Bug Report Black screen with Software Capture/sometimes Game Capture

Bluegent

New Member
The only game I am actually able to stream is Minecraft for some reason(Game capture) . Anything with software capture comes up as a black screen. I'm thinking it might have to do with the fact I'm using a laptop that has switchable graphics? (the log lists my video card only as the intel integrated one, even though I have an ATI RADEON 7670M).

Here's the log file.
Code:
Open Broadcaster Software v0.472b - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
CPU Speed: 2494MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
monitor 1: pos={0, 0}, size={1366, 768}
monitor 2: pos={1366, 0}, size={1680, 1050}
Windows Version: 6.2 Build 9200 
Aero is Enabled
------------------------------------------
Adapter 1
  Video Adapter: Intel(R) HD Graphics 4000
  Video Adapter Dedicated Video Memory: 2156199936
  Video Adapter Shared System Memory: 2138701824
------------------------------------------
Adapter 2
  Video Adapter: Microsoft Basic Render Driver
  Video Adapter Dedicated Video Memory: 0
  Video Adapter Shared System Memory: 268435456
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 854x480
  Output resolution: 568x320
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.0
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 568, height: 320
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
SharedTexCapture hooked
SharedTexCapture hooked
SharedTexCapture hooked
Total frames rendered: 2316, number of frames that lagged: 14 (0.60%) (it's okay for some frames to lag)
x264: frame I:10    Avg QP: 8.30  size:   200
x264: frame P:574   Avg QP:11.51  size:    20
x264: frame B:1694  Avg QP:14.65  size:    17
x264: consecutive B-frames:  0.8%  0.0%  0.0% 99.2%
x264: mb I  I16..4: 99.9%  0.0%  0.1%
x264: mb P  I16..4:  0.0%  0.0%  0.0%  P16..4:  0.0%  0.0%  0.0%  0.0%  0.0%    skip:100.0%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.0%  0.0%  0.0%  direct: 0.0%  skip:100.0%
x264: 8x8 transform intra:0.0%
x264: coded y,uvDC,uvAC intra: 0.0% 0.0% 0.0% inter: 0.0% 0.0% 0.0%
x264: i16 v,h,dc,p: 95%  0%  5%  0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu:  0%  0% 100%  0%  0%  0%  0%  0%  0%
x264: i8c dc,h,v,p: 100%  0%  0%  0%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:4.33
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 854x480
  Output resolution: 568x320
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.0
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 568, height: 320
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
SharedTexCapture hooked
SharedTexCapture hooked
Total frames rendered: 5092, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
x264: frame I:22    Avg QP: 8.34  size:   160
x264: frame P:1282  Avg QP:11.76  size:    21
x264: frame B:3750  Avg QP:14.74  size:    17
x264: consecutive B-frames:  1.0%  0.1%  0.1% 98.8%
x264: mb I  I16..4: 99.8%  0.0%  0.2%
x264: mb P  I16..4:  0.0%  0.0%  0.0%  P16..4:  0.0%  0.0%  0.0%  0.0%  0.0%    skip:100.0%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.0%  0.0%  0.0%  direct: 0.0%  skip:100.0%  L0:52.7% L1:46.2% BI: 1.2%
x264: 8x8 transform intra:0.0% inter:0.0%
x264: coded y,uvDC,uvAC intra: 0.1% 0.0% 0.0% inter: 0.0% 0.0% 0.0%
x264: i16 v,h,dc,p: 95%  0%  5%  0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu:  9%  0% 85%  0%  4%  1%  0%  1%  0%
x264: i8c dc,h,v,p: 100%  0%  0%  0%
x264: Weighted P-Frames: Y:0.1% UV:0.0%
x264: kb/s:4.49
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 854x480
  Output resolution: 852x480
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using bitmap image
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 852, height: 480
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
Total frames rendered: 1318, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
x264: frame I:14    Avg QP:12.83  size:  2354
x264: frame P:551   Avg QP:16.51  size:   834
x264: frame B:715   Avg QP:15.61  size:    64
x264: consecutive B-frames: 19.6% 15.3%  7.0% 58.1%
x264: mb I  I16..4: 97.0%  0.1%  2.9%
x264: mb P  I16..4:  0.6%  0.0%  0.2%  P16..4:  0.5%  0.6%  0.7%  0.0%  0.0%    skip:97.5%
x264: mb B  I16..4:  0.1%  0.0%  0.0%  B16..8:  0.8%  0.1%  0.0%  direct: 0.0%  skip:99.1%  L0:53.8% L1:42.9% BI: 3.3%
x264: 8x8 transform intra:0.2% inter:2.0%
x264: coded y,uvDC,uvAC intra: 8.1% 9.1% 8.0% inter: 0.5% 0.2% 0.1%
x264: i16 v,h,dc,p: 93%  4%  3%  0%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 35% 19% 37%  2%  3%  2%  0%  1%  0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 26% 18% 30%  4%  4%  7%  5%  4%  3%
x264: i8c dc,h,v,p: 92%  3%  5%  0%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:100.93
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 854x480
  Output resolution: 852x480
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using bitmap image
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 852, height: 480
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
Total frames rendered: 115, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
x264: frame I:1     Avg QP:14.34  size:  1988
x264: frame P:34    Avg QP:15.26  size:   710
x264: frame B:42    Avg QP:14.99  size:    47
x264: consecutive B-frames: 17.5% 20.0%  7.5% 55.0%
x264: mb I  I16..4: 98.1%  0.0%  1.9%
x264: mb P  I16..4:  0.1%  0.0%  0.1%  P16..4:  0.3%  0.5%  0.5%  0.0%  0.0%    skip:98.5%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.4%  0.0%  0.0%  direct: 0.0%  skip:99.5%  L0:50.3% L1:46.8% BI: 2.9%
x264: 8x8 transform intra:0.1% inter:1.7%
x264: coded y,uvDC,uvAC intra: 5.1% 5.2% 4.6% inter: 0.4% 0.1% 0.0%
x264: i16 v,h,dc,p: 96%  1%  4%  0%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 50%  0% 25% 25%  0%  0%  0%  0%  0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 32% 18% 29%  3%  2%  7%  2%  4%  3%
x264: i8c dc,h,v,p: 96%  1%  3%  1%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:87.54
=====Stream End=======================================================================
Incompatible modules detected.
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 854x480
  Output resolution: 852x480
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, fps: 30-30, fourCC: 00000000

