Question / Help Blackscreen when i goes Ingame

Lacuna

New Member
Hey Dudes,

I have a problem with my OBS, if I want to start a game recording and thus want to stream I have a black screen.
Despite the black screen in the recording, I can hear the game sound.

All other features of OBS function without problems.
I hope someone can help me.

Here some Stats:

Code:
23:14:29: Open Broadcaster Software v0.522b - 64bit ( ^ω^)
23:14:29: -------------------------------
23:14:29: CPU Name: Intel(R) Core(TM) i5 CPU         750  @ 2.67GHz
23:14:29: CPU Speed: 2660MHz
23:14:29: Physical Memory:  6135MB Total, 3258MB Free
23:14:29: stepping id: 5, model 14, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
23:14:29: monitor 1: pos={0, 0}, size={1600, 900}
23:14:29: Windows Version: 6.1 Build 7601 S
23:14:29: Aero is Enabled
23:14:29: -------------------------------
23:14:29: OBS Modules:
23:14:29: Base Address     Module
23:14:29: 000000003F8D0000 OBS.exe
23:14:29: 00000000EA730000 OBSApi.dll
23:14:29: 00000000F2330000 DShowPlugin.dll
23:14:29: 00000000F6430000 GraphicsCapture.dll
23:14:29: 00000000F6410000 NoiseGate.dll
23:14:29: ------------------------------------------
23:14:29: Adapter 1
23:14:29:   Video Adapter: NVIDIA GeForce GTX 260 
23:14:29:   Video Adapter Dedicated Video Memory: 1853227008
23:14:29:   Video Adapter Shared System Memory: 2415472640
23:14:29: =====Stream Start: 2013-05-30, 23:14:29===============================================
23:14:29:   Multithreaded optimizations: On
23:14:29:   Base resolution: 1600x900
23:14:29:   Output resolution: 1064x600
23:14:29: ------------------------------------------
23:14:29: Loading up D3D10...
23:14:29: Playback device {0.0.0.00000000}.{3758b3e0-24d1-469a-825f-1087000990a3}
23:14:29: ------------------------------------------
23:14:29: Using desktop audio input: Kopfhörer (Realtek High Definition Audio)
23:14:29: ------------------------------------------
23:14:29: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
23:14:29: ------------------------------------------
23:14:29: Audio Encoding: AAC
23:14:29:     bitrate: 128
23:14:29: Using bitmap image
23:14:29: Using graphics capture
23:14:29: ------------------------------------------
23:14:29: Video Encoding: x264
23:14:29:     fps: 30
23:14:29:     width: 1064, height: 600
23:14:29:     preset: veryfast
23:14:29:     CBR: yes
23:14:29:     CFR: no
23:14:29:     max bitrate: 3500
23:14:29: ------------------------------------------
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x8007000E
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x8007000E
Warning -- SharedTexCapture::Init: Could not create shared texture
23:15:35: Capture window 0x000904A0 invalid or changing, terminating capture
23:15:48: Total frames rendered: 1894, number of frames that lagged: 278 (14.68%) (it's okay for some frames to lag)
23:15:48: =====Stream End: 2013-05-30, 23:15:48=================================================
23:15:50: =====Stream Start: 2013-05-30, 23:15:50===============================================
23:15:50:   Multithreaded optimizations: On
23:15:50:   Base resolution: 1600x900
23:15:50:   Output resolution: 1064x600
23:15:50: ------------------------------------------
23:15:50: Loading up D3D10...
23:15:50: Playback device {0.0.0.00000000}.{3758b3e0-24d1-469a-825f-1087000990a3}
23:15:50: ------------------------------------------
23:15:50: Using desktop audio input: Kopfhörer (Realtek High Definition Audio)
23:15:50: ------------------------------------------
23:15:50: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
23:15:50: ------------------------------------------
23:15:50: Audio Encoding: AAC
23:15:50:     bitrate: 128
23:15:50: Using bitmap image
23:15:50: Using graphics capture
23:15:50: ------------------------------------------
23:15:50: Video Encoding: x264
23:15:50:     fps: 30
23:15:50:     width: 1064, height: 600
23:15:50:     preset: veryfast
23:15:50:     CBR: yes
23:15:50:     CFR: no
23:15:50:     max bitrate: 3500
23:15:50: ------------------------------------------
23:15:58: Total frames rendered: 119, number of frames that lagged: 98 (82.35%) (it's okay for some frames to lag)
23:15:58: =====Stream End: 2013-05-30, 23:15:58=================================================
23:16:17: =====Stream Start: 2013-05-30, 23:16:17===============================================
23:16:17:   Multithreaded optimizations: On
23:16:17:   Base resolution: 1600x900
23:16:17:   Output resolution: 1064x600
23:16:17: ------------------------------------------
23:16:17: Loading up D3D10...
