Bug Report Blurry quality image. desperate!!

Razerill0

New Member
Hello, first say that my English is not very good, and I'm helping with a translator, I hope you understand me.

A friend, and I , have the same PC (4.2GHz i53570k 8gb ddr3 1600), to the, he looks clean image 720p 45 FPS and have the same settings in the streaming,but I at 1080p, and games at 1024x768.

In my streaming, the image looks blurred when I move fast, and not seen the 45FPS.
When miminizo, I see that OBS is altering between 38FPS and 42FPS, without reaching 45 FPS.
How is it possible?, I have a better graphics than my friend, (AMD 7950 oc 1100/1500)
Why not look the same?, This happens to me every game, the picture is blurry and does not look like my friend.

I leave two examples, the first example is that of my friend, with the same settings that I use, and the second is my streaming:



http://es-es.twitch.tv/arkhecanovas/b/388627655 (friend streaming)

and me streaming:

http://es-es.twitch.tv/friiza/b/388624843 (I streming)

Looking, as in my streaming, the image is a little blurry, and my friend with the same settings, it looks great.


why is this happening?

Code:
Open Broadcaster Software v0.48.012b (experimental test build) - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
CPU Speed: 3400MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
monitor 1: pos={0, 0}, size={1920, 1080}
Windows Version: 6.1 Build 7600 
Aero is Disabled
------------------------------------------
Adapter 1
  Video Adapter: AMD Radeon HD 7900 Series
  Video Adapter Dedicated Video Memory: 3201495040
  Video Adapter Shared System Memory: 3967424512
------------------------------------------
Adapter 2
  Video Adapter: Intel(R) HD Graphics 4000
  Video Adapter Dedicated Video Memory: 67108864
  Video Adapter Shared System Memory: 1711276032
=====Stream Start: 2013-04-09, 14:41:59===============================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{c9b35d76-59ed-41ef-bada-024f84fd83b3}
------------------------------------------
Using desktop audio input: Auriculares (ASUS Xonar DG Audio Device)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Micrófono (ASUS Xonar DG Audio Device)
------------------------------------------
Audio Encoding: AAC
    bitrate: 48
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 45
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 3500
    buffer size: 3500
    quality: 10
------------------------------------------
SharedTexCapture hooked
Total frames rendered: 3161, number of frames that lagged: 15 (0.47%) (it's okay for some frames to lag)
Total duplicated frames: 367 (11.61%)
=====Stream End: 2013-04-09, 14:43:11=================================================
=====Stream Start: 2013-04-09, 14:44:42===============================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{c9b35d76-59ed-41ef-bada-024f84fd83b3}
------------------------------------------
Using desktop audio input: Auriculares (ASUS Xonar DG Audio Device)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Micrófono (ASUS Xonar DG Audio Device)
------------------------------------------
Audio Encoding: AAC
    bitrate: 48
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 60
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 3500
    buffer size: 3500
    quality: 10
------------------------------------------
SharedTexCapture hooked
Total frames rendered: 6224, number of frames that lagged: 144 (2.31%) (it's okay for some frames to lag)
Total duplicated frames: 522 (8.39%)
=====Stream End: 2013-04-09, 14:46:27=================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 3.158 ms] [avg calls per frame: 1] [children: 79.7%] [unaccounted: 20.3%]
| scene->Preprocess - [0.095%] [avg time: 0.003 ms] [avg calls per frame: 1]
| video encoding and uploading - [79.6%] [avg time: 2.514 ms] [avg calls per frame: 1] [children: 76.9%] [unaccounted: 2.66%]
| | CopyResource - [0.538%] [avg time: 0.017 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [2.44%] [avg time: 0.077 ms] [avg calls per frame: 0]
| | call to encoder - [73.7%] [avg time: 2.328 ms] [avg calls per frame: 1]
| | sending stuff out - [0.253%] [avg time: 0.008 ms] [avg calls per frame: 1]
==============================================================
 

ThoNohT

Developer
Upscaling a game isn't really necessary. You are trying to push more pixels through the same bitrate (higher resolution, higher framerate). This results in a more pixelated image. You can either increase your bitrate, but that would push it very high, or reduce framerate or resolution. Personally, I would simply stream at 720p.

You can't magically increase how a game looks by scaling it up from 768p to 1080p. So in the end, you are only reducing the quality of your stream by forcing the encoder to apply more compression on something that would actually have been smaller to begin with.
 