Using directshow input
Using bitmap image
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 852, height: 480
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
Total frames rendered: 1, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 854x480
  Output resolution: 852x480
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, fps: 30-30, fourCC: 00000000

Using directshow input
Using bitmap image
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 852, height: 480
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
SharedTexCapture hooked
Using graphics capture
using memory capture
Using Window Capture
Total frames rendered: 8063, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
x264: frame I:35    Avg QP:11.05  size:  2226
x264: frame P:2060  Avg QP:13.28  size:   246
x264: frame B:5930  Avg QP:16.06  size:    65
x264: consecutive B-frames:  1.4%  0.1%  0.1% 98.4%
x264: mb I  I16..4: 91.6%  6.5%  2.0%
x264: mb P  I16..4:  0.2%  0.1%  0.0%  P16..4:  1.4%  0.5%  0.1%  0.0%  0.0%    skip:97.6%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.1%  0.0%  0.0%  direct: 0.1%  skip:99.8%  L0:38.1% L1:45.8% BI:16.1%
x264: 8x8 transform intra:11.9% inter:17.9%
x264: coded y,uvDC,uvAC intra: 7.7% 11.7% 2.4% inter: 0.1% 0.2% 0.1%
x264: i16 v,h,dc,p: 87%  7%  5%  1%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 37% 30%  2%  5%  3%  5%  2%  4%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 33% 26% 23%  3%  4%  4%  2%  2%  3%
x264: i8c dc,h,v,p: 87%  8%  3%  2%
x264: Weighted P-Frames: Y:0.1% UV:0.0%
x264: kb/s:28.97
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 978x634
  Output resolution: 976x634
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Window Capture
Using graphics capture
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, fps: 30-30, fourCC: 00000000

