Attempted path: share/obs/obs-studio/locale/en-US.ini [10:02:58]
Attempted path: /usr/share/obs/obs-studio/locale/en-US.ini
Attempted path: share/obs/obs-studio/locale.ini
Attempted path: /usr/share/obs/obs-studio/locale.ini
Attempted path: share/obs/obs-studio/locale/fr-FR.ini
Attempted path: /usr/share/obs/obs-studio/locale/fr-FR.ini
info: Using preferred locale 'fr-FR'
Attempted path: share/obs/obs-studio/license/gplv2.txt
Attempted path: /usr/share/obs/obs-studio/license/gplv2.txt
info: OBS 0.5.1-88-gd753cee (linux)
info: Processor: 2 logical cores
info: Processor: Intel(R) Core(TM)2 Duo CPU P7450 @ 2.13GHz
info: Physical Memory: 0MB Total
info: Kernel Version: Linux 3.13.0-36-generic
info: Distribution: "Ubuntu" "14.04"
info: audio settings reset:
samples per sec: 44100
buffering (ms): 1000
info: X and Y: 909 500
Color Format: 3
ZStencil Format: 0
error: Failed to create OpenGL context.
error: device_create (GL) failed
error: Failed to initialize video: Unspecified error
info: Number of memory leaks: 144
 + exit 255 obs
$ sudo lshw -C video *-display description: VGA compatible controller produit: RV710/M92 [Mobility Radeon HD 4530/4570/545v] fabriquant: Advanced Micro Devices, Inc. [AMD/ATI] identifiant matériel: 0 information bus: pci@0000:01:00.0 version: 00 bits: 32 bits horloge: 33MHz fonctionnalités: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=radeon latency=0 ressources: irq:50 mémoire:c0000000-cfffffff portE/S:7000(taille=256) mémoire:da000000-da00ffff mémoire:da020000-da03ffff
$ glxinfo | grep OpenGL OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV710 OpenGL core profile version string: 3.1 (Core Profile) Mesa 10.1.3 OpenGL core profile shading language version string: 1.40 OpenGL core profile context flags: (none) OpenGL core profile extensions: OpenGL version string: 3.0 Mesa 10.1.3 OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL extensions:
OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile OpenGL core profile version string: 3.1 (Core Profile) Mesa 10.4.0-devel (git-94a909e)
*-display description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller
Jurik: If you feel adventurous you can try the latest development version of mesa from this ppa: https://launchpad.net/~oibaf/ archive/ubuntu/graphics-drivers
http://www.phoronix.com/scan.php?page=article&item=intel_hdgfx_mesa101&num=1Last but not least before getting to the updated Intel Sandy Bridge and Ivy Bridge benchmark results is that the Intel Mesa DRI driver still only supports OpenGL 3.1 for Sandy Bridge graphics. The GL 3.1 limitation is due to the driver not yet supporting OpenGL Geometry Shaders on anything older than Ivy Bridge. Community developers are left up to coming up with patches for GS support if they so desire.
Yeah this is a problem. Apple was able to get around this somehow though they did not release the patches. I am looking around the community to see if someone found a fix.Hm, that's quite unfortuitous. I may have to see what we're using from 3.2 outside of the shaders (we use GLSL 1.5, which is for OpenGL 3.2. For reference, GLSL is up to version 4 right now so I didn't think we were asking for anything particularly much, I'm quite disappointed in them for this). Thank you for the information.
Did you doafter adding the ppa? You should get "Mesa 10.4.0-devel" from this.Code:
$ glxinfo | grep OpenGL OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV710 OpenGL core profile version string: 3.1 (Core Profile) Mesa 10.4.0-devel OpenGL core profile shading language version string: 1.40 OpenGL core profile context flags: (none) OpenGL core profile extensions: OpenGL version string: 3.0 Mesa 10.4.0-devel OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL extensions: OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.4.0-devel OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.0 OpenGL ES profile extensions: