Stopped working capture games. Black screen. Desk zachvatyvaet normal. There was never a problem.
20:15:27: Open Broadcaster Software v0.554b - 64bit ( ^ω^)
20:15:27: -------------------------------
20:15:27: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
20:15:27: CPU Speed: 3400MHz
20:15:27: Physical Memory: 8142MB Total, 6648MB Free
20:15:27: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
20:15:27: monitor 1: pos={0, 0}, size={1920, 1080}
20:15:27: Windows Version: 6.2 Build 9200
20:15:27: Aero is Enabled
20:15:27: -------------------------------
20:15:27: OBS Modules:
20:15:27: Base Address Module
20:15:27: 00000000A8760000 OBS.exe
20:15:27: 0000000051B60000 OBSApi.dll
20:15:27: 0000000050AB0000 DShowPlugin.dll
20:15:27: 0000000053F40000 GraphicsCapture.dll
20:15:27: 0000000057E40000 NoiseGate.dll
20:15:27: 0000000050A90000 PSVPlugin.dll
20:15:27: 0000000050450000 WebSocketAPIPlugin.dll
20:15:27: ------------------------------------------
20:15:27: Adapter 1
20:15:27: Video Adapter: AMD Radeon HD 7800 Series
20:15:27: Video Adapter Dedicated Video Memory: 2128793600
20:15:27: Video Adapter Shared System Memory: 4000804864
20:15:27: =====Stream Start: 2013-09-10, 20:15:27===============================================
20:15:27: Multithreaded optimizations: On
20:15:27: Base resolution: 1920x1080
20:15:27: Output resolution: 1280x720
20:15:27: ------------------------------------------
20:15:27: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:15:27: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:15:27: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:15:27: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:15:27: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:15:27: ------------------------------------------
20:15:27: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:15:27: Using 7.1 surround speaker setup
20:15:27: ------------------------------------------
20:15:27: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:15:27: ------------------------------------------
20:15:27: Audio Encoding: MP3
20:15:27: bitrate: 128
20:15:27: Using graphics capture
20:15:27: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:15:27: ------------------------------------------
20:15:27: Video Encoding: x264
20:15:27: fps: 30
20:15:27: width: 1280, height: 720
20:15:27: preset: veryfast
20:15:27: CBR: yes
20:15:27: CFR: yes
20:15:27: max bitrate: 4000
20:15:27: buffer size: 4000
20:15:27: ------------------------------------------
20:15:27: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:15:27: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:15:32: SharedTexCapture hooked
20:17:38: Capture window 0x0008149E invalid or changing, terminating capture
20:17:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:17:39: New Scene
20:17:39: Using graphics capture
20:17:39: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:17:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:17:41: New Scene
20:17:41: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:17:41: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:17:41: Using Monitor Capture
20:17:53: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:17:53: New Scene
20:17:53: Using graphics capture
20:17:53: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:12: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:14: Total frames rendered: 4965, number of late frames: 16 (0.32%) (it's okay for some frames to be late)
20:18:14: Total duplicated frames to ensure constant framerate: 33 (0.66%)
20:18:15:
20:18:15: Profiler results:
20:18:15:
20:18:15: ==============================================================
20:18:15: frame - [100%] [avg time: 2.053 ms (cpu time: avg 1.236 ms, total 6140.63 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.244%]
20:18:15: | frame preprocessing and rendering - [30.9%] [avg time: 0.635 ms (cpu time: avg 0.185 ms, total 921.875 ms)] [avg calls per frame: 1] [children: 0.39%] [unaccounted: 30.5%]
20:18:15: | | scene->Preprocess - [0.39%] [avg time: 0.008 ms (cpu time: avg 0.009 ms, total 46.875 ms)] [avg calls per frame: 1]
20:18:15: | video encoding and uploading - [68.8%] [avg time: 1.413 ms (cpu time: avg 1.051 ms, total 5218.75 ms)] [avg calls per frame: 1] [children: 66.5%] [unaccounted: 2.34%]
20:18:15: | | flush - [12.1%] [avg time: 0.249 ms (cpu time: avg 0.047 ms, total 234.375 ms)] [avg calls per frame: 1]
20:18:15: | | CopyResource - [0.974%] [avg time: 0.02 ms (cpu time: avg 0.006 ms, total 31.25 ms)] [avg calls per frame: 0]
20:18:15: | | conversion to 4:2:0 - [0.536%] [avg time: 0.011 ms (cpu time: avg 0.012 ms, total 62.5 ms)] [avg calls per frame: 0]
20:18:15: | | call to encoder - [52.8%] [avg time: 1.083 ms (cpu time: avg 0.962 ms, total 4781.25 ms)] [avg calls per frame: 1]
20:18:15: | | sending stuff out - [0.0974%] [avg time: 0.002 ms (cpu time: avg 0.003 ms, total 15.625 ms)] [avg calls per frame: 1]
20:18:15: | Convert444Threads - [3.26e+003%] [avg time: 66.902 ms (cpu time: avg 0.959 ms, total 4765.63 ms)] [avg calls per frame: 1]
20:18:15: ==============================================================
20:18:15:
20:18:15: =====Stream End: 2013-09-10, 20:18:15=================================================
20:18:15: =====Stream Start: 2013-09-10, 20:18:15===============================================
20:18:15: Multithreaded optimizations: On
20:18:15: Base resolution: 1920x1080
20:18:15: Output resolution: 1280x720
20:18:15: ------------------------------------------
20:18:15: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:18:15: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:18:15: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:18:15: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:18:15: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:18:15: ------------------------------------------
20:18:15: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:18:15: Using 7.1 surround speaker setup
20:18:15: ------------------------------------------
