Plushowy
New Member
Hi everyone!
I want to stream my gameplays from Rainbow Six 3: Raven Shield, and I've got two problems:
1. The game won't stream fullscreen. The only way to run stream in OBS is to set "Window Capture" - http://i58.tinypic.com/1z65t3l.jpg Is there a way to set fullscreen?
2. When I try to run any mission, the game is crashing. You can see the log below.
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2396 MHz with 4095MB RAM
Video: NVIDIA GeForce GT 650M (3788)
General protection fault!
History: FD3DRenderInterface::SetRenderTarget <- UShadowBitmapMaterial::Get <- FProjectorRenderInfo::GetMaterial <- RenderStaticMesh <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode::Render <- FCameraSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
I also attached my log file from OBS.
Thanks in advance for any help and advices!
I want to stream my gameplays from Rainbow Six 3: Raven Shield, and I've got two problems:
1. The game won't stream fullscreen. The only way to run stream in OBS is to set "Window Capture" - http://i58.tinypic.com/1z65t3l.jpg Is there a way to set fullscreen?
2. When I try to run any mission, the game is crashing. You can see the log below.
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2396 MHz with 4095MB RAM
Video: NVIDIA GeForce GT 650M (3788)
General protection fault!
History: FD3DRenderInterface::SetRenderTarget <- UShadowBitmapMaterial::Get <- FProjectorRenderInfo::GetMaterial <- RenderStaticMesh <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode::Render <- FCameraSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
I also attached my log file from OBS.
Thanks in advance for any help and advices!