Using directshow input
Using bitmap image
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 976, height: 634
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
using memory capture
Total frames rendered: 320, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
x264: frame I:2     Avg QP:20.32  size: 21938
x264: frame P:73    Avg QP:22.78  size:  2693
x264: frame B:207   Avg QP:27.48  size:   380
x264: consecutive B-frames:  1.8%  0.0%  0.0% 98.2%
x264: mb I  I16..4: 34.5% 51.2% 14.2%
x264: mb P  I16..4:  2.2%  1.9%  0.0%  P16..4: 14.6%  5.3%  1.3%  0.0%  0.0%    skip:74.8%
x264: mb B  I16..4:  0.1%  0.0%  0.0%  B16..8:  0.8%  0.3%  0.1%  direct: 0.5%  skip:98.2%  L0:34.0% L1:51.3% BI:14.7%
x264: 8x8 transform intra:47.5% inter:22.6%
x264: coded y,uvDC,uvAC intra: 29.1% 39.3% 9.4% inter: 0.7% 1.7% 0.3%
x264: i16 v,h,dc,p: 31% 47% 16%  6%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 10% 42% 29%  2%  4%  2%  5%  2%  5%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 34% 35% 13%  3%  3%  4%  2%  3%  4%
x264: i8c dc,h,v,p: 52% 33%  9%  6%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:271.73
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 978x634
  Output resolution: 976x634
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Window Capture
Using graphics capture
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, fps: 30-30, fourCC: 00000000

Using directshow input
Using bitmap image
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 976, height: 634
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
using memory capture
Using RTMP service: Twitch / Justin.tv
  Server selection: rtmp://live-ams.justin.tv/app
SO_SNDBUF already at 65536
bufferTime: 2252, outputRateWindowTime: 1000, dropThreshold: 2752
Total frames rendered: 18514, number of frames that lagged: 6 (0.03%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:129   Avg QP:26.58  size: 26545
x264: frame P:7005  Avg QP:27.19  size:  3868
x264: frame B:11342 Avg QP:25.36  size:   458
x264: consecutive B-frames: 12.1% 17.1%  2.7% 68.0%
x264: mb I  I16..4: 48.2% 34.5% 17.3%
x264: mb P  I16..4:  7.4%  3.0%  0.2%  P16..4: 17.0%  4.3%  1.2%  0.0%  0.0%    skip:66.8%
x264: mb B  I16..4:  0.3%  0.1%  0.0%  B16..8:  2.6%  0.5%  0.1%  direct: 0.6%  skip:95.8%  L0:40.3% L1:53.1% BI: 6.7%
x264: 8x8 transform intra:28.7% inter:22.4%
x264: coded y,uvDC,uvAC intra: 40.0% 22.3% 8.3% inter: 1.8% 1.6% 0.4%
x264: i16 v,h,dc,p: 26% 35% 34%  6%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu:  8% 22% 49%  3%  5%  3%  4%  2%  5%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 27% 27% 25%  4%  4%  4%  4%  2%  4%
x264: i8c dc,h,v,p: 68% 23%  7%  2%
x264: Weighted P-Frames: Y:0.2% UV:0.0%
x264: kb/s:461.97
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 978x634
  Output resolution: 976x634
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
Using Window Capture
Using graphics capture
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, fps: 30-30, fourCC: 00000000

