Specs:
CPU: AMD FX8350 (Old I know....)
GPU: GTX 970
RAM: 8GB DDR3
HD1: 240GB SSD
HD2: 1TB Mechanical
Log file: https://gist.github.com/e44fde7a344dc2567d16c76045bd059a
==========================================================================
So I've been experiencing a bit of a 'bug' for the past few weeks and I haven't been able to nail it until now. I have not been able to use Chrome whilst OBS is open (even whilst not streaming, just open) because as soon as I went to use Chrome, the PC would lock up and freeze like hell.
After a bit of research and observation, I noticed that the processes responsible were multiple instances of 'cef-bootstrap.exe'.
Turns out that those are unique instances of the Browser source within my scenes... My browser sources are for Stream Element's Twitch Overlays and a lot of the files tend to be little videos (for animated overlays).
Here is the confusing part.
If I am NOT focused on Chrome, the CPU usage is fine (avg. 15%-30% usage). If I DO target Chrome, then 1-3 of my logical cores get pinned to 100% usage and thus locks up the PC.
So as an example, if I open Chrome and open OBS then proceed to play around in OBS, everything is fine. If I then open notepad or a game, everything is fine. But then if I click onto (focus) onto the chrome window then it all crashes and locks up regardless of what ever other programs are open.
Why does CPU usage instantly get smashed as soon as you focus Chrome?
CPU: AMD FX8350 (Old I know....)
GPU: GTX 970
RAM: 8GB DDR3
HD1: 240GB SSD
HD2: 1TB Mechanical
Log file: https://gist.github.com/e44fde7a344dc2567d16c76045bd059a
==========================================================================
So I've been experiencing a bit of a 'bug' for the past few weeks and I haven't been able to nail it until now. I have not been able to use Chrome whilst OBS is open (even whilst not streaming, just open) because as soon as I went to use Chrome, the PC would lock up and freeze like hell.
After a bit of research and observation, I noticed that the processes responsible were multiple instances of 'cef-bootstrap.exe'.
Turns out that those are unique instances of the Browser source within my scenes... My browser sources are for Stream Element's Twitch Overlays and a lot of the files tend to be little videos (for animated overlays).
Here is the confusing part.
If I am NOT focused on Chrome, the CPU usage is fine (avg. 15%-30% usage). If I DO target Chrome, then 1-3 of my logical cores get pinned to 100% usage and thus locks up the PC.
So as an example, if I open Chrome and open OBS then proceed to play around in OBS, everything is fine. If I then open notepad or a game, everything is fine. But then if I click onto (focus) onto the chrome window then it all crashes and locks up regardless of what ever other programs are open.
Why does CPU usage instantly get smashed as soon as you focus Chrome?