FerretBomb
Active Member
Hey, I know this is a bit esoteric, but I'm wondering if there's a way to set up an activation floor or range on the Compressor filter.
Normally I have good audio balance between myself and the game, but I've added a sidechain compressor filter to my Desktop audio with a gentle 1.2:1 ratio, just to make my voice stand out a little more clearly during loud moments.
Unfortunately, this activates ALL THE TIME when my mic is active, even when the game is quiet, making it almost inaudible rather than remaining as atmospheric background sound.
Is there a way to set up my compressor to ONLY activate on the Desktop source if the Desktop source is above a certain volume level, and ONLY drop the Desktop audio to that level and no further?
In short, when the mic is active, if Desktop dB <= -20dB, do not activate compression. If Desktop > -20dB apply 1.2:1 compression until >= -20dB
So if it's still louder than -20 after the 1.2:1 squish, that's fine (loud parts are LOUD). -20 is an arbitrary value, I'd like to be able to set this wherever for fine-tuning purposes.
Normally I have good audio balance between myself and the game, but I've added a sidechain compressor filter to my Desktop audio with a gentle 1.2:1 ratio, just to make my voice stand out a little more clearly during loud moments.
Unfortunately, this activates ALL THE TIME when my mic is active, even when the game is quiet, making it almost inaudible rather than remaining as atmospheric background sound.
Is there a way to set up my compressor to ONLY activate on the Desktop source if the Desktop source is above a certain volume level, and ONLY drop the Desktop audio to that level and no further?
In short, when the mic is active, if Desktop dB <= -20dB, do not activate compression. If Desktop > -20dB apply 1.2:1 compression until >= -20dB
So if it's still louder than -20 after the 1.2:1 squish, that's fine (loud parts are LOUD). -20 is an arbitrary value, I'd like to be able to set this wherever for fine-tuning purposes.