23:16:17: Playback device {0.0.0.00000000}.{3758b3e0-24d1-469a-825f-1087000990a3}
23:16:17: ------------------------------------------
23:16:17: Using desktop audio input: Kopfhörer (Realtek High Definition Audio)
23:16:17: ------------------------------------------
23:16:17: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
23:16:17: ------------------------------------------
23:16:17: Audio Encoding: AAC
23:16:17:     bitrate: 128
23:16:17: Using bitmap image
23:16:17: Using graphics capture
23:16:17: ------------------------------------------
23:16:17: Video Encoding: x264
23:16:17:     fps: 30
23:16:17:     width: 1064, height: 600
23:16:17:     preset: veryfast
23:16:17:     CBR: yes
23:16:17:     CFR: no
23:16:17:     max bitrate: 3500
23:16:17: ------------------------------------------
23:16:30: Capture window 0x000B04A0 invalid or changing, terminating capture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x8007000E
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x8007000E
Warning -- SharedTexCapture::Init: Could not create shared texture
23:16:50: Total frames rendered: 600, number of frames that lagged: 214 (35.67%) (it's okay for some frames to lag)
23:16:50: =====Stream End: 2013-05-30, 23:16:50=================================================
23:16:50: =====Stream Start: 2013-05-30, 23:16:50===============================================
23:16:50:   Multithreaded optimizations: On
23:16:50:   Base resolution: 1600x900
23:16:50:   Output resolution: 1064x600
23:16:50: ------------------------------------------
23:16:50: Loading up D3D10...
23:16:50: Playback device {0.0.0.00000000}.{3758b3e0-24d1-469a-825f-1087000990a3}
23:16:50: ------------------------------------------
23:16:50: Using desktop audio input: Kopfhörer (Realtek High Definition Audio)
23:16:50: ------------------------------------------
23:16:50: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
23:16:50: ------------------------------------------
23:16:50: Audio Encoding: AAC
23:16:50:     bitrate: 128
23:16:50: Using bitmap image
23:16:50: Using graphics capture
23:16:50: ------------------------------------------
23:16:50: Video Encoding: x264
23:16:50:     fps: 30
23:16:50:     width: 1064, height: 600
23:16:50:     preset: veryfast
23:16:50:     CBR: yes
23:16:50:     CFR: no
23:16:50:     max bitrate: 3500
23:16:50: ------------------------------------------
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x8007000E
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x8007000E
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x8007000E
Warning -- SharedTexCapture::Init: Could not create shared texture
23:27:37: Total frames rendered: 18422, number of frames that lagged: 716 (3.89%) (it's okay for some frames to lag)
23:27:37: =====Stream End: 2013-05-30, 23:27:37=================================================
23:27:37: 
23:27:37: Profiler results:
23:27:37: 
23:27:37: ==============================================================
23:27:37: frame - [100%] [avg time: 12.503 ms] [avg calls per frame: 1] [children: 95.9%] [unaccounted: 4.08%]
23:27:37: | scene->Preprocess - [0.008%] [avg time: 0.001 ms] [avg calls per frame: 1]
23:27:37: | video encoding and uploading - [95.9%] [avg time: 11.992 ms] [avg calls per frame: 1] [children: 95.6%] [unaccounted: 0.296%]
23:27:37: | | CopyResource - [85.3%] [avg time: 10.66 ms] [avg calls per frame: 0]
23:27:37: | | conversion to 4:2:0 - [0.328%] [avg time: 0.041 ms] [avg calls per frame: 0]
23:27:37: | | call to encoder - [10%] [avg time: 1.253 ms] [avg calls per frame: 0]
23:27:37: | | sending stuff out - [0.008%] [avg time: 0.001 ms] [avg calls per frame: 0]
23:27:37: ==============================================================
23:27:37:
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
The error message you're getting states there is insufficient memory to perform the operation, this could mean either GPU memory because you seem to have plenty of RAM, though it really shouldn't be happening because I've never seen such an error before.. Though that GPU has been known to have issues.

You may want to try using window capture on the game instead and run the game fullscreen windowed mode (or borderless window mode or whichever it's called)
 

dodgepong

Administrator
Community Helper
You can try capturing with Window capture while playing the game in Windowed Borderless mode, or try getting DxTory to capture it.

FFSplit is another free streaming program, as is Flash Media Live Encoder.
 
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