Hi. I'm new to these parts. It's my first time posting so bare with me. OBS is not letting me use the CLS browser plugin. When I try and open it up, there's a message that says !INTERNAL VERSION!. I have no clue what this means.
Here are my PC specs.
HP Pavilion 23 h050
Processor: AMD A6-5200
IGPU: Radeon 8400
4 GB Ram
Logs
16:22:08: CLR host plugin strings not found, dynamically loading 4 strings
16:22:08: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
16:22:08: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
16:22:08: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
16:22:08: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
16:22:08: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
16:22:08: CLRHost::LoadInteropLibrary() failed to load the assembly: 0x8007007e
16:23:04: CLR host plugin instance deleted; removing dynamically loaded localization strings
Last game capture log:
2015-01-29, 21:09:00: we're booting up:
21:09:00: CaptureThread: attached to process dontstarve_steam.exe
21:09:01: D3D9 Present
21:09:01: D3D9EndScene called
21:09:01: D3DPRESENT_PARAMETERS {
21:09:01: BackBufferWidth: 1
21:09:01: BackBufferHeight: 1
21:09:01: BackBufferFormat: D3DFMT_X8R8G8B8
21:09:01: BackBufferCount: 1
21:09:01: MultiSampleType: D3DMULTISAMPLE_NONE
21:09:01: MultiSampleQuality: 0
21:09:01: SwapEffect: D3DSWAPEFFECT_DISCARD
21:09:01: hDeviceWindow: 2294670
21:09:01: Windowed: true
21:09:01: EnableAutoDepthStencil: false
21:09:01: AutoDepthStencilFormat: D3DFMT_UNKNOWN
21:09:01: Flags: None
21:09:01: FullScreen_RefreshRateInHz: 0
21:09:01: PresentationInterval: 0
21:09:01: };
21:09:01: successfully set up d3d9 hooks
21:09:01: D3D9SwapPresent called
21:09:01: (half life scientist) everything.. seems to be in order
21:09:01: DoD3D9GPUHook: success - d3d9ex
21:09:01: D3DSURFACE_DESC {
21:09:01: Format: D3DFMT_X8R8G8B8
21:09:01: Type: D3DRTYPE_SURFACE
21:09:01: Usage: D3DUSAGE_RENDERTARGET
21:09:01: Pool: D3DPOOL_DEFAULT
21:09:01: MultiSampleType: D3DMULTISAMPLE_NONE
21:09:01: MultiSampleQuality: 0
21:09:01: Width: 942
21:09:01: Height: 500
21:09:01: };
21:09:01: successfully capturing d3d9 frames via GPU
21:09:37: ---------------------- Cleared D3D9 Capture ----------------------
21:09:37: received restart event, capturing
21:09:38: DoD3D9GPUHook: success - d3d9ex
21:09:38: D3D9EndScene called
21:09:38: D3D9SwapPresent called
21:09:38: D3DSURFACE_DESC {
21:09:38: Format: D3DFMT_X8R8G8B8
21:09:38: Type: D3DRTYPE_SURFACE
21:09:38: Usage: D3DUSAGE_RENDERTARGET
21:09:38: Pool: D3DPOOL_DEFAULT
21:09:38: MultiSampleType: D3DMULTISAMPLE_NONE
21:09:38: MultiSampleQuality: 0
21:09:38: Width: 942
21:09:38: Height: 500
21:09:38: };
21:09:38: successfully capturing d3d9 frames via GPU
21:12:06: ---------------------- Cleared D3D9 Capture ----------------------
21:12:06: D3D9EndScene called
21:12:06: D3D9SwapPresent called
21:12:13: received restart event, capturing
21:12:13: DoD3D9GPUHook: success - d3d9ex
21:12:13: D3DSURFACE_DESC {
21:12:13: Format: D3DFMT_X8R8G8B8
21:12:13: Type: D3DRTYPE_SURFACE
21:12:13: Usage: D3DUSAGE_RENDERTARGET
21:12:13: Pool: D3DPOOL_DEFAULT
21:12:13: MultiSampleType: D3DMULTISAMPLE_NONE
21:12:13: MultiSampleQuality: 0
21:12:13: Width: 942
21:12:13: Height: 500
21:12:13: };
21:12:13: successfully capturing d3d9 frames via GPU
21:12:46: ---------------------- Cleared D3D9 Capture ----------------------