20:18:15: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:18:15: ------------------------------------------
20:18:15: Audio Encoding: MP3
20:18:15: bitrate: 128
20:18:15: Using graphics capture
20:18:15: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:15: ------------------------------------------
20:18:15: Video Encoding: x264
20:18:15: fps: 30
20:18:15: width: 1280, height: 720
20:18:15: preset: veryfast
20:18:15: CBR: yes
20:18:15: CFR: yes
20:18:15: max bitrate: 4000
20:18:15: buffer size: 4000
20:18:15: ------------------------------------------
20:18:15: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:18:15: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:18:15: Total frames rendered: 0, number of late frames: 0 (-1.#J%) (it's okay for some frames to be late)
20:18:15: Total duplicated frames to ensure constant framerate: 0 (-1.#J%)
20:18:15: =====Stream End: 2013-09-10, 20:18:15=================================================
20:18:16: =====Stream Start: 2013-09-10, 20:18:16===============================================
20:18:16: Multithreaded optimizations: On
20:18:16: Base resolution: 1920x1080
20:18:16: Output resolution: 1280x720
20:18:16: ------------------------------------------
20:18:16: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:18:16: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:18:16: ------------------------------------------
20:18:16: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:18:16: Using 7.1 surround speaker setup
20:18:16: ------------------------------------------
20:18:16: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:18:16: ------------------------------------------
20:18:16: Audio Encoding: MP3
20:18:16: bitrate: 128
20:18:16: Using graphics capture
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:16: ------------------------------------------
20:18:16: Video Encoding: x264
20:18:16: fps: 30
20:18:16: width: 1280, height: 720
20:18:16: preset: veryfast
20:18:16: CBR: yes
20:18:16: CFR: yes
20:18:16: max bitrate: 4000
20:18:16: buffer size: 4000
20:18:16: ------------------------------------------
20:18:16: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:18:16: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:18:16: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:18:16: Total duplicated frames to ensure constant framerate: 0 (0.00%)
20:18:16:
20:18:16: Profiler results:
20:18:16:
20:18:16: ==============================================================
20:18:16: frame - [100%] [avg time: 4.094 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.122%]
20:18:16: | frame preprocessing and rendering - [14.5%] [avg time: 0.592 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 0.0489%] [unaccounted: 14.4%]
20:18:16: | | scene->Preprocess - [0.0489%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: | video encoding and uploading - [85.4%] [avg time: 3.497 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 85.4%] [unaccounted: 0.0489%]
20:18:16: | | flush - [85.4%] [avg time: 3.495 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: ==============================================================
20:18:16:
20:18:16: =====Stream End: 2013-09-10, 20:18:16=================================================
20:18:16: =====Stream Start: 2013-09-10, 20:18:16===============================================
20:18:16: Multithreaded optimizations: On
20:18:16: Base resolution: 1920x1080
20:18:16: Output resolution: 1280x720
20:18:16: ------------------------------------------
20:18:16: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:18:16: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:18:16: ------------------------------------------
20:18:16: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:18:16: Using 7.1 surround speaker setup
20:18:16: ------------------------------------------
20:18:16: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:18:16: ------------------------------------------
20:18:16: Audio Encoding: MP3
20:18:16: bitrate: 128
20:18:16: Using graphics capture
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:16: ------------------------------------------
20:18:16: Video Encoding: x264
20:18:16: fps: 30
20:18:16: width: 1280, height: 720
20:18:16: preset: veryfast
20:18:16: CBR: yes
20:18:16: CFR: yes
20:18:16: max bitrate: 4000
20:18:16: buffer size: 4000
20:18:16: ------------------------------------------
20:18:16: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:18:16: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:18:16: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:18:16: Total duplicated frames to ensure constant framerate: 0 (0.00%)
20:18:16:
20:18:16: Profiler results:
20:18:16:
20:18:16: ==============================================================
20:18:16: frame - [100%] [avg time: 3.669 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0818%]
20:18:16: | frame preprocessing and rendering - [12.3%] [avg time: 0.453 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 0.0545%] [unaccounted: 12.3%]
20:18:16: | | scene->Preprocess - [0.0545%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: | video encoding and uploading - [87.6%] [avg time: 3.213 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 87.5%] [unaccounted: 0.0818%]
20:18:16: | | flush - [87.5%] [avg time: 3.21 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: ==============================================================
20:18:16:
20:18:16: =====Stream End: 2013-09-10, 20:18:16=================================================
20:18:16: =====Stream Start: 2013-09-10, 20:18:16===============================================
20:18:16: Multithreaded optimizations: On
20:18:16: Base resolution: 1920x1080
20:18:16: Output resolution: 1280x720
20:18:16: ------------------------------------------
20:18:16: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:18:16: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:18:16: ------------------------------------------
