48:34:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
20:48:34:     use buffering: false - 0, fourCC: 'UYVY'
20:48:34: 
20:48:34:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
20:48:34: Using directshow input
20:48:34: Scene buffering time set to 400
20:48:34: ------------------------------------------
20:48:34: Video Encoding: x264
20:48:34:     fps: 60
20:48:34:     width: 1280, height: 720
20:48:34:     preset: veryfast
20:48:34:     profile: high
20:48:34:     keyint: 120
20:48:34:     CBR: yes
20:48:34:     CFR: yes
20:48:34:     max bitrate: 3000
20:48:34:     buffer size: 3000
20:48:34: ------------------------------------------
20:48:45: GetQPCTime100NS: WTF, clock went backwards! 67352045471 < 67352045472
20:48:46: Total frames encoded: 631, total frames duplicated: 6 (0.95%)
20:48:46: Total frames rendered: 639, number of late frames: 2 (0.31%) (it's okay for some frames to be late)
20:48:49: 
20:48:49: Profiler time results:
20:48:49: 
20:48:49: ==============================================================
20:48:49: video thread frame - [100%] [avg time: 1.263 ms] [children: 36.2%] [unaccounted: 63.8%]
20:48:49: | scene->Preprocess - [28%] [avg time: 0.354 ms]
20:48:49: | GPU download and conversion - [8.16%] [avg time: 0.103 ms] [children: 6.73%] [unaccounted: 1.43%]
20:48:49: | | flush - [4.59%] [avg time: 0.058 ms]
20:48:49: | | CopyResource - [1.98%] [avg time: 0.025 ms]
20:48:49: | | conversion to 4:2:0 - [0.158%] [avg time: 0.002 ms]
20:48:49: Convert444Threads - [100%] [avg time: 0.433 ms] [children: 99.1%] [unaccounted: 0.924%]
20:48:49: | Convert444toNV12 - [99.1%] [avg time: 0.429 ms]
20:48:49: encoder thread frame - [100%] [avg time: 0.838 ms]
20:48:49: ==============================================================
20:48:49: 
20:48:49: 
20:48:49: Profiler CPU results:
20:48:49: 
20:48:49: ==============================================================
20:48:49: video thread frame - [cpu time: avg 0.83 ms, total 530.403 ms] [avg calls per frame: 1]
20:48:49: | scene->Preprocess - [cpu time: avg 0.146 ms, total 93.6 ms] [avg calls per frame: 1]
20:48:49: | GPU download and conversion - [cpu time: avg 0.048 ms, total 31.201 ms] [avg calls per frame: 1]
20:48:49: | | flush - [cpu time: avg 0.024 ms, total 15.6 ms] [avg calls per frame: 1]
20:48:49: | | CopyResource - [cpu time: avg 0.025 ms, total 15.601 ms] [avg calls per frame: 1]
20:48:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:48:49: Convert444Threads - [cpu time: avg 0.102 ms, total 124.8 ms] [avg calls per frame: 2]
20:48:49: | Convert444toNV12 - [cpu time: avg 0.102 ms, total 124.8 ms] [avg calls per frame: 2]
20:48:49: encoder thread frame - [cpu time: avg 0.102 ms, total 62.4 ms] [avg calls per frame: 1]
20:48:49: ==============================================================
20:48:49: 
20:48:49: =====Stream End: 2014-02-06, 20:48:49=================================================
20:49:22: =====Stream Start: 2014-02-06, 20:49:22===============================================
20:49:22:   Multithreaded optimizations: On
20:49:22:   Base resolution: 1920x1080
20:49:22:   Output resolution: 1280x720
20:49:22: ------------------------------------------
20:49:22: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
20:49:22: ------------------------------------------
20:49:22: Audio Format: 44100hz
20:49:22: Playback device Default
20:49:22: ------------------------------------------
20:49:22: Using desktop audio input: Microphone (ASTRO Gaming USB MixAmp)
20:49:22: ------------------------------------------
20:49:22: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
20:49:22: ------------------------------------------
20:49:22: Audio Encoding: AAC
20:49:22:     bitrate: 128
20:49:22: Using bitmap image
20:49:22: ------------------------------------------
20:49:22:     device: \\?\usb#vid_045e&pid_0728&mi_00#7&3b82ecd8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:49:22:     device id \\?\usb#vid_045e&pid_0728&mi_00#7&3b82ecd8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:49:22:     chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666666
20:49:22:     use buffering: true - 12000000, fourCC: 'I420'
20:49:22:     audio device: Disable,
