Question / Help CS:GO Streaming Issues

GoGGleZ

New Member
Hello Everyone,

I'm sure people have posted this before but my forums skills aren't brilliant and couldn't find what I was looking for on the forum.

Basically when steaming CS:GO my netgraph shows a constant 128FPS (which is what I have it capped at) yet when playing the game, it doesn't feel like it is running at this speed and seems slightly stuttering (hard to explain the visual effect i'm receiving). According to my netgraph I am also not receiving any Choke, Loss and the server variant is staying fairly low.

Please could someone advise me on what to look for within my OBS, below are my specs and OBS settings:

Operating System: Windows 7 Professional 64-bit
Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz
Memory: 8192MB RAM
DirectX Version: DirectX 11
Card name: NVIDIA GeForce GTX 770
Display Memory: 4038 MB
Current Mode: 1920 x 1080 (32 bit) (120Hz)

Use CBR: Yes
Enable CBR Padding: Yes
Max Bitrate: 2500
Buffer Size: 2500
Codec: AAC 128 48Hz Stereo
Minimize Network Impact: Yes
Resolution Downscale: 1.50 (1280x720)
Bilnear (Fastest)
FPS: 60
Disable Aero: Yes
Use Multithread Optimizations: Yes
Scene Buffering Time: 400
x264 Preset: Veryfast
x264 Encoding Profile: Main
User CFR: No
Custom Encoder: No

http://www.speedtest.net/my-result/3249953053
P.S: My upload is usually 20MBp/s but i'm, using a remote desktop application to obtain this information while at "work" so it would have dropped some.

Hopefully this is all the information you guys need, thank you in advance. :)
 
You should consider using Quicksync or Nvec if the default x264 CPU encoding tend to negatively affect your game play too much.
 
hilalpro said:
You should consider using Quicksync or Nvec if the default x264 CPU encoding tend to negatively affect your game play too much.

Looks promising, I will give it a go tonight - thanks very much hilalpro :)
 
Make sure to include an OBS log of a session where you had issues if possible.
 
720p60 on an i5 is quite taxing

so all you can do is either going down to 30fps or use one of the hardware encoders as already suggested which will end in a huge quality decrease
 
alpinlol said:
720p60 on an i5 is quite taxing

so all you can do is either going down to 30fps or use one of the hardware encoders as already suggested which will end in a huge quality decrease

Why would the hardware encoders result in a huge quality decrease?
 
I think 'huge' is a bit subjective -- they have some quality decrease because they don't have the same features as a CPU encoder, but they're still pretty good.
 
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