20:18:16: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:18:16: Using 7.1 surround speaker setup
20:18:16: ------------------------------------------
20:18:16: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:18:16: ------------------------------------------
20:18:16: Audio Encoding: MP3
20:18:16: bitrate: 128
20:18:16: Using graphics capture
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:16: ------------------------------------------
20:18:16: Video Encoding: x264
20:18:16: fps: 30
20:18:16: width: 1280, height: 720
20:18:16: preset: veryfast
20:18:16: CBR: yes
20:18:16: CFR: yes
20:18:16: max bitrate: 4000
20:18:16: buffer size: 4000
20:18:16: ------------------------------------------
20:18:16: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:18:16: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:18:16: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:18:16: Total duplicated frames to ensure constant framerate: 0 (0.00%)
20:18:16:
20:18:16: Profiler results:
20:18:16:
20:18:16: ==============================================================
20:18:16: frame - [100%] [avg time: 3.696 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.108%]
20:18:16: | frame preprocessing and rendering - [13.2%] [avg time: 0.489 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 0.0541%] [unaccounted: 13.2%]
20:18:16: | | scene->Preprocess - [0.0541%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: | video encoding and uploading - [86.7%] [avg time: 3.203 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 86.6%] [unaccounted: 0.0541%]
20:18:16: | | flush - [86.6%] [avg time: 3.201 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: ==============================================================
20:18:16:
20:18:16: =====Stream End: 2013-09-10, 20:18:16=================================================
20:18:19: =====Stream Start: 2013-09-10, 20:18:19===============================================
20:18:19: Multithreaded optimizations: On
20:18:19: Base resolution: 1920x1080
20:18:19: Output resolution: 1280x720
20:18:19: ------------------------------------------
20:18:19: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:18:20: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:18:20: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:18:20: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:18:20: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:18:20: ------------------------------------------
20:18:20: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:18:20: Using 7.1 surround speaker setup
20:18:20: ------------------------------------------
20:18:20: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:18:20: ------------------------------------------
20:18:20: Audio Encoding: MP3
20:18:20: bitrate: 128
20:18:20: Using graphics capture
20:18:20: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:20: ------------------------------------------
20:18:20: Video Encoding: x264
20:18:20: fps: 30
20:18:20: width: 1280, height: 720
20:18:20: preset: veryfast
20:18:20: CBR: yes
20:18:20: CFR: yes
20:18:20: max bitrate: 4000
20:18:20: buffer size: 4000
20:18:20: ------------------------------------------
20:18:20: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:18:20: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:18:34: Total frames rendered: 406, number of late frames: 5 (1.23%) (it's okay for some frames to be late)
20:18:34: Total duplicated frames to ensure constant framerate: 15 (3.69%)
20:18:34:
20:18:34: Profiler results:
20:18:34:
20:18:34: ==============================================================
20:18:34: frame - [100%] [avg time: 3.428 ms (cpu time: avg 1.346 ms, total 546.875 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.146%]
20:18:34: | frame preprocessing and rendering - [58.3%] [avg time: 2 ms (cpu time: avg 0.076 ms, total 31.25 ms)] [avg calls per frame: 1] [children: 0.0292%] [unaccounted: 58.3%]
20:18:34: | | scene->Preprocess - [0.0292%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:34: | video encoding and uploading - [41.5%] [avg time: 1.423 ms (cpu time: avg 1.231 ms, total 500 ms)] [avg calls per frame: 1] [children: 40.6%] [unaccounted: 0.875%]
20:18:34: | | flush - [4.26%] [avg time: 0.146 ms (cpu time: avg 0.038 ms, total 15.625 ms)] [avg calls per frame: 1]
20:18:34: | | CopyResource - [0.292%] [avg time: 0.01 ms (cpu time: avg 0.038 ms, total 15.625 ms)] [avg calls per frame: 0]
20:18:34: | | conversion to 4:2:0 - [0.642%] [avg time: 0.022 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:18:34: | | call to encoder - [35.4%] [avg time: 1.214 ms (cpu time: avg 1.116 ms, total 453.125 ms)] [avg calls per frame: 0]
20:18:34: | | sending stuff out - [0.0292%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:18:34: | Convert444Threads - [1.94e+003%] [avg time: 66.636 ms (cpu time: avg 1.27 ms, total 515.625 ms)] [avg calls per frame: 1]
20:18:34: ==============================================================
20:18:34:
20:18:34: =====Stream End: 2013-09-10, 20:18:34=================================================
20:19:13: =====Stream Start: 2013-09-10, 20:19:13===============================================
20:19:13: Multithreaded optimizations: On
20:19:13: Base resolution: 1920x1080
20:19:13: Output resolution: 1280x720
20:19:13: ------------------------------------------
20:19:13: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:19:13: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:19:13: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:19:13: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:19:13: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:19:13: ------------------------------------------
20:19:13: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:19:13: Using 7.1 surround speaker setup
20:19:13: ------------------------------------------
20:19:13: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:19:13: ------------------------------------------