20:49:22:     audio device id Disabled,
20:49:22: 
20:49:22: Using directshow input
20:49:22: ------------------------------------------
20:49:22:     device: Elgato Game Capture HD,
20:49:22:     device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
20:49:22:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
20:49:22:     use buffering: false - 0, fourCC: 'UYVY'
20:49:22: 
20:49:22:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
20:49:22: Using directshow input
20:49:22: Scene buffering time set to 400
20:49:22: ------------------------------------------
20:49:22: Video Encoding: x264
20:49:22:     fps: 60
20:49:22:     width: 1280, height: 720
20:49:22:     preset: veryfast
20:49:22:     profile: high
20:49:22:     keyint: 120
20:49:22:     CBR: yes
20:49:22:     CFR: yes
20:49:22:     max bitrate: 3000
20:49:22:     buffer size: 3000
20:49:22: ------------------------------------------
20:49:31: Total frames encoded: 540, total frames duplicated: 7 (1.30%)
20:49:31: Total frames rendered: 549, number of late frames: 1 (0.18%) (it's okay for some frames to be late)
20:49:35: 
20:49:35: Profiler time results:
20:49:35: 
20:49:35: ==============================================================
20:49:35: video thread frame - [100%] [avg time: 1.381 ms] [children: 37.3%] [unaccounted: 62.7%]
20:49:35: | scene->Preprocess - [29.1%] [avg time: 0.402 ms]
20:49:35: | GPU download and conversion - [8.18%] [avg time: 0.113 ms] [children: 6.88%] [unaccounted: 1.3%]
20:49:35: | | flush - [5.21%] [avg time: 0.072 ms]
20:49:35: | | CopyResource - [1.52%] [avg time: 0.021 ms]
20:49:35: | | conversion to 4:2:0 - [0.145%] [avg time: 0.002 ms]
20:49:35: Convert444Threads - [100%] [avg time: 0.45 ms] [children: 99.1%] [unaccounted: 0.889%]
20:49:35: | Convert444toNV12 - [99.1%] [avg time: 0.446 ms]
20:49:35: encoder thread frame - [100%] [avg time: 0.839 ms]
20:49:35: ==============================================================
20:49:35: 
20:49:35: 
20:49:35: Profiler CPU results:
20:49:35: 
20:49:35: ==============================================================
20:49:35: video thread frame - [cpu time: avg 0.937 ms, total 514.803 ms] [avg calls per frame: 1]
20:49:35: | scene->Preprocess - [cpu time: avg 0.17 ms, total 93.6 ms] [avg calls per frame: 1]
20:49:35: | GPU download and conversion - [cpu time: avg 0.056 ms, total 31.2 ms] [avg calls per frame: 1]
20:49:35: | | flush - [cpu time: avg 0.028 ms, total 15.6 ms] [avg calls per frame: 1]
20:49:35: | | CopyResource - [cpu time: avg 0.03 ms, total 15.6 ms] [avg calls per frame: 1]
20:49:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:49:35: Convert444Threads - [cpu time: avg 0.271 ms, total 280.8 ms] [avg calls per frame: 2]
20:49:35: | Convert444toNV12 - [cpu time: avg 0.271 ms, total 280.8 ms] [avg calls per frame: 2]
20:49:35: encoder thread frame - [cpu time: avg 0.09 ms, total 46.8 ms] [avg calls per frame: 1]
20:49:35: ==============================================================
20:49:35: 
20:49:35: =====Stream End: 2014-02-06, 20:49:35=================================================
20:52:10: =====Stream Start: 2014-02-06, 20:52:10===============================================
20:52:10:   Multithreaded optimizations: On
20:52:10:   Base resolution: 1920x1080
20:52:10:   Output resolution: 1280x720
20:52:10: ------------------------------------------
20:52:10: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
20:52:10: ------------------------------------------
20:52:10: Audio Format: 44100hz
20:52:10: Playback device Default
20:52:10: ------------------------------------------
20:52:10: Using desktop audio input: Microphone (ASTRO Gaming USB MixAmp)
20:52:10: ------------------------------------------
20:52:10: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
20:52:10: ------------------------------------------
20:52:10: Audio Encoding: AAC
20:52:10:     bitrate: 128
20:52:10: Using bitmap image
20:52:10: ------------------------------------------
20:52:10:     device: \\?\usb#vid_045e&pid_0728&mi_00#7&3b82ecd8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:52:10:     device id \\?\usb#vid_045e&pid_0728&mi_00#7&3b82ecd8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:52:10:     chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666666