21:12:46: D3D9EndScene called
21:12:46: D3D9SwapPresent called
21:12:57: received restart event, capturing
21:12:57: DoD3D9GPUHook: success - d3d9ex
21:12:57: D3DSURFACE_DESC {
21:12:57: Format: D3DFMT_X8R8G8B8
21:12:57: Type: D3DRTYPE_SURFACE
21:12:57: Usage: D3DUSAGE_RENDERTARGET
21:12:57: Pool: D3DPOOL_DEFAULT
21:12:57: MultiSampleType: D3DMULTISAMPLE_NONE
21:12:57: MultiSampleQuality: 0
21:12:57: Width: 942
21:12:57: Height: 500
21:12:57: };
21:12:57: successfully capturing d3d9 frames via GPU
21:13:30: ---------------------- Cleared D3D9 Capture ----------------------
21:13:30: D3D9EndScene called
21:13:30: D3D9SwapPresent called
21:13:41: received restart event, capturing
21:13:41: DoD3D9GPUHook: success - d3d9ex
21:13:41: D3DSURFACE_DESC {
21:13:41: Format: D3DFMT_X8R8G8B8
21:13:41: Type: D3DRTYPE_SURFACE
21:13:41: Usage: D3DUSAGE_RENDERTARGET
21:13:41: Pool: D3DPOOL_DEFAULT
21:13:41: MultiSampleType: D3DMULTISAMPLE_NONE
21:13:41: MultiSampleQuality: 0
21:13:41: Width: 942
21:13:41: Height: 500
21:13:41: };
21:13:41: successfully capturing d3d9 frames via GPU
21:13:48: ---------------------- Cleared D3D9 Capture ----------------------
21:13:48: D3D9EndScene called
21:13:48: D3D9SwapPresent called
21:16:04: received restart event, capturing
21:16:04: DoD3D9GPUHook: success - d3d9ex
21:16:04: D3DSURFACE_DESC {
21:16:04: Format: D3DFMT_X8R8G8B8
21:16:04: Type: D3DRTYPE_SURFACE
21:16:04: Usage: D3DUSAGE_RENDERTARGET
21:16:04: Pool: D3DPOOL_DEFAULT
21:16:04: MultiSampleType: D3DMULTISAMPLE_NONE
21:16:04: MultiSampleQuality: 0
21:16:04: Width: 942
21:16:04: Height: 500
21:16:04: };
21:16:04: successfully capturing d3d9 frames via GPU
21:19:35: ---------------------- Cleared D3D9 Capture ----------------------
21:19:35: D3D9EndScene called
21:19:35: D3D9SwapPresent called
ANY HELP IS APPRECIATED
Here are my PC specs.
HP Pavilion 23 h050
Processor: AMD A6-5200
IGPU: Radeon 8400
4 GB Ram
Logs
16:22:08: CLR host plugin strings not found, dynamically loading 4 strings
16:22:08: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
16:22:08: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
16:22:08: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
16:22:08: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
16:22:08: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
16:22:08: CLRHost::LoadInteropLibrary() failed to load the assembly: 0x8007007e
16:23:04: CLR host plugin instance deleted; removing dynamically loaded localization strings
Last game capture log:
2015-01-29, 21:09:00: we're booting up:
21:09:00: CaptureThread: attached to process dontstarve_steam.exe
21:09:01: D3D9 Present
21:09:01: D3D9EndScene called
21:09:01: D3DPRESENT_PARAMETERS {
21:09:01: BackBufferWidth: 1
21:09:01: BackBufferHeight: 1
21:09:01: BackBufferFormat: D3DFMT_X8R8G8B8
21:09:01: BackBufferCount: 1
21:09:01: MultiSampleType: D3DMULTISAMPLE_NONE
21:09:01: MultiSampleQuality: 0
21:09:01: SwapEffect: D3DSWAPEFFECT_DISCARD
21:09:01: hDeviceWindow: 2294670
21:09:01: Windowed: true
21:09:01: EnableAutoDepthStencil: false
21:09:01: AutoDepthStencilFormat: D3DFMT_UNKNOWN
21:09:01: Flags: None
21:09:01: FullScreen_RefreshRateInHz: 0
21:09:01: PresentationInterval: 0
21:09:01: };
21:09:01: successfully set up d3d9 hooks
21:09:01: D3D9SwapPresent called
21:09:01: (half life scientist) everything.. seems to be in order
21:09:01: DoD3D9GPUHook: success - d3d9ex
21:09:01: D3DSURFACE_DESC {
