14:20:47: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
14:20:47: -------------------------------
14:20:47: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
14:20:47: CPU Speed: 3292MHz
14:20:47: Physical Memory: 4095MB Total, 4095MB Free
14:20:47: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
14:20:47: monitor 1: pos={0, 0}, size={1920, 1080}
14:20:47: Windows Version: 6.1 Build 7601 S
14:20:47: Aero is Enabled
14:20:47: -------------------------------
14:20:47: OBS Modules:
14:20:47: Base Address Module
14:20:47: 012D0000 OBS.exe
14:20:47: 709F0000 OBSApi.dll
14:20:47: 70CC0000 DShowPlugin.dll
14:20:47: 70CA0000 GraphicsCapture.dll
14:20:47: 70C80000 NoiseGate.dll
14:20:47: 707C0000 PSVPlugin.dll
14:20:47: ------------------------------------------
14:20:47: Adapter 1
14:20:47: Video Adapter: NVIDIA GeForce GT 220
14:20:47: Video Adapter Dedicated Video Memory: 1026031616
14:20:47: Video Adapter Shared System Memory: 3220779008
14:20:47: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
14:20:47: =====Stream Start: 2014-03-14, 14:20:47===============================================
14:20:47: Multithreaded optimizations: On
14:20:47: Base resolution: 1920x1080
14:20:47: Output resolution: 1920x1080
14:20:47: ------------------------------------------
14:20:47: Loading up D3D10 on NVIDIA GeForce GT 220 (Adapter 1)...
14:20:47: ------------------------------------------
14:20:47: Audio Format: 48000 Hz
14:20:47: ------------------------------------------
14:20:47: Audio Channels: 2 Ch
14:20:47: Playback device Default
14:20:47: ------------------------------------------
14:20:47: Using desktop audio input: Speakers (High Definition Audio Device)
14:20:47: ------------------------------------------
14:20:47: Using auxilary audio input: Microphone (High Definition Audio Device)
14:20:47: ------------------------------------------
14:20:47: Audio Encoding: AAC
14:20:47: bitrate: 128
14:20:47: Using graphics capture
14:20:47: Scene buffering time set to 700
14:20:48: ------------------------------------------
14:20:48: Video Encoding: x264
14:20:48: fps: 30
14:20:48: width: 1920, height: 1080
14:20:48: preset: veryfast
14:20:48: profile: main
14:20:48: keyint: 60
14:20:48: CBR: yes
14:20:48: CFR: yes
14:20:48: max bitrate: 1000
14:20:48: buffer size: 1000
14:20:48: ------------------------------------------
14:21:45: Using graphics capture
14:22:25: Total frames encoded: 2897, total frames duplicated: 2 (0.07%)
14:22:25: Total frames rendered: 2901, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
14:22:25:
14:22:25: Profiler time results:
14:22:25:
14:22:25: ==============================================================
14:22:25: video thread frame - [100%] [avg time: 0.634 ms] [children: 15.9%] [unaccounted: 84.1%]
14:22:25: | scene->Preprocess - [0.158%] [avg time: 0.001 ms]
14:22:25: | GPU download and conversion - [15.8%] [avg time: 0.1 ms] [children: 8.04%] [unaccounted: 7.73%]
14:22:25: | | flush - [4.26%] [avg time: 0.027 ms]
14:22:25: | | CopyResource - [3.31%] [avg time: 0.021 ms]
14:22:25: | | conversion to 4:2:0 - [0.473%] [avg time: 0.003 ms]
14:22:25: Convert444Threads - [100%] [avg time: 1.392 ms] [children: 99.3%] [unaccounted: 0.718%]
14:22:25: | Convert444toNV12 - [99.3%] [avg time: 1.382 ms]
14:22:25: encoder thread frame - [100%] [avg time: 1.966 ms] [children: 0.203%] [unaccounted: 99.8%]
14:22:25: | sending stuff out - [0.203%] [avg time: 0.004 ms]
14:22:25: ==============================================================
14:22:25:
14:22:25:
14:22:25: Profiler CPU results:
14:22:25:
14:22:25: ==============================================================
14:22:25: video thread frame - [cpu time: avg 0.15 ms, total 436.802 ms] [avg calls per frame: 1]
14:22:25: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:22:25: | GPU download and conversion - [cpu time: avg 0.037 ms, total 109.2 ms] [avg calls per frame: 1]
14:22:25: | | flush - [cpu time: avg 0.026 ms, total 78 ms] [avg calls per frame: 1]
14:22:25: | | CopyResource - [cpu time: avg 0.01 ms, total 31.2 ms] [avg calls per frame: 1]
14:22:25: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:22:25: Convert444Threads - [cpu time: avg 1.331 ms, total 7659.65 ms] [avg calls per frame: 2]
14:22:25: | Convert444toNV12 - [cpu time: avg 1.323 ms, total 7612.85 ms] [avg calls per frame: 2]
14:22:25: encoder thread frame - [cpu time: avg 1.28 ms, total 3681.62 ms] [avg calls per frame: 1]
14:22:25: | sending stuff out - [cpu time: avg 0.01 ms, total 31.201 ms] [avg calls per frame: 1]
14:22:25: ==============================================================
14:22:25:
14:22:25: =====Stream End: 2014-03-14, 14:22:25=================================================
14:23:13: =====Stream Start: 2014-03-14, 14:23:13===============================================
14:23:13: Multithreaded optimizations: On
14:23:13: Base resolution: 1920x1080
14:23:13: Output resolution: 1920x1080
14:23:13: ------------------------------------------
14:23:13: Loading up D3D10 on NVIDIA GeForce GT 220 (Adapter 1)...