20:52:10:     use buffering: true - 12000000, fourCC: 'I420'
20:52:10:     audio device: Disable,
20:52:10:     audio device id Disabled,
20:52:10: 
20:52:10: Using directshow input
20:52:10: ------------------------------------------
20:52:10:     device: Elgato Game Capture HD,
20:52:10:     device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
20:52:10:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
20:52:10:     use buffering: false - 0, fourCC: 'UYVY'
20:52:10: 
20:52:10:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
20:52:10: Using directshow input
20:52:10: Scene buffering time set to 400
20:52:10: ------------------------------------------
20:52:10: Video Encoding: x264
20:52:10:     fps: 60
20:52:10:     width: 1280, height: 720
20:52:10:     preset: veryfast
20:52:10:     profile: high
20:52:10:     keyint: 120
20:52:10:     CBR: yes
20:52:10:     CFR: yes
20:52:10:     max bitrate: 3000
20:52:10:     buffer size: 3000
20:52:10: ------------------------------------------
20:52:20: Total frames encoded: 554, total frames duplicated: 4 (0.72%)
20:52:20: Total frames rendered: 563, number of late frames: 1 (0.18%) (it's okay for some frames to be late)
20:52:23: 
20:52:23: Profiler time results:
20:52:23: 
20:52:23: ==============================================================
20:52:23: video thread frame - [100%] [avg time: 1.285 ms] [children: 38.8%] [unaccounted: 61.2%]
20:52:23: | scene->Preprocess - [30.3%] [avg time: 0.389 ms]
20:52:23: | GPU download and conversion - [8.48%] [avg time: 0.109 ms] [children: 7.16%] [unaccounted: 1.32%]
20:52:23: | | flush - [5.06%] [avg time: 0.065 ms]
20:52:23: | | CopyResource - [1.95%] [avg time: 0.025 ms]
20:52:23: | | conversion to 4:2:0 - [0.156%] [avg time: 0.002 ms]
20:52:23: Convert444Threads - [100%] [avg time: 0.468 ms] [children: 99.1%] [unaccounted: 0.855%]
20:52:23: | Convert444toNV12 - [99.1%] [avg time: 0.464 ms]
20:52:23: encoder thread frame - [100%] [avg time: 0.843 ms]
20:52:23: ==============================================================
20:52:23: 
20:52:23: 
20:52:23: Profiler CPU results:
20:52:23: 
20:52:23: ==============================================================
20:52:23: video thread frame - [cpu time: avg 0.914 ms, total 514.803 ms] [avg calls per frame: 1]
20:52:23: | scene->Preprocess - [cpu time: avg 0.193 ms, total 109.201 ms] [avg calls per frame: 1]
20:52:23: | GPU download and conversion - [cpu time: avg 0.138 ms, total 78 ms] [avg calls per frame: 1]
20:52:23: | | flush - [cpu time: avg 0.027 ms, total 15.6 ms] [avg calls per frame: 1]
20:52:23: | | CopyResource - [cpu time: avg 0.058 ms, total 31.2 ms] [avg calls per frame: 1]
20:52:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:52:23: Convert444Threads - [cpu time: avg 0.22 ms, total 234 ms] [avg calls per frame: 2]
20:52:23: | Convert444toNV12 - [cpu time: avg 0.22 ms, total 234 ms] [avg calls per frame: 2]
20:52:23: encoder thread frame - [cpu time: avg 0.206 ms, total 109.2 ms] [avg calls per frame: 1]
20:52:23: ==============================================================
20:52:23: 
20:52:23: =====Stream End: 2014-02-06, 20:52:23=================================================
20:53:02: =====Stream Start: 2014-02-06, 20:53:02===============================================
20:53:02:   Multithreaded optimizations: On
20:53:02:   Base resolution: 1920x1080
20:53:02:   Output resolution: 1280x720
20:53:02: ------------------------------------------
20:53:02: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
20:53:02: ------------------------------------------
20:53:02: Audio Format: 44100hz
20:53:02: Playback device Default
20:53:02: ------------------------------------------
20:53:02: Using desktop audio input: Microphone (ASTRO Gaming USB MixAmp)
20:53:02: ------------------------------------------
20:53:02: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
20:53:02: ------------------------------------------
20:53:02: Audio Encoding: AAC
20:53:02:     bitrate: 128
20:53:02: Using bitmap image
20:53:02: ------------------------------------------