Razerill0

New Member
ThoNohT said:
Upscaling a game isn't really necessary. You are trying to push more pixels through the same bitrate (higher resolution, higher framerate). This results in a more pixelated image. You can either increase your bitrate, but that would push it very high, or reduce framerate or resolution. Personally, I would simply stream at 720p.

You can't magically increase how a game looks by scaling it up from 768p to 1080p. So in the end, you are only reducing the quality of your stream by forcing the encoder to apply more compression on something that would actually have been smaller to begin with.


If I put in the game, the 1920x1080 resolution, like that of my desk, feel the same, here's an example:

http://es-es.twitch.tv/friiza/b/388669944

When the image is static, it looks fine, but when the image is moving is when you can see blurred ..

Before the old computer, i7 860 2.4ghz + GTX 560 TI, and towards streaming and image could look perfect.

Any suggestions? I'm thinking it may be the graphics card, or i5 integrated graphics.


Last LOG, with 1920x1080 in the game Counter Strike:

Code:
Open Broadcaster Software v0.48.012b (experimental test build) - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
CPU Speed: 3400MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
monitor 1: pos={0, 0}, size={1920, 1080}
Windows Version: 6.1 Build 7600 
Aero is Disabled
------------------------------------------
Adapter 1
  Video Adapter: AMD Radeon HD 7900 Series
  Video Adapter Dedicated Video Memory: 3201495040
  Video Adapter Shared System Memory: 3967424512
------------------------------------------
Adapter 2
  Video Adapter: Intel(R) HD Graphics 4000
  Video Adapter Dedicated Video Memory: 67108864
  Video Adapter Shared System Memory: 1711276032
=====Stream Start: 2013-04-09, 14:41:59===============================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{c9b35d76-59ed-41ef-bada-024f84fd83b3}
------------------------------------------
Using desktop audio input: Auriculares (ASUS Xonar DG Audio Device)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Micrófono (ASUS Xonar DG Audio Device)
------------------------------------------
Audio Encoding: AAC
    bitrate: 48
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 45
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 3500
    buffer size: 3500
    quality: 10
------------------------------------------
SharedTexCapture hooked
Total frames rendered: 3161, number of frames that lagged: 15 (0.47%) (it's okay for some frames to lag)
Total duplicated frames: 367 (11.61%)
=====Stream End: 2013-04-09, 14:43:11=================================================
=====Stream Start: 2013-04-09, 14:44:42===============================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{c9b35d76-59ed-41ef-bada-024f84fd83b3}
------------------------------------------
Using desktop audio input: Auriculares (ASUS Xonar DG Audio Device)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Micrófono (ASUS Xonar DG Audio Device)
------------------------------------------
Audio Encoding: AAC
    bitrate: 48
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 60
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 3500
    buffer size: 3500
    quality: 10
------------------------------------------
SharedTexCapture hooked
Total frames rendered: 6224, number of frames that lagged: 144 (2.31%) (it's okay for some frames to lag)
Total duplicated frames: 522 (8.39%)
=====Stream End: 2013-04-09, 14:46:27=================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 3.158 ms] [avg calls per frame: 1] [children: 79.7%] [unaccounted: 20.3%]
| scene->Preprocess - [0.095%] [avg time: 0.003 ms] [avg calls per frame: 1]
| video encoding and uploading - [79.6%] [avg time: 2.514 ms] [avg calls per frame: 1] [children: 76.9%] [unaccounted: 2.66%]
| | CopyResource - [0.538%] [avg time: 0.017 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [2.44%] [avg time: 0.077 ms] [avg calls per frame: 0]
| | call to encoder - [73.7%] [avg time: 2.328 ms] [avg calls per frame: 1]
| | sending stuff out - [0.253%] [avg time: 0.008 ms] [avg calls per frame: 1]
==============================================================
 

Voxletum

Member
Go to Settings > Encoding and please change 'Quality Balance' to 8 or lower. The lower you make it, the image will be less blurry during high motion. Too low and the overall picture quality will be poor.
 

Razerill0

New Member
I'm still looking for a solution for the blur.

not understand how having a i53570k 4.2 and HD 7950 1100/1500, so I can just go over and above FPS with poor picture quality in streaming...
 

Razerill0

New Member
yes, and the problem persist :S

I put the old graphics card (Nvidia gtx 560 ti) and image, to be moving and did not look very blurry.

Maybe, the problem of ATI graphics cards?

I installed previous versions of drivers, and the problem persists.
The settings of the ATI graphics card, some filters or something?
 
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