Post your Log so i can have a look at your settings
10:22:44: CLR host plugin strings not found, dynamically loading 4 strings
10:22:44: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
10:22:44: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
10:22:44: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
10:22:44: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
10:22:44: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
10:22:45: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
10:22:45: CLRHost:: Could not find/load browser settings at location C:\Users\Zoe\AppData\Roaming\OBS\pluginData\browser.json
10:22:45: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Zoe\AppData\Roaming\OBS\pluginData\browser.json'.
10:22:45: File name: 'C:\Users\Zoe\AppData\Roaming\OBS\pluginData\browser.json'
10:22:45: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
10:22:45: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
10:22:45: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
10:22:45: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
10:22:45: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
10:22:53: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
10:22:53: CUDA loaded successfully
10:22:55: 1 CUDA capable devices found
10:22:55: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
10:24:06: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
10:24:06: -------------------------------
10:24:06: CPU Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
10:24:06: CPU Speed: 4008MHz
10:24:06: Physical Memory: 16310MB Total, 10039MB Free
10:24:06: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
10:24:06: monitor 1: pos={0, 0}, size={1920, 1080}
10:24:06: Windows Version: 10.0 Build 10586 (revision 0)
10:24:06: Aero is Enabled
10:24:06: -------------------------------
10:24:06: OBS Modules:
10:24:06: Base Address Module
10:24:06: 0000000060F50000 OBS.exe
10:24:06: 000000002FE10000 OBSApi.dll
10:24:06: 000000003B460000 CLRHostPlugin.dll
10:24:06: 0000000033870000 DShowPlugin.dll
10:24:06: 0000000036BA0000 GraphicsCapture.dll
10:24:06: 000000003E700000 NoiseGate.dll
10:24:06: 0000000038940000 PSVPlugin.dll
10:24:06: 00000000368D0000 scenesw.dll
10:24:06: ------------------------------------------
10:24:06: Adapter 1
10:24:06: Video Adapter: NVIDIA GeForce GTX 980
10:24:06: Video Adapter Dedicated Video Memory: 4203413504
10:24:06: Video Adapter Shared System Memory: 4256239616
10:24:06: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
10:24:06: =====Stream Start: 2016-08-24, 10:24:06===============================================
10:24:06: Multithreaded optimizations: On
10:24:06: Base resolution: 1920x1080
10:24:06: Output resolution: 1280x720
10:24:06: ------------------------------------------
10:24:06: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
10:24:06: ------------------------------------------
10:24:06: Audio Format: 48000 Hz
10:24:06: ------------------------------------------
10:24:06: Audio Channels: 2 Ch
10:24:06: Playback device Default
10:24:06: ------------------------------------------
10:24:06: Using desktop audio input: Speakers (Realtek High Definition Audio)
10:24:06: Global Audio time adjust: 0
10:24:06: ------------------------------------------
10:24:06: Using auxilary audio input: Microphone (Realtek High Definition Audio)
10:24:06: Mic time offset: 0
10:24:06: ------------------------------------------
10:24:06: Audio Encoding: AAC
10:24:06: bitrate: 96
10:24:06: Using graphics capture
10:24:06: Trying to hook process: Overwatch.exe
10:24:06: Scene buffering time set to 400
10:24:06: Using custom x264 settings: "crf=18"
10:24:06: ------------------------------------------
10:24:06: Video Encoding: x264
10:24:06: fps: 30
10:24:06: width: 1280, height: 720
10:24:06: preset: veryfast
10:24:06: profile: main
10:24:06: keyint: 250
10:24:06: CBR: yes
10:24:06: CFR: no
10:24:06: max bitrate: 5000
10:24:06: buffer size: 5000
10:24:06: ------------------------------------------
