any game i try to use as game capture will not be picked up and only display a black screen, however window capture will work but its much more laggy, ...
Tried streaming neverwinter & osu both programs usually run fine with game capture instead i have a blackscreen not sure how to fix, please help?
i knew i would do it wrong sorry i will try fix..
Tried streaming neverwinter & osu both programs usually run fine with game capture instead i have a blackscreen not sure how to fix, please help?
Code:
17:53:46: Open Broadcaster Software v0.621b - 64bit ( ^ω^)
17:53:46: -------------------------------
17:53:46: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
17:53:46: CPU Speed: 3410MHz
17:53:46: Physical Memory: 8144MB Total, 5130MB Free
17:53:46: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
17:53:46: monitor 1: pos={0, 0}, size={1920, 1080}
17:53:46: Windows Version: 6.1 Build 7601 S
17:53:46: Aero is Enabled
17:53:46: -------------------------------
17:53:46: OBS Modules:
17:53:46: Base Address Module
17:53:46: 000000003FFB0000 OBS.exe
17:53:46: 00000000ED010000 OBSApi.dll
17:53:46: 00000000F20A0000 DShowPlugin.dll
17:53:46: 00000000F2070000 GraphicsCapture.dll
17:53:46: 00000000F1FB0000 NoiseGate.dll
17:53:46: 00000000F1F80000 PSVPlugin.dll
17:53:46: ------------------------------------------
17:53:46: Adapter 1
17:53:46: Video Adapter: NVIDIA GeForce GTX 650 Ti
17:53:46: Video Adapter Dedicated Video Memory: 1018888192
17:53:46: Video Adapter Shared System Memory: 3221549056
17:53:46: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
17:53:46: =====Stream Start: 2014-04-24, 17:53:46===============================================
17:53:46: Multithreaded optimizations: On
17:53:46: Base resolution: 1920x1080
17:53:46: Output resolution: 1920x1080
17:53:46: ------------------------------------------
17:53:46: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti (Adapter 1)...
17:53:46: ------------------------------------------
17:53:46: Audio Format: 44100 Hz
17:53:46: ------------------------------------------
17:53:46: Audio Channels: 2 Ch
17:53:46: Playback device Default
17:53:46: ------------------------------------------
17:53:46: Using desktop audio input: Speakers (Realtek High Definition Audio)
17:53:46: Global Audio time adjust: 0
17:53:46: Using 5.1 speaker setup
17:53:46: ------------------------------------------
17:53:46: Using auxilary audio input: Microphone (Realtek High Definition Audio)
17:53:46: Mic time offset: 0
17:53:46: ------------------------------------------
17:53:46: Audio Encoding: AAC
17:53:46: bitrate: 128
17:53:46: Using graphics capture
17:53:46: Trying to hook process: GameClient.exe
Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, error code = -5
17:53:47: Scene buffering time set to 264
17:53:47: ------------------------------------------
17:53:47: Video Encoding: x264
17:53:47: fps: 30
17:53:47: width: 1920, height: 1080
17:53:47: preset: superfast
17:53:47: profile: main
17:53:47: keyint: 60
17:53:47: CBR: yes
17:53:47: CFR: no
17:53:47: max bitrate: 3500
17:53:47: buffer size: 2500
17:53:47: ------------------------------------------
17:53:47: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 769766
17:53:52: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:53:52: New Scene
17:53:55: Using graphics capture
17:53:55: Trying to hook process: osu!.exe
Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, error code = -5
17:54:00: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:54:00: New Scene
17:54:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:54:01: New Scene
17:54:01: Using graphics capture
17:54:01: Trying to hook process: osu!.exe
Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, error code = -5
17:54:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:54:02: New Scene
17:54:03: Using graphics capture
17:54:03: Trying to hook process: GameClient.exe
Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, error code = -5
17:54:07: Total frames encoded: 588, total frames duplicated: 0 (0.00%)
17:54:07: Total frames rendered: 593, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
17:54:07:
17:54:07: Profiler time results:
17:54:07:
17:54:07: ==============================================================
17:54:07: video thread frame - [100%] [avg time: 0.553 ms] [children: 16.8%] [unaccounted: 83.2%]
17:54:07: | scene->Preprocess - [0.181%] [avg time: 0.001 ms]
17:54:07: | GPU download and conversion - [16.6%] [avg time: 0.092 ms] [children: 10.8%] [unaccounted: 5.79%]
17:54:07: | | flush - [8.14%] [avg time: 0.045 ms]
17:54:07: | | CopyResource - [2.53%] [avg time: 0.014 ms]
17:54:07: | | conversion to 4:2:0 - [0.181%] [avg time: 0.001 ms]
17:54:07: Convert444Threads - [100%] [avg time: 1.782 ms] [children: 99.7%] [unaccounted: 0.337%]
17:54:07: | Convert444toNV12 - [99.7%] [avg time: 1.776 ms]
17:54:07: encoder thread frame - [100%] [avg time: 3.238 ms] [children: 0.124%] [unaccounted: 99.9%]
17:54:07: | sending stuff out - [0.124%] [avg time: 0.004 ms]
17:54:07: ==============================================================
17:54:07:
17:54:07:
17:54:07: Profiler CPU results:
17:54:07:
17:54:07: ==============================================================
17:54:07: video thread frame - [cpu time: avg 0.026 ms, total 15.6 ms] [avg calls per frame: 1]
17:54:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:54:07: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:54:07: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:54:07: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:54:07: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:54:07: Convert444Threads - [cpu time: avg 1.879 ms, total 2184.01 ms] [avg calls per frame: 2]
17:54:07: | Convert444toNV12 - [cpu time: avg 1.879 ms, total 2184.01 ms] [avg calls per frame: 2]
17:54:07: encoder thread frame - [cpu time: avg 2.662 ms, total 1544.41 ms] [avg calls per frame: 1]
17:54:07: | sending stuff out - [cpu time: avg 0.026 ms, total 15.601 ms] [avg calls per frame: 1]
17:54:07: ==============================================================
17:54:07:
17:54:07: =====Stream End: 2014-04-24, 17:54:07=================================================
Last game capture log:
2014-04-24, 17:39:45: we're booting up:
17:39:45: CaptureThread: attached to process osu!.exe
17:39:45: D3D9 Present
17:39:45: (half life scientist) everything.. seems to be in order
17:39:45: D3D9EndScene called
17:39:45: D3DPRESENT_PARAMETERS {
17:39:45: BackBufferWidth: 1366
17:39:45: BackBufferHeight: 768
17:39:45: BackBufferFormat: D3DFMT_A8R8G8B8
17:39:45: BackBufferCount: 1
17:39:45: MultiSampleType: D3DMULTISAMPLE_NONE
17:39:45: MultiSampleQuality: 0
17:39:45: SwapEffect: D3DSWAPEFFECT_DISCARD
17:39:45: hDeviceWindow: 395544
17:39:45: Windowed: true
17:39:45: EnableAutoDepthStencil: true
17:39:45: AutoDepthStencilFormat: D3DFMT_D24X8
17:39:45: Flags: None
17:39:45: FullScreen_RefreshRateInHz: 0
17:39:45: PresentationInterval: 2147483648
17:39:45: };
17:39:45: successfully set up d3d9 hooks
17:39:45: D3D9Present called
17:39:45: DoD3D9GPUHook: success
i knew i would do it wrong sorry i will try fix..
Last edited: