Question / Help DotA 2 Blackscreen when streaming using Game Capture...

AeiOwnedU

New Member
So this has been an ongoing issue of mine for some time now... Does anyone have any idea as to why I only see a black screen?

I've opened OBS as Admin, toyed with my nvidea's control panel but all to no effect.

The only way I can stream is through monitor capture.

Thoughts?

Code:
14:15:41: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
14:15:41: -------------------------------
14:15:41: CPU Name: Intel(R) Core(TM)2 Quad CPU    Q9400  @ 2.66GHz
14:15:41: CPU Speed: 2660MHz
14:15:41: Physical Memory:  4095MB Total, 4095MB Free
14:15:41: stepping id: 10, model 23, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
14:15:41: monitor 1: pos={0, 0}, size={1600, 900}
14:15:41: Windows Version: 6.0 Build 6002 S
14:15:41: Aero is Disabled
14:15:41: -------------------------------
14:15:41: OBS Modules:
14:15:41: Base Address     Module
14:15:41: 00CF0000         OBS.exe
14:15:41: 68D00000         OBSApi.dll
14:15:41: 71E40000         DShowPlugin.dll
14:15:41: 725D0000         GraphicsCapture.dll
14:15:41: 72DD0000         NoiseGate.dll
14:15:41: 71DF0000         PSVPlugin.dll
14:15:41: ------------------------------------------
14:15:41: Adapter 1
14:15:41:   Video Adapter: NVIDIA GeForce GTX 550 Ti
14:15:41:   Video Adapter Dedicated Video Memory: 1024655360
14:15:41:   Video Adapter Shared System Memory: 3221106688
14:15:41:   Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
14:15:41: Using fixed low latency mode, factor 20
14:15:41: =====Stream Start: 2014-04-02, 14:15:41===============================================
14:15:41:   Multithreaded optimizations: On
14:15:41:   Base resolution: 1600x900
14:15:41:   Output resolution: 800x450
14:15:41: ------------------------------------------
14:15:41: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
14:15:41: ------------------------------------------
14:15:41: Audio Format: 48000 Hz
14:15:41: ------------------------------------------
14:15:41: Audio Channels: 2 Ch
14:15:41: Playback device {0.0.0.00000000}.{5918785f-0831-49a3-b428-190bebfb6386}
14:15:41: ------------------------------------------
14:15:41: Using desktop audio input: Speakers (Logitech G330 Headset)
14:15:41: ------------------------------------------
14:15:41: Using auxilary audio input: Microphone (Logitech G330 Headset)
14:15:41: ------------------------------------------
14:15:41: Audio Encoding: AAC
14:15:41:     bitrate: 128
14:15:41: Using graphics capture
14:15:41: Scene buffering time set to 400
14:15:41: ------------------------------------------
14:15:41: Video Encoding: x264
14:15:41:     fps: 25
14:15:41:     width: 800, height: 450
14:15:41:     preset: veryfast
14:15:41:     profile: main
14:15:41:     keyint: 50
14:15:41:     CBR: yes
14:15:41:     CFR: yes
14:15:41:     max bitrate: 1800
14:15:41:     buffer size: 1800
14:15:41: ------------------------------------------
14:15:43: Using RTMP service: Twitch / Justin.tv
14:15:43:   Server selection: rtmp://live-jfk.justin.tv/app
14:15:43:   Interface: Realtek PCIe FE Family Controller (ethernet, 100 mbps)
14:15:43: Completed handshake with rtmp://live-jfk.justin.tv/app in 249 ms.
14:15:44: SO_SNDBUF was at 8192
14:15:44: SO_SNDBUF is now 65536
14:16:38: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:16:38:   New Scene
14:16:38: Using Monitor Capture
14:16:40: Total frames encoded: 1469, total frames duplicated: 15 (1.02%)
14:16:40: Total frames rendered: 1468, number of late frames: 2 (0.14%) (it's okay for some frames to be late)
14:16:41: RTMPPublisher::SocketLoop: Graceful loop exit
14:16:41: Average send payload: 12128 bytes, average send interval: 50 ms
14:16:41: Number of times waited to send: 0, Waited for a total of 0 bytes
14:16:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:16:41: Number of bytes sent: 13523234
14:16:41:
14:16:41: Profiler time results:
14:16:41:
14:16:41: ==============================================================
14:16:41: video thread frame - [100%] [avg time: 1.828 ms] [children: 32.1%] [unaccounted: 67.9%]
