Dedicated Encoder Service

Noticed that Afterburner has this option.
So instead of hijacking the Process and "borrowing" it's CPU, it will run in it's own process.

This i think, solved problems when the game reached 100% CPU (on however many threads it can use).

Not entirely sure if OBS has this or not. But i did a recording on a very old game that i had to use DXGL on (DirectX(old) to OpenGL Emulation sort of). And it lags like mad with OBS or Dxtory. It seems to lock the FPS to what the Animations are at, which is 25fps (It's Settlers 4 btw), not sure though but seems likely.

But Afterburner does not have this problem when using Dedicated Encoder Service.


Thanks
 
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