10:24:06: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
10:24:06: SharedTexCapture hooked
10:24:15: Total frames encoded: 255, total frames duplicated: 0 (0.00%)
10:24:15: Total frames rendered: 271, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
10:24:15:
10:24:15: Profiler time results:
10:24:15:
10:24:15: ==============================================================
10:24:15: video thread frame - [100%] [avg time: 0.471 ms] [children: 13%] [unaccounted: 87%]
10:24:15: | scene->Preprocess - [1.27%] [avg time: 0.006 ms]
10:24:15: | GPU download and conversion - [11.7%] [avg time: 0.055 ms] [children: 10.8%] [unaccounted: 0.849%]
10:24:15: | | flush - [9.98%] [avg time: 0.047 ms]
10:24:15: | | CopyResource - [0.637%] [avg time: 0.003 ms]
10:24:15: | | conversion to 4:2:0 - [0.212%] [avg time: 0.001 ms]
10:24:15: Convert444Threads - [100%] [avg time: 0.27 ms] [children: 99.3%] [unaccounted: 0.741%]
10:24:15: | Convert444toNV12 - [99.3%] [avg time: 0.268 ms]
10:24:15: encoder thread frame - [100%] [avg time: 0.592 ms] [children: 3.21%] [unaccounted: 96.8%]
10:24:15: | sending stuff out - [3.21%] [avg time: 0.019 ms]
10:24:15: ==============================================================
10:24:15:
10:24:15:
10:24:15: Profiler CPU results:
10:24:15:
10:24:15: ==============================================================
10:24:15: video thread frame - [cpu time: avg 0.288 ms, total 78.125 ms] [avg calls per frame: 1]
10:24:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:24:15: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:24:15: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:24:15: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:24:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:24:15: Convert444Threads - [cpu time: avg 0.122 ms, total 62.5 ms] [avg calls per frame: 2]
10:24:15: | Convert444toNV12 - [cpu time: avg 0.122 ms, total 62.5 ms] [avg calls per frame: 2]
10:24:15: encoder thread frame - [cpu time: avg 0.245 ms, total 62.5 ms] [avg calls per frame: 1]
10:24:15: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:24:15: ==============================================================
10:24:15:
10:24:15: =====Stream End: 2016-08-24, 10:24:15=================================================
10:24:57: CLR host plugin instance deleted; removing dynamically loaded localization strings
10:24:57: Terminating 0x18fc
Last game capture log:
2016-08-24, 10:15:58: we're booting up:
10:15:58: CaptureThread: attached to process Overwatch.exe
10:15:58: DXGI Present
10:15:58: (half life scientist) everything.. seems to be in order
10:15:58: DXGI: Found D3D 11
10:15:58: setting up d3d11 data
10:15:58: ---------------------- Cleared D3D11 Capture ----------------------
10:15:58: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
10:15:58: DoD3D11Hook: success
10:16:03: ---------------------- Cleared D3D11 Capture ----------------------
10:16:03: Keepalive no longer found on d3d11, freeing capture data
10:16:13: DoD3D11Hook: success
10:16:13: successfully capturing d3d11 frames via GPU
10:16:20: stop requested, terminating d3d11 capture
10:16:20: ---------------------- Cleared D3D11 Capture ----------------------
10:18:13: DoD3D11Hook: success
10:18:13: successfully capturing d3d11 frames via GPU
10:19:26: stop requested, terminating d3d11 capture
10:19:26: ---------------------- Cleared D3D11 Capture ----------------------
10:20:13: DoD3D11Hook: success
10:20:13: successfully capturing d3d11 frames via GPU
10:20:17: stop requested, terminating d3d11 capture
10:20:17: ---------------------- Cleared D3D11 Capture ----------------------
10:24:06: DoD3D11Hook: success
10:24:06: successfully capturing d3d11 frames via GPU
10:24:15: stop requested, terminating d3d11 capture
10:24:15: ---------------------- Cleared D3D11 Capture ----------------------
No idea what any of this means to be honest.
At this time I had CFR off, but with it on I assume it'll be the same results, since it still doesn't work with it on.