20:19:13: Audio Encoding: MP3
20:19:13: bitrate: 128
20:19:13: Using graphics capture
20:19:13: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:19:13: ------------------------------------------
20:19:13: Video Encoding: x264
20:19:13: fps: 30
20:19:13: width: 1280, height: 720
20:19:13: preset: veryfast
20:19:13: CBR: yes
20:19:13: CFR: yes
20:19:13: max bitrate: 4000
20:19:13: buffer size: 4000
20:19:13: ------------------------------------------
20:19:13: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:19:13: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:21:09: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:21:33: Total frames rendered: 4170, number of late frames: 10 (0.24%) (it's okay for some frames to be late)
20:21:33: Total duplicated frames to ensure constant framerate: 28 (0.67%)
20:21:33:
20:21:33: Profiler results:
20:21:33:
20:21:33: ==============================================================
20:21:33: frame - [100%] [avg time: 2 ms (cpu time: avg 1.281 ms, total 5343.75 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.3%]
20:21:33: | frame preprocessing and rendering - [32.1%] [avg time: 0.643 ms (cpu time: avg 0.179 ms, total 750 ms)] [avg calls per frame: 1] [children: 0.05%] [unaccounted: 32.1%]
20:21:33: | | scene->Preprocess - [0.05%] [avg time: 0.001 ms (cpu time: avg 0.003 ms, total 15.625 ms)] [avg calls per frame: 1]
20:21:33: | video encoding and uploading - [67.5%] [avg time: 1.351 ms (cpu time: avg 1.097 ms, total 4578.13 ms)] [avg calls per frame: 1] [children: 66.4%] [unaccounted: 1.1%]
20:21:33: | | flush - [9.9%] [avg time: 0.198 ms (cpu time: avg 0.029 ms, total 125 ms)] [avg calls per frame: 1]
20:21:33: | | CopyResource - [0.55%] [avg time: 0.011 ms (cpu time: avg 0.011 ms, total 46.875 ms)] [avg calls per frame: 0]
20:21:33: | | conversion to 4:2:0 - [0.65%] [avg time: 0.013 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:21:33: | | call to encoder - [55.3%] [avg time: 1.105 ms (cpu time: avg 1.034 ms, total 4312.5 ms)] [avg calls per frame: 1]
20:21:33: | | sending stuff out - [0.1%] [avg time: 0.002 ms (cpu time: avg 0.003 ms, total 15.625 ms)] [avg calls per frame: 1]
20:21:33: | Convert444Threads - [3.34e+003%] [avg time: 66.865 ms (cpu time: avg 1.131 ms, total 4718.75 ms)] [avg calls per frame: 1]
20:21:33: ==============================================================
20:21:33:
20:21:33: =====Stream End: 2013-09-10, 20:21:33=================================================
20:21:34: =====Stream Start: 2013-09-10, 20:21:34===============================================
20:21:34: Multithreaded optimizations: On
20:21:34: Base resolution: 1920x1080
20:21:34: Output resolution: 1280x720
20:21:34: ------------------------------------------
20:21:34: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:21:34: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:21:34: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:21:34: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:21:34: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:21:34: ------------------------------------------
20:21:34: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:21:34: Using 7.1 surround speaker setup
20:21:34: ------------------------------------------
20:21:34: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:21:34: ------------------------------------------
20:21:34: Audio Encoding: MP3
20:21:34: bitrate: 128
20:21:34: Using graphics capture
20:21:34: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:21:34: ------------------------------------------
20:21:34: Video Encoding: x264
20:21:34: fps: 30
20:21:34: width: 1280, height: 720
20:21:34: preset: veryfast
20:21:34: CBR: yes
20:21:34: CFR: yes
20:21:34: max bitrate: 4000
20:21:34: buffer size: 4000
20:21:34: ------------------------------------------
20:21:34: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:21:34: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:21:57: Total frames rendered: 643, number of late frames: 17 (2.64%) (it's okay for some frames to be late)
20:21:57: Total duplicated frames to ensure constant framerate: 41 (6.38%)
20:21:57:
20:21:57: Profiler results:
20:21:57:
20:21:57: ==============================================================
20:21:57: frame - [100%] [avg time: 5.26 ms (cpu time: avg 1.312 ms, total 843.75 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.114%]
20:21:57: | frame preprocessing and rendering - [63.6%] [avg time: 3.347 ms (cpu time: avg 0.145 ms, total 93.75 ms)] [avg calls per frame: 1] [children: 0.038%] [unaccounted: 63.6%]
20:21:57: | | scene->Preprocess - [0.038%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:21:57: | video encoding and uploading - [36.3%] [avg time: 1.907 ms (cpu time: avg 1.142 ms, total 734.375 ms)] [avg calls per frame: 1] [children: 35.2%] [unaccounted: 1.01%]
20:21:57: | | flush - [5.93%] [avg time: 0.312 ms (cpu time: avg 0.024 ms, total 15.625 ms)] [avg calls per frame: 1]
20:21:57: | | CopyResource - [0.513%] [avg time: 0.027 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:21:57: | | conversion to 4:2:0 - [0.817%] [avg time: 0.043 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:21:57: | | call to encoder - [27.9%] [avg time: 1.47 ms (cpu time: avg 1.093 ms, total 703.125 ms)] [avg calls per frame: 1]
20:21:57: | | sending stuff out - [0.038%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:21:57: | Convert444Threads - [1.32e+003%] [avg time: 69.36 ms (cpu time: avg 0.947 ms, total 609.375 ms)] [avg calls per frame: 1]
20:21:57: ==============================================================
20:21:57:
20:21:57: =====Stream End: 2013-09-10, 20:21:57=================================================
Last game capture log:
2013-09-10, 20:17:54: we're booting up:
20:17:54: D3D9 Present
20:17:54: DXGI Present
20:17:54: NV Capture available
20:17:54: FBO available
20:17:54: GL Present
20:17:54: (half life scientist) everything.. seems to be in order
