Question / Help Difference between opengl and d3d render

stelar7

New Member
If I use the OpenGL renderer, i get a red overlay on my game capture.
But if I use the D3D11 renderer, it works as expected.

Is this a bug?

Edit: went to take screenshot of the red stuff, but now OpenGL isn't in the menu anymore
 

Harold

Active Member
You don't set the renderer per-game. You set it globally to all of OBS.
And you shouldn't be using the OpenGL renderer on windows if Direct3d 11 is available for precisely this reason.
 
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