Using directshow input
Using bitmap image
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 976, height: 634
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
Total frames rendered: 116, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
x264: frame I:1     Avg QP:11.00  size:   951
x264: frame P:20    Avg QP:11.55  size:    32
x264: frame B:57    Avg QP:14.67  size:    29
x264: consecutive B-frames:  1.2%  0.0%  0.0% 98.8%
x264: mb I  I16..4: 100.0%  0.0%  0.0%
x264: mb P  I16..4:  0.0%  0.0%  0.0%  P16..4:  0.0%  0.0%  0.0%  0.0%  0.0%    skip:100.0%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.0%  0.0%  0.0%  direct: 0.0%  skip:100.0%
x264: 8x8 transform intra:0.0%
x264: coded y,uvDC,uvAC intra: 0.0% 0.0% 0.0% inter: 0.0% 0.0% 0.0%
x264: i16 v,h,dc,p: 98%  0%  2%  0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu:  0%  0% 100%  0%  0%  0%  0%  0%  0%
x264: i8c dc,h,v,p: 100%  0%  0%  0%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:9.91
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 978x634
  Output resolution: 976x634
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
Using Window Capture
Using graphics capture
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, fps: 30-30, fourCC: 00000000

Using directshow input
Using bitmap image
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 976, height: 634
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
Using RTMP service: Twitch / Justin.tv
  Server selection: rtmp://live-ams.justin.tv/app
SO_SNDBUF already at 65536
bufferTime: 2186, outputRateWindowTime: 1000, dropThreshold: 2686
SharedTexCapture hooked
SharedTexCapture hooked
SharedTexCapture hooked
Total frames rendered: 3296, number of frames that lagged: 6 (0.18%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:14    Avg QP: 9.20  size:   300
x264: frame P:848   Avg QP:13.21  size:    51
x264: frame B:2396  Avg QP:15.41  size:    36
x264: consecutive B-frames:  1.7%  0.5%  0.0% 97.8%
x264: mb I  I16..4: 99.9%  0.0%  0.1%
x264: mb P  I16..4:  0.0%  0.0%  0.0%  P16..4:  0.0%  0.0%  0.0%  0.0%  0.0%    skip:99.9%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.0%  0.0%  0.0%  direct: 0.0%  skip:100.0%  L0:50.4% L1:49.2% BI: 0.3%
x264: 8x8 transform intra:0.0% inter:6.8%
x264: coded y,uvDC,uvAC intra: 0.7% 0.9% 0.8% inter: 0.0% 0.0% 0.0%
x264: i16 v,h,dc,p: 97%  0%  2%  0%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 25%  0% 63%  0% 13%  0%  0%  0%  0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 14%  9% 45%  2% 10%  7%  6%  3%  5%
x264: i8c dc,h,v,p: 99%  0%  0%  0%
x264: Weighted P-Frames: Y:0.1% UV:0.0%
x264: kb/s:9.84
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1366x768
  Output resolution: 1364x768
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
------------------------------------------
Using Monitor Capture
Using graphics capture
Using graphics capture
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1364, height: 768
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
Total frames rendered: 389, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
x264: frame I:2     Avg QP:24.50  size:   744
x264: frame P:92    Avg QP:18.38  size:    87
x264: frame B:257   Avg QP:17.95  size:    65
x264: consecutive B-frames:  2.0%  0.0%  0.8% 97.2%
x264: mb I  I16..4: 100.0%  0.0%  0.0%
x264: mb P  I16..4:  0.0%  0.0%  0.0%  P16..4:  0.0%  0.0%  0.0%  0.0%  0.0%    skip:99.9%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.1%  0.0%  0.0%  direct: 0.0%  skip:99.9%  L0:49.5% L1:50.4% BI: 0.1%
x264: 8x8 transform intra:0.0% inter:6.8%
x264: coded y,uvDC,uvAC intra: 0.7% 0.0% 0.0% inter: 0.0% 0.0% 0.0%
x264: i16 v,h,dc,p: 98%  0%  2%  0%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 25%  0% 75%  0%  0%  0%  0%  0%  0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 20%  4% 58%  2% 10%  4%  0%  1%  2%
x264: i8c dc,h,v,p: 100%  0%  0%  0%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:17.91
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1366x768
  Output resolution: 1364x768