20:15:27: -------------------------------
20:15:27: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
20:15:27: CPU Speed: 3400MHz
20:15:27: Physical Memory: 8142MB Total, 6648MB Free
20:15:27: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
20:15:27: monitor 1: pos={0, 0}, size={1920, 1080}
20:15:27: Windows Version: 6.2 Build 9200
20:15:27: Aero is Enabled
20:15:27: -------------------------------
20:15:27: OBS Modules:
20:15:27: Base Address Module
20:15:27: 00000000A8760000 OBS.exe
20:15:27: 0000000051B60000 OBSApi.dll
20:15:27: 0000000050AB0000 DShowPlugin.dll
20:15:27: 0000000053F40000 GraphicsCapture.dll
20:15:27: 0000000057E40000 NoiseGate.dll
20:15:27: 0000000050A90000 PSVPlugin.dll
20:15:27: 0000000050450000 WebSocketAPIPlugin.dll
20:15:27: ------------------------------------------
20:15:27: Adapter 1
20:15:27: Video Adapter: AMD Radeon HD 7800 Series
20:15:27: Video Adapter Dedicated Video Memory: 2128793600
20:15:27: Video Adapter Shared System Memory: 4000804864
20:15:27: =====Stream Start: 2013-09-10, 20:15:27===============================================
20:15:27: Multithreaded optimizations: On
20:15:27: Base resolution: 1920x1080
20:15:27: Output resolution: 1280x720
20:15:27: ------------------------------------------
20:15:27: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:15:27: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:15:27: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:15:27: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:15:27: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:15:27: ------------------------------------------
20:15:27: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:15:27: Using 7.1 surround speaker setup
20:15:27: ------------------------------------------
20:15:27: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:15:27: ------------------------------------------
20:15:27: Audio Encoding: MP3
20:15:27: bitrate: 128
20:15:27: Using graphics capture
20:15:27: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:15:27: ------------------------------------------
20:15:27: Video Encoding: x264
20:15:27: fps: 30
20:15:27: width: 1280, height: 720
20:15:27: preset: veryfast
20:15:27: CBR: yes
20:15:27: CFR: yes
20:15:27: max bitrate: 4000
20:15:27: buffer size: 4000
20:15:27: ------------------------------------------
20:15:27: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:15:27: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:15:32: SharedTexCapture hooked
20:17:38: Capture window 0x0008149E invalid or changing, terminating capture
20:17:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:17:39: New Scene
20:17:39: Using graphics capture
20:17:39: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:17:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:17:41: New Scene
20:17:41: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:17:41: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:17:41: Using Monitor Capture
20:17:53: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:17:53: New Scene
20:17:53: Using graphics capture
20:17:53: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:12: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:14: Total frames rendered: 4965, number of late frames: 16 (0.32%) (it's okay for some frames to be late)
20:18:14: Total duplicated frames to ensure constant framerate: 33 (0.66%)
20:18:15:
20:18:15: Profiler results:
20:18:15:
20:18:15: ==============================================================
20:18:15: frame - [100%] [avg time: 2.053 ms (cpu time: avg 1.236 ms, total 6140.63 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.244%]
20:18:15: | frame preprocessing and rendering - [30.9%] [avg time: 0.635 ms (cpu time: avg 0.185 ms, total 921.875 ms)] [avg calls per frame: 1] [children: 0.39%] [unaccounted: 30.5%]
20:18:15: | | scene->Preprocess - [0.39%] [avg time: 0.008 ms (cpu time: avg 0.009 ms, total 46.875 ms)] [avg calls per frame: 1]
20:18:15: | video encoding and uploading - [68.8%] [avg time: 1.413 ms (cpu time: avg 1.051 ms, total 5218.75 ms)] [avg calls per frame: 1] [children: 66.5%] [unaccounted: 2.34%]
20:18:15: | | flush - [12.1%] [avg time: 0.249 ms (cpu time: avg 0.047 ms, total 234.375 ms)] [avg calls per frame: 1]
20:18:15: | | CopyResource - [0.974%] [avg time: 0.02 ms (cpu time: avg 0.006 ms, total 31.25 ms)] [avg calls per frame: 0]
20:18:15: | | conversion to 4:2:0 - [0.536%] [avg time: 0.011 ms (cpu time: avg 0.012 ms, total 62.5 ms)] [avg calls per frame: 0]
20:18:15: | | call to encoder - [52.8%] [avg time: 1.083 ms (cpu time: avg 0.962 ms, total 4781.25 ms)] [avg calls per frame: 1]
20:18:15: | | sending stuff out - [0.0974%] [avg time: 0.002 ms (cpu time: avg 0.003 ms, total 15.625 ms)] [avg calls per frame: 1]
20:18:15: | Convert444Threads - [3.26e+003%] [avg time: 66.902 ms (cpu time: avg 0.959 ms, total 4765.63 ms)] [avg calls per frame: 1]
20:18:15: ==============================================================
20:18:15:
20:18:15: =====Stream End: 2013-09-10, 20:18:15=================================================
20:18:15: =====Stream Start: 2013-09-10, 20:18:15===============================================
20:18:15: Multithreaded optimizations: On
20:18:15: Base resolution: 1920x1080
20:18:15: Output resolution: 1280x720
20:18:15: ------------------------------------------
20:18:15: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:18:15: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:18:15: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:18:15: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:18:15: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:18:15: ------------------------------------------
20:18:15: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:18:15: Using 7.1 surround speaker setup
20:18:15: ------------------------------------------
20:18:15: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:18:15: ------------------------------------------
