Completely blurred/burry image when Playing Resident Evil 6 in Full Screen

spikespiegel

New Member
First things first, I came across this post https://obsproject.com/forum/threads/strange-blurred-stream.10637/, but it did not solve my problem, as the
Code:
shaderCache
folder doesn't seem to exist anymore in the newest versions of OBS.

This is what I'm facing:

1.jpg
2.jpg
3.jpg


The streaming video is completely blurred. I've noticed that if I minimize and maximize the application (the game), things will get back to normal, but as soon as it cuts to another loading screen and then another scene, the problem is back.

I've already:

✅ Updated graphics card drivers.
✅ Restarted Windows 10 after updating graphics card drivers.
✅ Forcefully updated OBS (it was already up to date).
✅ Restarted OBS.
✅ Closed OBS and deleted some random cache files inside obs studio folder in %APPDATA%, then restarted it.
❌ Fixed Microsoft.
✅ Made a barbecue.
 

PaiSand

Active Member
Restart OBS and perform a test stream/recording of no less than 30 seconds doing as you normally do, including playing games, full camera or whatever you normally do.
Look in Help menu. Upload the current log file and paste the url to the log in here. Click on the Analize button to start troubleshooting common issues.
 

spikespiegel

New Member
Earlier I messed around NVIDIA control panel, under 3D settings and I seemed to have fixed the problem, but since I didn't know what I changed that supposedly fixed it, I reverted back to the default settings. I've reproduced the problem now and this is the log:

03:16:16.656: ------------------------------------------------
03:16:21.719: [game-capture: 'Captura de jogo (com filtro) RE6'] attempting to hook process: BH6.exe
03:16:21.721: [game-capture: 'Captura de jogo (com filtro) RE6'] using helper (compatibility hook)
03:16:21.726: [game-capture: 'Captura de jogo (com filtro) RE6'] hook not loaded yet, retrying..
03:16:24.752: [game-capture: 'Captura de jogo (com filtro) RE6'] attempting to hook process: BH6.exe
03:16:25.094: [game-capture: 'Captura de jogo (com filtro) RE6'] using helper (compatibility hook)
03:16:27.785: [game-capture: 'Captura de jogo (com filtro) RE6'] attempting to hook process: BH6.exe
03:16:27.957: [game-capture: 'Captura de jogo (com filtro) RE6'] d3d9 shared texture capture successful
03:16:27.986: [game-capture: 'Captura de jogo (com filtro) RE6'] shared texture capture successful
03:16:31.886: [game-capture: 'Captura de jogo (com filtro) RE6'] Hooked IDXGISwapChain::Present
03:16:31.887: [game-capture: 'Captura de jogo (com filtro) RE6'] Hooked IDXGISwapChain::ResizeBuffers
03:16:31.887: [game-capture: 'Captura de jogo (com filtro) RE6'] Hooked IDXGISwapChain1::Present1
03:16:31.887: [game-capture: 'Captura de jogo (com filtro) RE6'] Hooked IDXGISwapChain::Release
03:16:31.887: [game-capture: 'Captura de jogo (com filtro) RE6'] Hooked DXGI
03:18:51.656: [game-capture: 'Captura de jogo (com filtro) RE6'] ----------------- d3d9 capture freed -----------------
03:18:52.389: [game-capture: 'Captura de jogo (com filtro) RE6'] d3d9 shared texture capture successful
03:18:52.419: [game-capture: 'Captura de jogo (com filtro) RE6'] shared texture capture successful
03:19:02.911: [jim-nvenc: 'streaming_h264'] settings:
03:19:02.911: rate_control: CBR
03:19:02.911: bitrate: 25000
03:19:02.911: cqp: 20
03:19:02.911: keyint: 60
03:19:02.911: preset: hq
03:19:02.911: profile: high
03:19:02.911: width: 1024
03:19:02.911: height: 818
03:19:02.911: 2-pass: false
03:19:02.911: b-frames: 2
03:19:02.911: lookahead: true
03:19:02.911: psycho_aq: true
03:19:02.911:
03:19:02.934: ---------------------------------
03:19:02.935: [FFmpeg aac encoder: 'adv_stream_aac'] bitrate: 320, channels: 2, channel_layout: 3
03:19:02.935:
03:19:02.936: [rtmp stream: 'adv_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/...
03:19:02.978: [rtmp stream: 'adv_stream'] Interface: Qualcomm Atheros AR8151 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
03:19:04.549: [rtmp stream: 'adv_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ successful
03:19:04.550: [rtmp stream: 'adv_stream'] Socket send buffer is 65536 bytes
03:19:04.556: ==== Streaming Start ===============================================
03:19:16.864: [game-capture: 'Captura de jogo (com filtro) RE6'] ----------------- d3d9 capture freed -----------------
03:19:17.704: [game-capture: 'Captura de jogo (com filtro) RE6'] d3d9 shared texture capture successful
03:19:17.756: [game-capture: 'Captura de jogo (com filtro) RE6'] shared texture capture successful
03:20:24.789: [rtmp stream: 'adv_stream'] User stopped the stream
03:20:24.789: [rtmp stream: 'adv_stream'] Socket send buffer is 1048576 bytes
03:20:24.789: Output 'adv_stream': stopping
03:20:24.789: Output 'adv_stream': Total frames output: 2388
03:20:24.789: Output 'adv_stream': Total drawn frames: 2443 (2456 attempted)
03:20:24.789: Output 'adv_stream': Number of lagged frames due to rendering lag/stalls: 13 (0.5%)
03:20:24.789: Video stopped, number of skipped frames due to encoding lag: 13/2406 (0.5%)
03:20:24.794: ==== Streaming Stop ================================================
03:20:30.718: [game-capture: 'Captura de jogo (com filtro) RE6'] capture window no longer exists, terminating capture
03:20:30.719: [game-capture: 'Captura de jogo (com filtro) RE6'] capture stopped
 

PaiSand

Active Member
Restart OBS and perform a test stream/recording of no less than 30 seconds doing as you normally do, including playing games, full camera or whatever you normally do.
Look in Help menu. Upload the current log file and paste the url to the log in here. Click on the Analize button to start troubleshooting common issues.
 
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