A few weeks ago I started streaming daily. At the beginning of the week everything was going smoothly, but throughout the week I started to notice issues running games and streaming at the same time. At first it was singleplayer games that I was dropping frames in, but when I tried some stuff online I got issues with mild rubberbanding AND game performance, which leads me to believe it might be related to my encoding.
I did a test stream in League of Legends just a little bit ago and ran it through the analyzer, the only thing "wrong" is that it says my bitrate is quite low and I could bump it up: https://r-1.ch/analyzer/results/pjnguin.17a0b7. The problem with that is my ping used to stay around 34-35ms whether I was streaming or not, now it bounces around from 35 to 60 constantly, not super high but it's very noticeable on my end and is affecting gameplay. On stream it looks fine. My frames were also much lower than they should have been and dropped a lot. I even tried streaming Bastion a few weeks ago, which is incredibly easy to run, but as soon as I started streaming my frames didn't go above 30-40 and dropped to maybe 5 in combat. It's not just a League thing, that's just where the frame drop and poor connection are most noticeable.
Here's the log file for the LoL stream: https://hastebin.com/afihexudag
I also just did a speedtest after the test stream and my stats are still pretty solid http://www.speedtest.net/result/7359902834.png
I'm at a loss here. I get performance issues when I stream, but it's hardware issues and not just connection issues. When I record locally, my game drops frames there too. I tried all the settings on the stickied high CPU thread and nothing helped. Any help is greatly appreciated.
I did a test stream in League of Legends just a little bit ago and ran it through the analyzer, the only thing "wrong" is that it says my bitrate is quite low and I could bump it up: https://r-1.ch/analyzer/results/pjnguin.17a0b7. The problem with that is my ping used to stay around 34-35ms whether I was streaming or not, now it bounces around from 35 to 60 constantly, not super high but it's very noticeable on my end and is affecting gameplay. On stream it looks fine. My frames were also much lower than they should have been and dropped a lot. I even tried streaming Bastion a few weeks ago, which is incredibly easy to run, but as soon as I started streaming my frames didn't go above 30-40 and dropped to maybe 5 in combat. It's not just a League thing, that's just where the frame drop and poor connection are most noticeable.
Here's the log file for the LoL stream: https://hastebin.com/afihexudag
I also just did a speedtest after the test stream and my stats are still pretty solid http://www.speedtest.net/result/7359902834.png
I'm at a loss here. I get performance issues when I stream, but it's hardware issues and not just connection issues. When I record locally, my game drops frames there too. I tried all the settings on the stickied high CPU thread and nothing helped. Any help is greatly appreciated.
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