Question / Help Cannot access the specified channel or stream key

TdotOP

New Member
How do I fix this issue? When I deleted the OBS file in the Roaming file it started work. But after a while it started happening again. Also I would like to address my frames drop to 30-40 when in game and its very choppy. I usually run at 60 fps when playing League of Legends.

15:21:45: Open Broadcaster Software v0.542b - 32bit (´・ω・`)
15:21:45: -------------------------------
15:21:45: CPU Name: AMD Phenom(tm) 9850 Quad-Core Processor
15:21:45: CPU Speed: 2512MHz
15:21:45: Physical Memory: 4095MB Total, 4095MB Free
15:21:45: stepping id: 3, model 2, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
15:21:45: monitor 1: pos={0, 0}, size={1280, 1024}
15:21:45: Windows Version: 6.1 Build 7601 S
15:21:45: Aero is Enabled
15:21:45: -------------------------------
15:21:45: OBS Modules:
15:21:45: Base Address Module
15:21:45: 01270000 OBS.exe
15:21:45: 65150000 OBSApi.dll
15:21:45: 65410000 DShowPlugin.dll
15:21:45: 653F0000 GraphicsCapture.dll
15:21:45: 653D0000 NoiseGate.dll
15:21:45: 64F20000 PSVPlugin.dll
15:21:45: ------------------------------------------
15:21:45: Adapter 1
15:21:45: Video Adapter: AMD Radeon HD 7700 Series
15:21:45: Video Adapter Dedicated Video Memory: 1055068160
15:21:45: Video Adapter Shared System Memory: 3239833600
15:21:45: =====Stream Start: 2013-08-08, 15:21:45===============================================
15:21:45: Multithreaded optimizations: On
15:21:45: Base resolution: 1280x1024
15:21:45: Output resolution: 1280x1024
15:21:45: ------------------------------------------
15:21:45: Loading up D3D10...
15:21:45: Playback device Default
15:21:45: ------------------------------------------
15:21:45: Using desktop audio input: Speakers (3- High Definition Audio Device)
15:21:45: ------------------------------------------
15:21:45: Using auxilary audio input: Microphone (3- High Definition Audio Device)
15:21:45: ------------------------------------------
15:21:45: Audio Encoding: AAC
15:21:45: bitrate: 128
15:21:45: Using bitmap image
15:21:45: Using Monitor Capture
15:21:45: ------------------------------------------
15:21:45: Video Encoding: x264
15:21:45: fps: 30
15:21:45: width: 1280, height: 1024
15:21:45: preset: veryfast
15:21:45: CBR: yes
15:21:45: CFR: no
15:21:45: max bitrate: 1000
15:21:45: ------------------------------------------
15:21:47: Using RTMP service: Twitch / Justin.tv
15:21:47: Server selection: rtmp://live-iad.justin.tv/app
15:21:48: librtmp error: rtmp://live-iad.justin.tv/app:
15:21:48: NetStream.Publish.Rejected (Authentication Failed.)
15:21:48: Connection to rtmp://live-iad.justin.tv/app failed: Could not access the specified channel or stream key. This could be because the key/channel is invalid, or because the server still thinks you are logged in.
15:21:48:
15:21:48: rtmp://live-iad.justin.tv/app:
15:21:48: NetStream.Publish.Rejected (Authentication Failed.)
15:21:48:
15:21:48: Total frames rendered: 56, number of frames that lagged: 56 (100.00%) (it's okay for some frames to lag)
15:21:48: Number of times waited to send: 0, Waited for a total of 0 bytes
15:21:48: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
15:21:48: =====Stream End: 2013-08-08, 15:21:48=================================================
15:25:49:
15:25:49: Profiler results:
15:25:49:
15:25:49: ==============================================================
15:25:49: frame - [100%] [avg time: 52.627 ms (cpu time: avg 12.257 ms, total 686.404 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.0114%]
15:25:49: | frame preprocessing and rendering - [93.6%] [avg time: 49.284 ms (cpu time: avg 9.192 ms, total 514.804 ms)] [avg calls per frame: 1] [children: 92.4%] [unaccounted: 1.21%]
15:25:49: | | scene->Preprocess - [92.4%] [avg time: 48.646 ms (cpu time: avg 8.914 ms, total 499.204 ms)] [avg calls per frame: 1]
15:25:49: | video encoding and uploading - [6.34%] [avg time: 3.337 ms (cpu time: avg 3.064 ms, total 171.6 ms)] [avg calls per frame: 1] [children: 6.23%] [unaccounted: 0.106%]
15:25:49: | | flush - [0.583%] [avg time: 0.307 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
15:25:49: | | CopyResource - [0.0209%] [avg time: 0.011 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:25:49: | | conversion to 4:2:0 - [0.0114%] [avg time: 0.006 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:25:49: | | call to encoder - [5.61%] [avg time: 2.953 ms (cpu time: avg 3.064 ms, total 171.6 ms)] [avg calls per frame: 0]
15:25:49: | | sending stuff out - [0.0076%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:25:49: | Convert444Threads - [161%] [avg time: 84.726 ms (cpu time: avg 2.228 ms, total 124.8 ms)] [avg calls per frame: 1]
15:25:49: ==============================================================
15:25:49:
 

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dodgepong

Administrator
Community Helper
Don't use monitor capture with Aero enabled. Monitor capture is the worst capture method, and Aero makes it perform horribly. Avoid Monitor capture as much as possible.

The best way to stream LoL is to set up 2 scenes. In the first scene, have a Window Capture of the LoL client, and in the second scene, have a Game Capture of the actual LoL game. Then use the Simple Scene Switcher to automatically swap between them: viewtopic.php?f=11&t=1785
 

Kharay

Member
To fix a recurring stream key error, please confirm your Twitch.TV timezone and make sure it is your actual timezone and that you are in fact streaming to a server within that timezone/region.
 

TdotOP

New Member
Thank you so much, I will look into it and post any issues I have here.
As for Kharay It's working fine now but I'm sure it will come around, I will keep you posted if the method doesn't work.
Thanks guys! Take care.
 
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