20:18:15: Audio Encoding: MP3
20:18:15: bitrate: 128
20:18:15: Using graphics capture
20:18:15: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:15: ------------------------------------------
20:18:15: Video Encoding: x264
20:18:15: fps: 30
20:18:15: width: 1280, height: 720
20:18:15: preset: veryfast
20:18:15: CBR: yes
20:18:15: CFR: yes
20:18:15: max bitrate: 4000
20:18:15: buffer size: 4000
20:18:15: ------------------------------------------
20:18:15: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:18:15: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:18:15: Total frames rendered: 0, number of late frames: 0 (-1.#J%) (it's okay for some frames to be late)
20:18:15: Total duplicated frames to ensure constant framerate: 0 (-1.#J%)
20:18:15: =====Stream End: 2013-09-10, 20:18:15=================================================
20:18:16: =====Stream Start: 2013-09-10, 20:18:16===============================================
20:18:16: Multithreaded optimizations: On
20:18:16: Base resolution: 1920x1080
20:18:16: Output resolution: 1280x720
20:18:16: ------------------------------------------
20:18:16: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:18:16: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:18:16: ------------------------------------------
20:18:16: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:18:16: Using 7.1 surround speaker setup
20:18:16: ------------------------------------------
20:18:16: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:18:16: ------------------------------------------
20:18:16: Audio Encoding: MP3
20:18:16: bitrate: 128
20:18:16: Using graphics capture
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:16: ------------------------------------------
20:18:16: Video Encoding: x264
20:18:16: fps: 30
20:18:16: width: 1280, height: 720
20:18:16: preset: veryfast
20:18:16: CBR: yes
20:18:16: CFR: yes
20:18:16: max bitrate: 4000
20:18:16: buffer size: 4000
20:18:16: ------------------------------------------
20:18:16: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:18:16: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:18:16: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:18:16: Total duplicated frames to ensure constant framerate: 0 (0.00%)
20:18:16:
20:18:16: Profiler results:
20:18:16:
20:18:16: ==============================================================
20:18:16: frame - [100%] [avg time: 4.094 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.122%]
20:18:16: | frame preprocessing and rendering - [14.5%] [avg time: 0.592 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 0.0489%] [unaccounted: 14.4%]
20:18:16: | | scene->Preprocess - [0.0489%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: | video encoding and uploading - [85.4%] [avg time: 3.497 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 85.4%] [unaccounted: 0.0489%]
20:18:16: | | flush - [85.4%] [avg time: 3.495 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: ==============================================================
20:18:16:
20:18:16: =====Stream End: 2013-09-10, 20:18:16=================================================
20:18:16: =====Stream Start: 2013-09-10, 20:18:16===============================================
20:18:16: Multithreaded optimizations: On
20:18:16: Base resolution: 1920x1080
20:18:16: Output resolution: 1280x720
20:18:16: ------------------------------------------
20:18:16: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:18:16: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:18:16: ------------------------------------------
20:18:16: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:18:16: Using 7.1 surround speaker setup
20:18:16: ------------------------------------------
20:18:16: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:18:16: ------------------------------------------
20:18:16: Audio Encoding: MP3
20:18:16: bitrate: 128
20:18:16: Using graphics capture
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:16: ------------------------------------------
20:18:16: Video Encoding: x264
20:18:16: fps: 30
20:18:16: width: 1280, height: 720
20:18:16: preset: veryfast
20:18:16: CBR: yes
20:18:16: CFR: yes
20:18:16: max bitrate: 4000
20:18:16: buffer size: 4000
20:18:16: ------------------------------------------
20:18:16: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:18:16: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:18:16: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:18:16: Total duplicated frames to ensure constant framerate: 0 (0.00%)
20:18:16:
20:18:16: Profiler results:
20:18:16:
20:18:16: ==============================================================
20:18:16: frame - [100%] [avg time: 3.669 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0818%]
20:18:16: | frame preprocessing and rendering - [12.3%] [avg time: 0.453 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 0.0545%] [unaccounted: 12.3%]
20:18:16: | | scene->Preprocess - [0.0545%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: | video encoding and uploading - [87.6%] [avg time: 3.213 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 87.5%] [unaccounted: 0.0818%]
20:18:16: | | flush - [87.5%] [avg time: 3.21 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: ==============================================================
20:18:16:
20:18:16: =====Stream End: 2013-09-10, 20:18:16=================================================
20:18:16: =====Stream Start: 2013-09-10, 20:18:16===============================================
20:18:16: Multithreaded optimizations: On
20:18:16: Base resolution: 1920x1080
20:18:16: Output resolution: 1280x720
20:18:16: ------------------------------------------
20:18:16: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:18:16: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:18:16: ------------------------------------------
20:18:16: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:18:16: Using 7.1 surround speaker setup
