Hey
I'm capturing a studio program cut using the browser capture. When the studio switches from a full frame graphic back to a camera the output freezes momentarily, then cuts and plays at a fast speed for about a second to catch up. Also, when I compare it side by side to an Electron window capture, camera pans have stutter in browser capture compared to Electron window capture which is smooth. OBS browser capture also has around 8 frames of added latency. I don't want to capture a window as I know somebody will close it and it's also a compromise compared to capturing directly. I've tried ticking the usual hardware acceleration boxes in OBS and Chrome with no joy. CPU and GPU stats never rise above 20% on my PC. I've tried it on 3x PCs which all suffer from the same issue.
If anybody out there knows a solution for this problem it would be much appreciated.
Thanks
I'm capturing a studio program cut using the browser capture. When the studio switches from a full frame graphic back to a camera the output freezes momentarily, then cuts and plays at a fast speed for about a second to catch up. Also, when I compare it side by side to an Electron window capture, camera pans have stutter in browser capture compared to Electron window capture which is smooth. OBS browser capture also has around 8 frames of added latency. I don't want to capture a window as I know somebody will close it and it's also a compromise compared to capturing directly. I've tried ticking the usual hardware acceleration boxes in OBS and Chrome with no joy. CPU and GPU stats never rise above 20% on my PC. I've tried it on 3x PCs which all suffer from the same issue.
If anybody out there knows a solution for this problem it would be much appreciated.
Thanks