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
------------------------------------------
Using Monitor Capture
Using graphics capture
Using graphics capture
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1364, height: 768
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
Using RTMP service: Twitch / Justin.tv
  Server selection: rtmp://live-ams.justin.tv/app
SO_SNDBUF already at 65536
bufferTime: 2047, outputRateWindowTime: 1000, dropThreshold: 2547
Total frames rendered: 1025, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:7     Avg QP:11.10  size:   436
x264: frame P:254   Avg QP:13.12  size:    57
x264: frame B:726   Avg QP:15.54  size:    46
x264: consecutive B-frames:  1.8%  0.0%  0.3% 97.9%
x264: mb I  I16..4: 99.9%  0.0%  0.1%
x264: mb P  I16..4:  0.0%  0.0%  0.0%  P16..4:  0.0%  0.0%  0.0%  0.0%  0.0%    skip:100.0%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.0%  0.0%  0.0%  direct: 0.0%  skip:100.0%  L0:50.6% L1:49.0% BI: 0.4%
x264: 8x8 transform intra:0.0% inter:2.0%
x264: coded y,uvDC,uvAC intra: 0.2% 0.0% 0.0% inter: 0.0% 0.0% 0.0%
x264: i16 v,h,dc,p: 98%  0%  2%  0%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu:  0%  0% 100%  0%  0%  0%  0%  0%  0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 18%  5% 62%  1%  8%  3%  0%  1%  1%
x264: i8c dc,h,v,p: 100%  0%  0%  0%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:12.37
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1366x768
  Output resolution: 1364x768
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Difuzoare şi căşti (IDT High Definition Audio CODEC)
------------------------------------------
Using auxilary audio input: Microfon intern (IDT High Definition Audio CODEC)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
------------------------------------------
Using Monitor Capture
Using graphics capture
Using graphics capture
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1364, height: 768
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1000
    buffer size: 1000
    quality: 8
------------------------------------------
Using RTMP service: Twitch / Justin.tv
  Server selection: rtmp://live-ams.justin.tv/app
SO_SNDBUF already at 65536
bufferTime: 1976, outputRateWindowTime: 1000, dropThreshold: 2476
Using bitmap image
using memory capture
using memory capture
Total frames rendered: 10469, number of frames that lagged: 1 (0.01%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:46    Avg QP:14.09  size:  3404
x264: frame P:2738  Avg QP:14.92  size:   205
x264: frame B:7647  Avg QP:16.57  size:    71
x264: consecutive B-frames:  2.0%  0.7%  0.3% 97.0%
x264: mb I  I16..4: 96.6%  1.9%  1.5%
x264: mb P  I16..4:  0.3%  0.0%  0.0%  P16..4:  0.4%  0.1%  0.0%  0.0%  0.0%    skip:99.1%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.1%  0.0%  0.0%  direct: 0.0%  skip:99.9%  L0:43.3% L1:49.0% BI: 7.8%
x264: 8x8 transform intra:3.4% inter:19.4%
x264: coded y,uvDC,uvAC intra: 3.8% 4.4% 1.9% inter: 0.0% 0.1% 0.0%
x264: i16 v,h,dc,p: 95%  3%  2%  0%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 39% 28%  2%  4%  2%  5%  2%  6%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 25% 22% 25%  5%  6%  5%  4%  3%  4%
x264: i8c dc,h,v,p: 95%  3%  1%  1%
x264: Weighted P-Frames: Y:0.2% UV:0.1%
x264: kb/s:28.93
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 5.277 ms] [avg calls per frame: 1] [children: 69.4%] [unaccounted: 30.6%]
| scene->Preprocess - [1.53%] [avg time: 0.081 ms] [avg calls per frame: 1]
| video encoding and uploading - [67.9%] [avg time: 3.582 ms] [avg calls per frame: 1] [children: 29.4%] [unaccounted: 38.4%]
| | CopyResource - [0.758%] [avg time: 0.04 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.72%] [avg time: 0.038 ms] [avg calls per frame: 0]
| | call to encoder - [27.5%] [avg time: 1.449 ms] [avg calls per frame: 0]
| | sending stuff out - [0.512%] [avg time: 0.027 ms] [avg calls per frame: 0]
==============================================================
 
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