20:18:16: ------------------------------------------
20:18:16: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:18:16: ------------------------------------------
20:18:16: Audio Encoding: MP3
20:18:16: bitrate: 128
20:18:16: Using graphics capture
20:18:16: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:16: ------------------------------------------
20:18:16: Video Encoding: x264
20:18:16: fps: 30
20:18:16: width: 1280, height: 720
20:18:16: preset: veryfast
20:18:16: CBR: yes
20:18:16: CFR: yes
20:18:16: max bitrate: 4000
20:18:16: buffer size: 4000
20:18:16: ------------------------------------------
20:18:16: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:18:16: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:18:16: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:18:16: Total duplicated frames to ensure constant framerate: 0 (0.00%)
20:18:16:
20:18:16: Profiler results:
20:18:16:
20:18:16: ==============================================================
20:18:16: frame - [100%] [avg time: 3.696 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.108%]
20:18:16: | frame preprocessing and rendering - [13.2%] [avg time: 0.489 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 0.0541%] [unaccounted: 13.2%]
20:18:16: | | scene->Preprocess - [0.0541%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: | video encoding and uploading - [86.7%] [avg time: 3.203 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 86.6%] [unaccounted: 0.0541%]
20:18:16: | | flush - [86.6%] [avg time: 3.201 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:16: ==============================================================
20:18:16:
20:18:16: =====Stream End: 2013-09-10, 20:18:16=================================================
20:18:19: =====Stream Start: 2013-09-10, 20:18:19===============================================
20:18:19: Multithreaded optimizations: On
20:18:19: Base resolution: 1920x1080
20:18:19: Output resolution: 1280x720
20:18:19: ------------------------------------------
20:18:19: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:18:20: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:18:20: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:18:20: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:18:20: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:18:20: ------------------------------------------
20:18:20: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:18:20: Using 7.1 surround speaker setup
20:18:20: ------------------------------------------
20:18:20: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:18:20: ------------------------------------------
20:18:20: Audio Encoding: MP3
20:18:20: bitrate: 128
20:18:20: Using graphics capture
20:18:20: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:18:20: ------------------------------------------
20:18:20: Video Encoding: x264
20:18:20: fps: 30
20:18:20: width: 1280, height: 720
20:18:20: preset: veryfast
20:18:20: CBR: yes
20:18:20: CFR: yes
20:18:20: max bitrate: 4000
20:18:20: buffer size: 4000
20:18:20: ------------------------------------------
20:18:20: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:18:20: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:18:34: Total frames rendered: 406, number of late frames: 5 (1.23%) (it's okay for some frames to be late)
20:18:34: Total duplicated frames to ensure constant framerate: 15 (3.69%)
20:18:34:
20:18:34: Profiler results:
20:18:34:
20:18:34: ==============================================================
20:18:34: frame - [100%] [avg time: 3.428 ms (cpu time: avg 1.346 ms, total 546.875 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.146%]
20:18:34: | frame preprocessing and rendering - [58.3%] [avg time: 2 ms (cpu time: avg 0.076 ms, total 31.25 ms)] [avg calls per frame: 1] [children: 0.0292%] [unaccounted: 58.3%]
20:18:34: | | scene->Preprocess - [0.0292%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:18:34: | video encoding and uploading - [41.5%] [avg time: 1.423 ms (cpu time: avg 1.231 ms, total 500 ms)] [avg calls per frame: 1] [children: 40.6%] [unaccounted: 0.875%]
20:18:34: | | flush - [4.26%] [avg time: 0.146 ms (cpu time: avg 0.038 ms, total 15.625 ms)] [avg calls per frame: 1]
20:18:34: | | CopyResource - [0.292%] [avg time: 0.01 ms (cpu time: avg 0.038 ms, total 15.625 ms)] [avg calls per frame: 0]
20:18:34: | | conversion to 4:2:0 - [0.642%] [avg time: 0.022 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:18:34: | | call to encoder - [35.4%] [avg time: 1.214 ms (cpu time: avg 1.116 ms, total 453.125 ms)] [avg calls per frame: 0]
20:18:34: | | sending stuff out - [0.0292%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:18:34: | Convert444Threads - [1.94e+003%] [avg time: 66.636 ms (cpu time: avg 1.27 ms, total 515.625 ms)] [avg calls per frame: 1]
20:18:34: ==============================================================
20:18:34:
20:18:34: =====Stream End: 2013-09-10, 20:18:34=================================================
20:19:13: =====Stream Start: 2013-09-10, 20:19:13===============================================
20:19:13: Multithreaded optimizations: On
20:19:13: Base resolution: 1920x1080
20:19:13: Output resolution: 1280x720
20:19:13: ------------------------------------------
20:19:13: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:19:13: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:19:13: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:19:13: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:19:13: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:19:13: ------------------------------------------
20:19:13: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:19:13: Using 7.1 surround speaker setup
20:19:13: ------------------------------------------
20:19:13: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:19:13: ------------------------------------------
20:19:13: Audio Encoding: MP3
20:19:13: bitrate: 128
20:19:13: Using graphics capture
