Question / Help Blurry stream quality?

rejectedstud

New Member
I have tried multiple different settings, changing fps, resolution, bit-rate etc. I just can't seem to find the right settings.

I have a good computer and decent net:
NVIDIA GeForce RTX 2080
i7-8700k (4.7)
around 20mbps up and 40mbps down

Heres a clip that shows the quality:
https://clips.twitch.tv/PhilanthropicKathishRadicchioM4xHeh

This doesn't just happen for a fast action game like COD, it's like this for other games such as brawhalla, fortnite, csgo. The same blurry crap.

If anyone knows some good quality settings for a decent comp and net, please let me know.
 

Narcogen

Active Member
Please post a log with a recording or streaming session included. This one is only application startup.
 

Narcogen

Active Member
You've got a very small amount of rendering lag (indicating your game is maxing out your GPU, and OBS is-- every once in a great while-- losing a frame here or there because of overload. Not much, though:

22:34:47.200: Output 'adv_stream': Number of lagged frames due to rendering lag/stalls: 601 (0.4%)
22:34:47.200: Output 'adv_stream': Number of dropped frames due to insufficient bandwidth/connection stalls: 31 (0.0%)

You are using the NVENC encoder, which at high bitrates offers comparable quality to x264 at drastically lower system load since it uses a dedicated hardware encoder on your GPU. However, at lower bitrates, the quality it provides is significantly lower than CPU-driven x264 compression at the same bitrate.

The blurring you refer to is very likely a result of using NVENC at a low bitrate. Getting a bitrate high enough to get rid of it at 60fps probably means being a Twitch partner, or using a service that allows for significantly higher bitrates (YouTube or Mixer) or dropping to 30fps.

Or you could try using x264 instead of NVENC if your system has enough overhead to run Fortnite and OBS at the same time. Other options would be a 2 PC system involving either NDI or a capture card. However later entries in your log seem to indicate you've already tried this-- I can't tell if you noticed any improvement in quality from that, although I notice that the small amount of rendering lag persists, indicating you should either reduce fidelity settings in your game and/or cap your framerate.
 
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