21:09:01: Format: D3DFMT_X8R8G8B8
21:09:01: Type: D3DRTYPE_SURFACE
21:09:01: Usage: D3DUSAGE_RENDERTARGET
21:09:01: Pool: D3DPOOL_DEFAULT
21:09:01: MultiSampleType: D3DMULTISAMPLE_NONE
21:09:01: MultiSampleQuality: 0
21:09:01: Width: 942
21:09:01: Height: 500
21:09:01: };
21:09:01: successfully capturing d3d9 frames via GPU
21:09:37: ---------------------- Cleared D3D9 Capture ----------------------
21:09:37: received restart event, capturing
21:09:38: DoD3D9GPUHook: success - d3d9ex
21:09:38: D3D9EndScene called
21:09:38: D3D9SwapPresent called
21:09:38: D3DSURFACE_DESC {
21:09:38: Format: D3DFMT_X8R8G8B8
21:09:38: Type: D3DRTYPE_SURFACE
21:09:38: Usage: D3DUSAGE_RENDERTARGET
21:09:38: Pool: D3DPOOL_DEFAULT
21:09:38: MultiSampleType: D3DMULTISAMPLE_NONE
21:09:38: MultiSampleQuality: 0
21:09:38: Width: 942
21:09:38: Height: 500
21:09:38: };
21:09:38: successfully capturing d3d9 frames via GPU
21:12:06: ---------------------- Cleared D3D9 Capture ----------------------
21:12:06: D3D9EndScene called
21:12:06: D3D9SwapPresent called
21:12:13: received restart event, capturing
21:12:13: DoD3D9GPUHook: success - d3d9ex
21:12:13: D3DSURFACE_DESC {
21:12:13: Format: D3DFMT_X8R8G8B8
21:12:13: Type: D3DRTYPE_SURFACE
21:12:13: Usage: D3DUSAGE_RENDERTARGET
21:12:13: Pool: D3DPOOL_DEFAULT
21:12:13: MultiSampleType: D3DMULTISAMPLE_NONE
21:12:13: MultiSampleQuality: 0
21:12:13: Width: 942
21:12:13: Height: 500
21:12:13: };
21:12:13: successfully capturing d3d9 frames via GPU
21:12:46: ---------------------- Cleared D3D9 Capture ----------------------
21:12:46: D3D9EndScene called
21:12:46: D3D9SwapPresent called
21:12:57: received restart event, capturing
21:12:57: DoD3D9GPUHook: success - d3d9ex
21:12:57: D3DSURFACE_DESC {
21:12:57: Format: D3DFMT_X8R8G8B8
21:12:57: Type: D3DRTYPE_SURFACE
21:12:57: Usage: D3DUSAGE_RENDERTARGET
21:12:57: Pool: D3DPOOL_DEFAULT
21:12:57: MultiSampleType: D3DMULTISAMPLE_NONE
21:12:57: MultiSampleQuality: 0
21:12:57: Width: 942
21:12:57: Height: 500
21:12:57: };
21:12:57: successfully capturing d3d9 frames via GPU
21:13:30: ---------------------- Cleared D3D9 Capture ----------------------
21:13:30: D3D9EndScene called
21:13:30: D3D9SwapPresent called
21:13:41: received restart event, capturing
21:13:41: DoD3D9GPUHook: success - d3d9ex
21:13:41: D3DSURFACE_DESC {
21:13:41: Format: D3DFMT_X8R8G8B8
21:13:41: Type: D3DRTYPE_SURFACE
21:13:41: Usage: D3DUSAGE_RENDERTARGET
21:13:41: Pool: D3DPOOL_DEFAULT
21:13:41: MultiSampleType: D3DMULTISAMPLE_NONE
21:13:41: MultiSampleQuality: 0
21:13:41: Width: 942
21:13:41: Height: 500
21:13:41: };
21:13:41: successfully capturing d3d9 frames via GPU
21:13:48: ---------------------- Cleared D3D9 Capture ----------------------
21:13:48: D3D9EndScene called
21:13:48: D3D9SwapPresent called
21:16:04: received restart event, capturing
21:16:04: DoD3D9GPUHook: success - d3d9ex
21:16:04: D3DSURFACE_DESC {
21:16:04: Format: D3DFMT_X8R8G8B8
21:16:04: Type: D3DRTYPE_SURFACE
21:16:04: Usage: D3DUSAGE_RENDERTARGET
21:16:04: Pool: D3DPOOL_DEFAULT
21:16:04: MultiSampleType: D3DMULTISAMPLE_NONE
21:16:04: MultiSampleQuality: 0
21:16:04: Width: 942
21:16:04: Height: 500
21:16:04: };
21:16:04: successfully capturing d3d9 frames via GPU
21:19:35: ---------------------- Cleared D3D9 Capture ----------------------
21:19:35: D3D9EndScene called
21:19:35: D3D9SwapPresent called
ANY HELP IS APPRECIATED