20:19:13: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:19:13: ------------------------------------------
20:19:13: Video Encoding: x264
20:19:13: fps: 30
20:19:13: width: 1280, height: 720
20:19:13: preset: veryfast
20:19:13: CBR: yes
20:19:13: CFR: yes
20:19:13: max bitrate: 4000
20:19:13: buffer size: 4000
20:19:13: ------------------------------------------
20:19:13: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:19:13: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:21:09: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:21:33: Total frames rendered: 4170, number of late frames: 10 (0.24%) (it's okay for some frames to be late)
20:21:33: Total duplicated frames to ensure constant framerate: 28 (0.67%)
20:21:33:
20:21:33: Profiler results:
20:21:33:
20:21:33: ==============================================================
20:21:33: frame - [100%] [avg time: 2 ms (cpu time: avg 1.281 ms, total 5343.75 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.3%]
20:21:33: | frame preprocessing and rendering - [32.1%] [avg time: 0.643 ms (cpu time: avg 0.179 ms, total 750 ms)] [avg calls per frame: 1] [children: 0.05%] [unaccounted: 32.1%]
20:21:33: | | scene->Preprocess - [0.05%] [avg time: 0.001 ms (cpu time: avg 0.003 ms, total 15.625 ms)] [avg calls per frame: 1]
20:21:33: | video encoding and uploading - [67.5%] [avg time: 1.351 ms (cpu time: avg 1.097 ms, total 4578.13 ms)] [avg calls per frame: 1] [children: 66.4%] [unaccounted: 1.1%]
20:21:33: | | flush - [9.9%] [avg time: 0.198 ms (cpu time: avg 0.029 ms, total 125 ms)] [avg calls per frame: 1]
20:21:33: | | CopyResource - [0.55%] [avg time: 0.011 ms (cpu time: avg 0.011 ms, total 46.875 ms)] [avg calls per frame: 0]
20:21:33: | | conversion to 4:2:0 - [0.65%] [avg time: 0.013 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:21:33: | | call to encoder - [55.3%] [avg time: 1.105 ms (cpu time: avg 1.034 ms, total 4312.5 ms)] [avg calls per frame: 1]
20:21:33: | | sending stuff out - [0.1%] [avg time: 0.002 ms (cpu time: avg 0.003 ms, total 15.625 ms)] [avg calls per frame: 1]
20:21:33: | Convert444Threads - [3.34e+003%] [avg time: 66.865 ms (cpu time: avg 1.131 ms, total 4718.75 ms)] [avg calls per frame: 1]
20:21:33: ==============================================================
20:21:33:
20:21:33: =====Stream End: 2013-09-10, 20:21:33=================================================
20:21:34: =====Stream Start: 2013-09-10, 20:21:34===============================================
20:21:34: Multithreaded optimizations: On
20:21:34: Base resolution: 1920x1080
20:21:34: Output resolution: 1280x720
20:21:34: ------------------------------------------
20:21:34: Loading up D3D10 on AMD Radeon HD 7800 Series...
20:21:34: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:21:34: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:21:34: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
20:21:34: Playback device {0.0.0.00000000}.{9e92bae7-276a-4408-bb04-240eeddef330}
20:21:34: ------------------------------------------
20:21:34: Using desktop audio input: Динамики (Realtek High Definition Audio)
20:21:34: Using 7.1 surround speaker setup
20:21:34: ------------------------------------------
20:21:34: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
20:21:34: ------------------------------------------
20:21:34: Audio Encoding: MP3
20:21:34: bitrate: 128
20:21:34: Using graphics capture
20:21:34: C:/Users/сергей/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:21:34: ------------------------------------------
20:21:34: Video Encoding: x264
20:21:34: fps: 30
20:21:34: width: 1280, height: 720
20:21:34: preset: veryfast
20:21:34: CBR: yes
20:21:34: CFR: yes
20:21:34: max bitrate: 4000
20:21:34: buffer size: 4000
20:21:34: ------------------------------------------
20:21:34: MMDeviceAudioSource: Frequency for device 'Динамики (Realtek High Definition Audio)' is 1536000, samples per sec is 48000
20:21:34: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:21:57: Total frames rendered: 643, number of late frames: 17 (2.64%) (it's okay for some frames to be late)
20:21:57: Total duplicated frames to ensure constant framerate: 41 (6.38%)
20:21:57:
20:21:57: Profiler results:
20:21:57:
20:21:57: ==============================================================
20:21:57: frame - [100%] [avg time: 5.26 ms (cpu time: avg 1.312 ms, total 843.75 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.114%]
20:21:57: | frame preprocessing and rendering - [63.6%] [avg time: 3.347 ms (cpu time: avg 0.145 ms, total 93.75 ms)] [avg calls per frame: 1] [children: 0.038%] [unaccounted: 63.6%]
20:21:57: | | scene->Preprocess - [0.038%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:21:57: | video encoding and uploading - [36.3%] [avg time: 1.907 ms (cpu time: avg 1.142 ms, total 734.375 ms)] [avg calls per frame: 1] [children: 35.2%] [unaccounted: 1.01%]
20:21:57: | | flush - [5.93%] [avg time: 0.312 ms (cpu time: avg 0.024 ms, total 15.625 ms)] [avg calls per frame: 1]
20:21:57: | | CopyResource - [0.513%] [avg time: 0.027 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:21:57: | | conversion to 4:2:0 - [0.817%] [avg time: 0.043 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:21:57: | | call to encoder - [27.9%] [avg time: 1.47 ms (cpu time: avg 1.093 ms, total 703.125 ms)] [avg calls per frame: 1]
20:21:57: | | sending stuff out - [0.038%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:21:57: | Convert444Threads - [1.32e+003%] [avg time: 69.36 ms (cpu time: avg 0.947 ms, total 609.375 ms)] [avg calls per frame: 1]
20:21:57: ==============================================================
20:21:57:
20:21:57: =====Stream End: 2013-09-10, 20:21:57=================================================
Last game capture log:
2013-09-10, 20:17:54: we're booting up:
20:17:54: D3D9 Present
20:17:54: DXGI Present
20:17:54: NV Capture available
20:17:54: FBO available
20:17:54: GL Present
20:17:54: (half life scientist) everything.. seems to be in order