Bug Report black screen when recording since i reinstalled windows

xelotar

New Member
I've been using OBS to record Planetside2 for a few weeks now.
A couple of days ago, I installed a SSD into my computer and reinstalled windows to move it over.
Ever since I reinstalled Win, I'm no longer able to record in PS2, interesting enough, Borderlands 2 works just fine.

Thanks in advance for any help
here the log:

Code:
Open Broadcaster Software v0.472b - 64bit ( ^ω^)
-------------------------------
CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
CPU Speed: 3500MHz
Physical Memory:  16279MB Total, 13069MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
monitor 1: pos={0, 0}, size={1920, 1080}
Windows Version: 6.1 Build 7601 S
Aero is Enabled
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 570 
  Video Adapter Dedicated Video Memory: 1293352960
  Video Adapter Shared System Memory: 2952937472
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Headset (Logitech G930 Headset)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Mikrofon (Logitech G930 Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, error code = -5
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 4.0
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 12500
    buffer size: 25000
    quality: 10
------------------------------------------
Total frames rendered: 208, number of frames that lagged: 1 (0.48%) (it's okay for some frames to lag)
x264: frame I:1     Avg QP: 9.00  size:  1224
x264: frame P:41    Avg QP: 9.54  size:    72
x264: frame B:122   Avg QP:12.61  size:    69
x264: consecutive B-frames:  0.6%  0.0%  0.0% 99.4%
x264: mb I  I16..4: 100.0%  0.0%  0.0%
x264: mb P  I16..4:  0.0%  0.0%  0.0%  P16..4:  0.0%  0.0%  0.0%  0.0%  0.0%    skip:100.0%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.0%  0.0%  0.0%  direct: 0.0%  skip:100.0%
x264: 8x8 transform intra:0.0%
x264: coded y,uvDC,uvAC intra: 0.0% 0.0% 0.0% inter: 0.0% 0.0% 0.0%
x264: i16 v,h,dc,p: 99%  0%  1%  0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu:  0%  0% 100%  0%  0%  0%  0%  0%  0%
x264: i8c dc,h,v,p: 100%  0%  0%  0%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:18.27
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Headset (Logitech G930 Headset)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Mikrofon (Logitech G930 Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, error code = -5
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 4.0
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 12500
    buffer size: 25000
    quality: 10
------------------------------------------
Total frames rendered: 169, number of frames that lagged: 2 (1.18%) (it's okay for some frames to lag)
x264: frame I:1     Avg QP: 9.00  size:  1224
x264: frame P:31    Avg QP: 9.55  size:    72
x264: frame B:93    Avg QP:12.62  size:    69
x264: consecutive B-frames:  0.8%  0.0%  0.0% 99.2%
x264: mb I  I16..4: 100.0%  0.0%  0.0%
x264: mb P  I16..4:  0.0%  0.0%  0.0%  P16..4:  0.0%  0.0%  0.0%  0.0%  0.0%    skip:100.0%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.0%  0.0%  0.0%  direct: 0.0%  skip:100.0%
x264: 8x8 transform intra:0.0%
x264: coded y,uvDC,uvAC intra: 0.0% 0.0% 0.0% inter: 0.0% 0.0% 0.0%
x264: i16 v,h,dc,p: 99%  0%  1%  0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu:  0%  0% 100%  0%  0%  0%  0%  0%  0%
x264: i8c dc,h,v,p: 100%  0%  0%  0%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:18.66
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 7.39 ms] [avg calls per frame: 1] [children: 85.2%] [unaccounted: 14.8%]
| scene->Preprocess - [0.0135%] [avg time: 0.001 ms] [avg calls per frame: 1]
| video encoding and uploading - [85.2%] [avg time: 6.294 ms] [avg calls per frame: 1] [children: 34.2%] [unaccounted: 50.9%]
| | CopyResource - [0.217%] [avg time: 0.016 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.365%] [avg time: 0.027 ms] [avg calls per frame: 0]
| | call to encoder - [33.7%] [avg time: 2.487 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0135%] [avg time: 0.001 ms] [avg calls per frame: 0]
==============================================================
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
I actually don't have an answer as to why that might be occurring. It basically means that putting the game capture hook into planetside 2 failed for some reason.. Not entirely sure why though. You may have to run the game in a borderless window mode and use software capture->window capture in the mean time, which should generally be just as good.
 

xelotar

New Member
sorry to bump this again...
so OBS started working out of the blue for a while and now it's back again.
i am wondering, are there any dependencies for OBS? like .NET framework or something?
i haven't made changes to OBS itself, but maybe something like that could cause it?
 
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