14:16:41: | scene->Preprocess - [9.35%] [avg time: 0.171 ms]
14:16:41: | GPU download and conversion - [22.7%] [avg time: 0.415 ms] [children: 18.3%] [unaccounted: 4.38%]
14:16:41: | | flush - [12%] [avg time: 0.22 ms]
14:16:41: | | CopyResource - [5.85%] [avg time: 0.107 ms]
14:16:41: | | conversion to 4:2:0 - [0.438%] [avg time: 0.008 ms]
14:16:41: Convert444Threads - [100%] [avg time: 0.738 ms] [children: 97.6%] [unaccounted: 2.44%]
14:16:41: | Convert444toNV12 - [97.6%] [avg time: 0.72 ms]
14:16:41: encoder thread frame - [100%] [avg time: 1.494 ms] [children: 5.22%] [unaccounted: 94.8%]
14:16:41: | sending stuff out - [5.22%] [avg time: 0.078 ms]
14:16:41: ==============================================================
14:16:41:
14:16:41:
14:16:41: Profiler CPU results:
14:16:41:
14:16:41: ==============================================================
14:16:41: video thread frame - [cpu time: avg 0.765 ms, total 1123.21 ms] [avg calls per frame: 1]
14:16:41: | scene->Preprocess - [cpu time: avg 0.127 ms, total 187.201 ms] [avg calls per frame: 1]
14:16:41: | GPU download and conversion - [cpu time: avg 0.255 ms, total 374.4 ms] [avg calls per frame: 1]
14:16:41: | | flush - [cpu time: avg 0.116 ms, total 171.6 ms] [avg calls per frame: 1]
14:16:41: | | CopyResource - [cpu time: avg 0.01 ms, total 15.6 ms] [avg calls per frame: 1]
14:16:41: | | conversion to 4:2:0 - [cpu time: avg 0.021 ms, total 31.2 ms] [avg calls per frame: 1]
14:16:41: Convert444Threads - [cpu time: avg 0.605 ms, total 1762.81 ms] [avg calls per frame: 2]
14:16:41: | Convert444toNV12 - [cpu time: avg 0.595 ms, total 1731.61 ms] [avg calls per frame: 2]
14:16:41: encoder thread frame - [cpu time: avg 1.037 ms, total 1513.21 ms] [avg calls per frame: 1]
14:16:41: | sending stuff out - [cpu time: avg 0.117 ms, total 171.6 ms] [avg calls per frame: 1]
14:16:41: ==============================================================
14:16:41:
14:16:41: =====Stream End: 2014-04-02, 14:16:41=================================================
14:16:42: Using fixed low latency mode, factor 20
14:16:42: =====Stream Start: 2014-04-02, 14:16:42===============================================
14:16:42:   Multithreaded optimizations: On
14:16:42:   Base resolution: 1600x900
14:16:42:   Output resolution: 800x450
14:16:42: ------------------------------------------
14:16:42: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
14:16:42: ------------------------------------------
14:16:42: Audio Format: 48000 Hz
14:16:42: ------------------------------------------
14:16:42: Audio Channels: 2 Ch
14:16:42: Playback device {0.0.0.00000000}.{5918785f-0831-49a3-b428-190bebfb6386}
14:16:42: ------------------------------------------
14:16:42: Using desktop audio input: Speakers (Logitech G330 Headset)
14:16:42: ------------------------------------------
14:16:42: Using auxilary audio input: Microphone (Logitech G330 Headset)
14:16:42: ------------------------------------------
14:16:42: Audio Encoding: AAC
14:16:42:     bitrate: 128
14:16:42: Using Monitor Capture
14:16:42: Scene buffering time set to 400
14:16:42: ------------------------------------------
14:16:42: Video Encoding: x264
14:16:42:     fps: 25
14:16:42:     width: 800, height: 450
14:16:42:     preset: veryfast
14:16:42:     profile: main
14:16:42:     keyint: 50
14:16:42:     CBR: yes
14:16:42:     CFR: yes
14:16:42:     max bitrate: 1800
14:16:42:     buffer size: 1800
14:16:42: ------------------------------------------
14:16:44: Using RTMP service: Twitch / Justin.tv
14:16:44:   Server selection: rtmp://live-jfk.justin.tv/app
14:16:44:   Interface: Realtek PCIe FE Family Controller (ethernet, 100 mbps)
14:16:44: Completed handshake with rtmp://live-jfk.justin.tv/app in 245 ms.
14:16:44: SO_SNDBUF was at 8192
14:16:44: SO_SNDBUF is now 65536
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
It's because you're on windows vista. Windows vista is currently only semi-supported at the moment, and I can't really make time to ensure it works perfectly with it right now.
 
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