20:53:02:     device: \\?\usb#vid_045e&pid_0728&mi_00#7&3b82ecd8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:53:02:     device id \\?\usb#vid_045e&pid_0728&mi_00#7&3b82ecd8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:53:02:     chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666666
20:53:02:     use buffering: true - 12000000, fourCC: 'I420'
20:53:02:     audio device: Disable,
20:53:02:     audio device id Disabled,
20:53:02: 
20:53:02: Using directshow input
20:53:02: ------------------------------------------
20:53:02:     device: Elgato Game Capture HD,
20:53:02:     device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
20:53:02:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
20:53:02:     use buffering: false - 0, fourCC: 'UYVY'
20:53:02: 
20:53:02:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
20:53:02: Using directshow input
20:53:02: Scene buffering time set to 400
20:53:02: ------------------------------------------
20:53:02: Video Encoding: x264
20:53:02:     fps: 60
20:53:02:     width: 1280, height: 720
20:53:02:     preset: veryfast
20:53:02:     profile: high
20:53:02:     keyint: 120
20:53:02:     CBR: yes
20:53:02:     CFR: yes
20:53:02:     max bitrate: 3000
20:53:02:     buffer size: 3000
20:53:02: ------------------------------------------
20:53:13: Total frames encoded: 640, total frames duplicated: 2 (0.31%)
20:53:13: Total frames rendered: 648, number of late frames: 2 (0.31%) (it's okay for some frames to be late)
20:53:17: 
20:53:17: Profiler time results:
20:53:17: 
20:53:17: ==============================================================
20:53:17: video thread frame - [100%] [avg time: 1.255 ms] [children: 37.9%] [unaccounted: 62.1%]
20:53:17: | scene->Preprocess - [29.2%] [avg time: 0.367 ms]
20:53:17: | GPU download and conversion - [8.69%] [avg time: 0.109 ms] [children: 7.33%] [unaccounted: 1.35%]
20:53:17: | | flush - [5.5%] [avg time: 0.069 ms]
20:53:17: | | CopyResource - [1.67%] [avg time: 0.021 ms]
20:53:17: | | conversion to 4:2:0 - [0.159%] [avg time: 0.002 ms]
20:53:17: Convert444Threads - [100%] [avg time: 0.447 ms] [children: 99.1%] [unaccounted: 0.895%]
20:53:17: | Convert444toNV12 - [99.1%] [avg time: 0.443 ms]
20:53:17: encoder thread frame - [100%] [avg time: 0.817 ms]
20:53:17: ==============================================================
20:53:17: 
20:53:17: 
20:53:17: Profiler CPU results:
20:53:17: 
20:53:17: ==============================================================
20:53:17: video thread frame - [cpu time: avg 0.866 ms, total 561.603 ms] [avg calls per frame: 1]
20:53:17: | scene->Preprocess - [cpu time: avg 0.096 ms, total 62.4 ms] [avg calls per frame: 1]
20:53:17: | GPU download and conversion - [cpu time: avg 0.072 ms, total 46.8 ms] [avg calls per frame: 1]
20:53:17: | | flush - [cpu time: avg 0.048 ms, total 31.2 ms] [avg calls per frame: 1]
20:53:17: | | CopyResource - [cpu time: avg 0.025 ms, total 15.6 ms] [avg calls per frame: 1]
20:53:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:53:17: Convert444Threads - [cpu time: avg 0.164 ms, total 202.8 ms] [avg calls per frame: 2]
20:53:17: | Convert444toNV12 - [cpu time: avg 0.164 ms, total 202.8 ms] [avg calls per frame: 2]
20:53:17: encoder thread frame - [cpu time: avg 0.101 ms, total 62.4 ms] [avg calls per frame: 1]
20:53:17: ==============================================================
20:53:17: 
20:53:17: =====Stream End: 2014-02-06, 20:53:17=================================================
20:58:29: Memory Leaks Were Detected.
20:58:29:

Here is an example from my stream:
http://www.twitch.tv/vaxinne/b/501353377

Here is my current audio setup in OBS, and I DO have the microphone disabled from my webcam.
3cf5c6ec0a4c37a8d933c6e981f76d42.png
 

FerretBomb

Active Member
You're using the mixamp for both your desktop and mic audio. Uncheck 'use input device for desktop audio', and select the appropriate speaker-set.

That option is mostly meant for those who are running their desktop audio out, through a mixing/VST stack, then back into the PC via a line-in, or those using a two-system casting rig without audio-over-HDMI, but want to keep their mic levels separate. As-is, you're double-pumping the same signal through both channels, causing the 'echo'.
 
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