Question / Help Can I just not stream Overwatch with 144hz?

EcComicFan

New Member
(Reposting this thread to the forums for more visibility https://www.reddit.com/r/obs/commen...rwatch_withh_144hz/?ref=share&ref_source=link)

Supposedly it's possible from what I've read, but everything I've tried has failed. I can't seem to stream this game without getting massive frame drops, really high cpu usage, input lag, or Overwatch crashing all together with the "Your Render Device Has Been Lost" error.

First off, I am not super computer savy. All those settings in OBS, the BIOS, Overwatch, etc... I have no idea what they mean. I did, however, try to do as much research as possible when setting everything up, but it's very possible I missed something obvious or just outright screwed it up.


The following are my OBS settings:

https://imgur.com/YRF5te1

https://imgur.com/UM109HO

Also, I do *not* have preview enabled.


Overwatch Video Settings:

https://imgur.com/5ULg5Pc

https://imgur.com/vBL58ZG



My Hardware:

https://pcpartpicker.com/list/ZBP2LJ



A series of performance screenshots while streaming two games of Overwatch:

https://imgur.com/gK2QcDL



Random observations:

- When not running overwatch, my CPU temp fluctuates between ~36-56c

- OBS never indicates any dropped frames and is usually hovering from anywhere from ~3% CPU up to -~20%.

- While running Overwatch and OBS at the same time and streaming, CPU Utilization jumps up to ~70-89% and massive frame drops occur.

- Capping my framerate or altering my rendering scale has only resulted in stuttering gameplay.

- I do have a Display Capture source in one of my OBS scenes to capture my desktop while alt-tabbed when waiting for a game, but it is not what I am using to capture Overwatch (I use Game Capture for that).

- My Power Plan is set to Balanced.

- My CPU, even though I have tried to set it to operate at it's base 4.2ghz, is overclocking randomly no matter what settings I change (Most likely due to some turbo feature). From what I read, overclocking might possibly have something to do with the render device issue.

- I've tried messing around with the BIOS to my motherboard, but I really don't understand any of it, and everything I read is just confusing me more.

- OBS is fully up to date (22.0.2 64-bit)

- On the rare occasion that I don't get frame drops or input lag and it seems like its gonna work, that usually when the render device crash happens.


I didn't want to make a post because I'm sure there's plenty of ignorant posts already, but I feel like I've been trying to figure this is for forever and I just don't know what I'm doing. Any help with this would be appreciated.

(If I can think of any other potentially relevant details I'll edit them in.)
 

DEDRICK

Member
- I do have a Display Capture source in one of my OBS scenes to capture my desktop while alt-tabbed when waiting for a game, but it is not what I am using to capture Overwatch (I use Game Capture for that).

Don't do this, unless the Display Capture is in it's own scene and you switch to your Gaming Scene. Keep Display and Game capture separate from each other, in their own dedicated scenes.

Running Display capture causes your game to V-Sync using DWM, when you have Display and Game in the same scene, it causes input lag.
 
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