Question / Help Diablo 2 and game/window capture?

Trei_gamer

New Member
I've taken to streaming Diablo 2 and my viewers seem to like when I can stream two separate windowed mode sessions.

What I do now is kind of cumbersome to begin with; I have to start streaming, open one copy of Diablo 2, get it in place, then do a new Window capture and move it in place, then do it again with a 2nd copy. This has to be done at the beginning of EACH one of my streams and if either window gets closed, I have to reset both!

I've run into a problem though. I've created an overlay for my stream that will require me to have a specific location for each window, as a result my current way of creating two window captures for each game won't work as it will simply be far too much work to move them into the right place every time something changes.

I've tried using GLIDE as suggested here: https://obsproject.com/forum/threads/recording-older-games.9762/ and here https://obsproject.com/forum/threads/cant-record-diablo-ii.22050/#post-112796

But this didn't allow me to use Game Capture in OBS as it indicated it would.

Is there any way to get OBS to remember my window positions or use game capture for Diablo 2 or another older game?
 

Sapiens

Forum Moderator
Using the GLIDE wrapper should allow you to use game capture on Diablo 2 without a problem. I'm surprised window capture works at all since it should be rendering in OpenGL. Are you sure you're using the wrapper correctly?
 

Trei_gamer

New Member
I believe I am using it right. I was able to get Game Capture to work while running OBS as admin (my bad on that one), but it's still a bit wonky. If I switch scenes I have reopen the game and uncheck/recheck the capture box, but that's not too bad.

The 2nd session I think I'll keep using Windowed mode and just deal with it.

Any ideas on the wonky game capture behavior?
 

Sapiens

Forum Moderator
If you're switching scenes and need to retain your game capture sources, add them as global sources first, then add the global sources to your scenes. That way they'll continue to capture their target programs even if they aren't in the active scene.
 

Trei_gamer

New Member
Awesome!

I think the reason the Window capture gets confused is I have 2 windows open of the same name and I'm trying to capture both as I have different stuff going on in each one. I think a workaround for this would be if I could somehow rename one of my windows. You aren't aware of a way to do this are you?
 
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