14:23:13: ------------------------------------------
14:23:13: Audio Format: 48000 Hz
14:23:13: ------------------------------------------
14:23:13: Audio Channels: 2 Ch
14:23:13: Playback device Default
14:23:13: ------------------------------------------
14:23:13: Using desktop audio input: Speakers (High Definition Audio Device)
14:23:13: ------------------------------------------
14:23:13: Using auxilary audio input: Microphone (High Definition Audio Device)
14:23:13: ------------------------------------------
14:23:13: Audio Encoding: AAC
14:23:13: bitrate: 128
14:23:13: Using graphics capture
14:23:13: Scene buffering time set to 700
14:23:13: ------------------------------------------
14:23:13: Video Encoding: x264
14:23:13: fps: 30
14:23:13: width: 1920, height: 1080
14:23:13: preset: veryfast
14:23:13: profile: main
14:23:13: keyint: 60
14:23:13: CBR: yes
14:23:13: CFR: yes
14:23:13: max bitrate: 1000
14:23:13: buffer size: 1000
14:23:13: ------------------------------------------
14:23:15: Using RTMP service: Twitch / Justin.tv
14:23:15: Server selection: rtmp://live-sin-backup.justin.tv/app
14:23:15: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
14:23:15: Completed handshake with rtmp://live-sin-backup.justin.tv/app in 444 ms.
14:23:16: SO_SNDBUF was at 8192
14:23:16: SO_SNDBUF is now 65536
14:24:20: Capture window 0x000B079C invalid or changing, terminating capture
14:24:22: Total frames encoded: 2065, total frames duplicated: 2 (0.10%)
14:24:22: Total frames rendered: 2070, number of late frames: 1 (0.05%) (it's okay for some frames to be late)
14:24:23: RTMPPublisher::SocketLoop: Graceful loop exit
14:24:23: Average send payload: 4405 bytes, average send interval: 31 ms
14:24:23: Number of times waited to send: 0, Waited for a total of 0 bytes
14:24:23: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:24:23: Number of bytes sent: 9291916
14:24:23:
14:24:23: Profiler time results:
14:24:23:
14:24:23: ==============================================================
14:24:23: video thread frame - [100%] [avg time: 0.631 ms] [children: 11.1%] [unaccounted: 88.9%]
14:24:23: | scene->Preprocess - [0.158%] [avg time: 0.001 ms]
14:24:23: | GPU download and conversion - [10.9%] [avg time: 0.069 ms] [children: 8.72%] [unaccounted: 2.22%]
14:24:23: | | flush - [4.91%] [avg time: 0.031 ms]
14:24:23: | | CopyResource - [2.85%] [avg time: 0.018 ms]
14:24:23: | | conversion to 4:2:0 - [0.951%] [avg time: 0.006 ms]
14:24:23: Convert444Threads - [100%] [avg time: 1.234 ms] [children: 99.2%] [unaccounted: 0.81%]
14:24:23: | Convert444toNV12 - [99.2%] [avg time: 1.224 ms]
14:24:23: encoder thread frame - [100%] [avg time: 1.941 ms] [children: 1.13%] [unaccounted: 98.9%]
14:24:23: | sending stuff out - [1.13%] [avg time: 0.022 ms]
14:24:23: ==============================================================
14:24:23:
14:24:23:
14:24:23: Profiler CPU results:
14:24:23:
14:24:23: ==============================================================
14:24:23: video thread frame - [cpu time: avg 0.173 ms, total 358.802 ms] [avg calls per frame: 1]
14:24:23: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:24:23: | GPU download and conversion - [cpu time: avg 0.037 ms, total 78 ms] [avg calls per frame: 1]
14:24:23: | | flush - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
14:24:23: | | CopyResource - [cpu time: avg 0.03 ms, total 62.4 ms] [avg calls per frame: 1]
14:24:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:24:23: Convert444Threads - [cpu time: avg 1.201 ms, total 4914.03 ms] [avg calls per frame: 2]
14:24:23: | Convert444toNV12 - [cpu time: avg 1.201 ms, total 4914.03 ms] [avg calls per frame: 2]
14:24:23: encoder thread frame - [cpu time: avg 1.251 ms, total 2558.42 ms] [avg calls per frame: 1]
14:24:23: | sending stuff out - [cpu time: avg 0.038 ms, total 78.001 ms] [avg calls per frame: 1]
14:24:23: ==============================================================
14:24:23:
14:24:23: =====Stream End: 2014-03-14, 14:24:23=================================================
Last game capture log:
2014-03-14, 14:23:28: we're booting up:
14:23:28: CaptureThread: attached to process League of Legends.exe
14:23:28: D3D9 Present
14:23:28: DXGI Present
14:23:28: NV Capture available
14:23:28: FBO available
14:23:28: GL Present
14:23:28: (half life scientist) everything.. seems to be in order