Well, there's a problem
09:15:33.719: CPU Name: Intel(R) Core(TM) i7-6600U CPU @ 2.60GHz
U (in laptop CPU model) = ultra-low power, optimized for battery life, not the computationally demanding task of real-time video encoding.
I'm curious if this laptop is overloaded simply handling decoding the 3 PTZOptics incoming NDI feeds?
What are you doing for hardware resource monitoring?
So, time to learn to optimize OS and OBS for an under-powered system. With that in mind, 720p stream is less work, but re-scaling down to it is extra work. For example, Facebook now accepts 1080p now (no longer requires Gamer special membership program), maybe consider base canvas and output resolution be the same? not sure if this will help or make worse
You have a bunch of filters/effects on a 6 generation old CPU. I don't know what will or won't work, but realize you're already using a under-powered CPU. So... you may need to back off OBS settings on this laptop
Why aren't you using NVENC for GPU encode offload?
Wow, I thought my HoW Scene setup was complex... nothing compared to yours. though, that may not be helping in terms of resources
Beware using Browser source due to RAM and CPU impact... ymmv
just for reference for our HoW setup
I have maybe a dozen Scenes with a handful for the stream opening (thumbnail image, countdown, etc) and then 3 or 4 scenes for the ending Go in Peace/fade to black ending. In the middle I have 3 Scenes, and we use PPT for the Service Bulletin
- A Full-slide view (PPTx takes approx 1/3 of screen, camera the rest)
- A Partial-slide view (PPTx takes approx 1/6 of screen, camera the rest)
this is used for slides where there aren't as many words, and I can show more of the camera
- A No-slide view (PPTx is hidden, camera view is full-screen)
and the above are the 3 scenes we use during the service. I then have NDI PTZ camera control on 2nd monitor, with presets,
During the service, we manually advance the PPT (it is windowed slide show mode), adjust scene based on PPTx slide width, and then move camera (usually using presets)
- No image or audio filters/effects in use at all
though looking to switch from using analog stereo input from mixer (AUX output, adjusted for livestreaming) to digital input and using DAW on streaming PC ... we have a newer PC and plenty of CPU to handle this
When I tried to stream with an Intel i5-6300HQ (2.3GHz 4c/4t circa Fall 2015), 8GB RAM, SATA SSD Win 10 Home edition, Nvidia GeForce GTX 960M, it was overloaded and failed mid-service :( just alternating between USB webcam and simple pre-recorded videos, alongside a PPTx slide show window capture, streaming at 720p 30fps with no OBS effects/filters). I’ve learned a lot more about OBS since then, and I might be able to just squeak it out, but wasn’t worth it, hence new PC. Your have 3 cameras feeds coming in simultaneously via the network, and the PC has to decode all 3 of them continuously... which takes computational power