When streaming either 32 or 64 bit lately OBS will stall / stutter/ become choppy whenever I am in the character load screen in World of Warcraft or doing any arena in the Sewers. The game itself is flawless. Only OBS / Stream have the stutter choppiness. Here is my log. Any suggestions?
Code:
14:40:21: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
14:40:21: -------------------------------
14:40:21: CPU Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
14:40:21: CPU Speed: 3400MHz
14:40:21: Physical Memory: 4095MB Total, 4095MB Free
14:40:21: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
14:40:21: monitor 1: pos={0, 0}, size={1920, 1080}
14:40:21: monitor 2: pos={-1680, 213}, size={1680, 1050}
14:40:21: Windows Version: 6.1 Build 7601 S
14:40:21: Aero is Enabled
14:40:21: -------------------------------
14:40:21: OBS Modules:
14:40:21: Base Address Module
14:40:21: 011B0000 OBS.exe
14:40:21: 67220000 OBSApi.dll
14:40:21: 66FE0000 DShowPlugin.dll
14:40:21: 66FC0000 GraphicsCapture.dll
14:40:21: 66FA0000 NoiseGate.dll
14:40:21: 66F80000 PSVPlugin.dll
14:40:21: ------------------------------------------
14:40:21: Adapter 1
14:40:21: Video Adapter: NVIDIA GeForce GTX 760
14:40:21: Video Adapter Dedicated Video Memory: 2091581440
14:40:21: Video Adapter Shared System Memory: 2147807232
14:40:21: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
14:40:21: Video Adapter Output 2: pos={-1680, 213}, size={1680, 1050}, attached=true
14:40:21: =====Stream Start: 2014-01-18, 14:40:21===============================================
14:40:21: Multithreaded optimizations: On
14:40:21: Base resolution: 1920x1080
14:40:21: Output resolution: 1280x720
14:40:21: ------------------------------------------
14:40:21: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
14:40:21: ------------------------------------------
14:40:21: Audio Format: 48000hz
14:40:21: Playback device Default
14:40:21: ------------------------------------------
14:40:21: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:40:21: ------------------------------------------
14:40:21: Using auxilary audio input: Microphone (Rocketfish HD Webcam)
14:40:21: ------------------------------------------
14:40:21: Audio Encoding: AAC
14:40:21: bitrate: 160
14:40:21: Using Window Capture
14:40:21: ------------------------------------------
14:40:21: device: Rocketfish HD Webcam,
14:40:21: device id \\?\usb#vid_19ff&pid_0218&mi_00#6&257c12e8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
14:40:21: chosen type: MJPG, usingFourCC: false, res: 640x360 - 640x360, frameIntervals: 333333-2000000
14:40:21: use buffering: false - 0, fourCC: 'MJPG'
14:40:21: audio device: Disable,
14:40:21: audio device id Disabled,
14:40:21:
14:40:21: Using directshow input
14:40:21: Using Window Capture
14:40:21: Scene buffering time set to 700
14:40:21: ------------------------------------------
14:40:21: Video Encoding: x264
14:40:21: fps: 30
14:40:21: width: 1280, height: 720
14:40:21: preset: veryfast
14:40:21: profile: main
14:40:21: keyint: 60
14:40:21: CBR: yes
14:40:21: CFR: yes
14:40:21: max bitrate: 2500
14:40:21: buffer size: 2500
14:40:21: ------------------------------------------
14:40:21: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
14:40:21: MMDeviceAudioSource: Frequency for device 'Microphone (Rocketfish HD Webcam)' is 176400, samples per sec is 44100
14:45:13: Total frames encoded: 8724, total frames duplicated: 573 (6.57%)
14:45:13: Total frames rendered: 8197, number of late frames: 33 (0.40%) (it's okay for some frames to be late)
14:45:14:
14:45:14: Profiler time results:
14:45:14:
14:45:14: ==============================================================
14:45:14: video thread frame - [100%] [avg time: 4.169 ms] [children: 91.5%] [unaccounted: 8.52%]
14:45:14: | scene->Preprocess - [90.5%] [avg time: 3.771 ms]
14:45:14: | GPU download and conversion - [1.03%] [avg time: 0.043 ms] [children: 0.888%] [unaccounted: 0.144%]
14:45:14: | | flush - [0.504%] [avg time: 0.021 ms]
14:45:14: | | CopyResource - [0.288%] [avg time: 0.012 ms]
14:45:14: | | conversion to 4:2:0 - [0.0959%] [avg time: 0.004 ms]
14:45:14: Convert444Threads - [100%] [avg time: 0.421 ms] [children: 99.3%] [unaccounted: 0.713%]
14:45:14: | Convert444toNV12 - [99.3%] [avg time: 0.418 ms]
14:45:14: encoder thread frame - [100%] [avg time: 0.821 ms]
14:45:14: ==============================================================
14:45:14:
14:45:14:
14:45:14: Profiler CPU results:
14:45:14:
14:45:14: ==============================================================
14:45:14: video thread frame - [cpu time: avg 0.603 ms, total 4945.23 ms] [avg calls per frame: 1]
14:45:14: | scene->Preprocess - [cpu time: avg 0.116 ms, total 951.605 ms] [avg calls per frame: 1]
14:45:14: | GPU download and conversion - [cpu time: avg 0.058 ms, total 483.605 ms] [avg calls per frame: 1]
14:45:14: | | flush - [cpu time: avg 0.038 ms, total 312.002 ms] [avg calls per frame: 1]
14:45:14: | | CopyResource - [cpu time: avg 0.017 ms, total 140.402 ms] [avg calls per frame: 1]
14:45:14: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.601 ms] [avg calls per frame: 1]
14:45:14: Convert444Threads - [cpu time: avg 0.384 ms, total 6286.84 ms] [avg calls per frame: 2]
14:45:14: | Convert444toNV12 - [cpu time: avg 0.381 ms, total 6240.04 ms] [avg calls per frame: 2]
14:45:14: encoder thread frame - [cpu time: avg 0.08 ms, total 702.004 ms] [avg calls per frame: 1]
14:45:14: ==============================================================
14:45:14:
14:45:14: =====Stream End: 2014-01-18, 14:45:14=================================================