I'm trying to capture my PS3 with my HD PVR 1. I know video source doesn't work currently with the HD PVR, but window capture did in the past on this computer. I downloaded the latest OBS build (had to reformat my laptop due to constant dropped internet connection) and when I try to use OBS's window capture mode, it just gives me a black screen when selecting the sub region. It will capture if I just use regular window capture, however it's very ugly and I know sub regions used to work before. Here is my log if it helps:
12:24:12: Open Broadcaster Software v0.553b - 32bit (´・ω・`)
12:24:12: -------------------------------
12:24:12: CPU Name: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
12:24:12: CPU Speed: 2594MHz
12:24:12: Physical Memory: 4095MB Total, 3502MB Free
12:24:12: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
12:24:12: monitor 1: pos={0, 0}, size={1366, 768}
12:24:12: Windows Version: 6.2 Build 9200
12:24:12: Aero is Enabled
12:24:12: -------------------------------
12:24:12: OBS Modules:
12:24:12: Base Address Module
12:24:12: 00EE0000 OBS.exe
12:24:12: 60120000 OBSApi.dll
12:24:12: 71DC0000 DShowPlugin.dll
12:24:12: 71F50000 GraphicsCapture.dll
12:24:12: 71DA0000 NoiseGate.dll
12:24:12: 71D80000 PSVPlugin.dll
12:24:12: ------------------------------------------
12:24:12: Adapter 1
12:24:12: Video Adapter: Intel(R) HD Graphics 4000
12:24:12: Video Adapter Dedicated Video Memory: 33554432
12:24:12: Video Adapter Shared System Memory: 1711276032
12:24:12: =====Stream Start: 2013-08-31, 12:24:12===============================================
12:24:12: Multithreaded optimizations: On
12:24:12: Base resolution: 1366x768
12:24:12: Output resolution: 1364x768
12:24:12: ------------------------------------------
12:24:12: Loading up D3D10 on Intel(R) HD Graphics 4000...
12:24:12: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
12:24:12: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
12:24:12: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
12:24:12: Playback device Default
12:24:12: ------------------------------------------
12:24:12: Using desktop audio input: Speakers (Realtek High Definition Audio)
12:24:12: ------------------------------------------
12:24:12: Using auxilary audio input: Microphone (Realtek High Definition Audio)
12:24:13: ------------------------------------------
12:24:13: Audio Encoding: AAC
12:24:13: bitrate: 128
12:24:13: Using graphics capture
12:24:13: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:24:13: ------------------------------------------
12:24:13: Video Encoding: x264
12:24:13: fps: 30
12:24:13: width: 1364, height: 768
12:24:13: preset: veryfast
12:24:13: CBR: no
12:24:13: CFR: no
12:24:13: max bitrate: 5000
12:24:13: buffer size: 5000
12:24:13: quality: 10
12:24:13: ------------------------------------------
12:24:13: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:24:13: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
12:24:13: SharedTexCapture hooked
12:25:57: Total frames rendered: 3119, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
12:25:57:
12:25:57: Profiler results:
12:25:57:
12:25:57: ==============================================================
12:25:57: frame - [100%] [avg time: 3.436 ms (cpu time: avg 3.356 ms, total 10468.8 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.262%]
12:25:57: | frame preprocessing and rendering - [17.5%] [avg time: 0.603 ms (cpu time: avg 0.566 ms, total 1765.63 ms)] [avg calls per frame: 1] [children: 0.0291%] [unaccounted: 17.5%]
12:25:57: | | scene->Preprocess - [0.0291%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
12:25:57: | video encoding and uploading - [82.2%] [avg time: 2.824 ms (cpu time: avg 2.79 ms, total 8703.13 ms)] [avg calls per frame: 1] [children: 81.1%] [unaccounted: 1.05%]
12:25:57: | | flush - [4.1%] [avg time: 0.141 ms (cpu time: avg 0.155 ms, total 484.375 ms)] [avg calls per frame: 1]
12:25:57: | | CopyResource - [2.21%] [avg time: 0.076 ms (cpu time: avg 0.08 ms, total 250 ms)] [avg calls per frame: 0]
12:25:57: | | conversion to 4:2:0 - [0.175%] [avg time: 0.006 ms (cpu time: avg 0.005 ms, total 15.625 ms)] [avg calls per frame: 0]
12:25:57: | | call to encoder - [74.6%] [avg time: 2.562 ms (cpu time: avg 2.539 ms, total 7921.88 ms)] [avg calls per frame: 0]
12:25:57: | | sending stuff out - [0.0873%] [avg time: 0.003 ms (cpu time: avg 0.005 ms, total 15.625 ms)] [avg calls per frame: 0]
12:25:57: | Convert444Threads - [965%] [avg time: 33.15 ms (cpu time: avg 1.778 ms, total 5546.88 ms)] [avg calls per frame: 0]
12:25:57: ==============================================================
12:25:57:
12:25:57: =====Stream End: 2013-08-31, 12:25:57=================================================
12:26:53: =====Stream Start: 2013-08-31, 12:26:53===============================================
12:26:53: Multithreaded optimizations: On
12:26:53: Base resolution: 1366x768
12:26:53: Output resolution: 1364x768
12:26:53: ------------------------------------------
12:26:53: Loading up D3D10 on Intel(R) HD Graphics 4000...
12:26:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
12:26:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
12:26:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
12:26:53: Playback device Default
12:26:53: ------------------------------------------
12:26:53: Using desktop audio input: Speakers (Realtek High Definition Audio)
12:26:53: ------------------------------------------
12:26:53: Using auxilary audio input: Microphone (Realtek High Definition Audio)
12:26:53: ------------------------------------------
12:26:53: Audio Encoding: AAC
12:26:53: bitrate: 128
12:26:53: Using graphics capture
12:26:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:26:53: ------------------------------------------
12:26:53: Video Encoding: x264
12:26:53: fps: 30
12:26:53: width: 1364, height: 768
12:26:53: preset: veryfast
12:26:53: CBR: no
12:26:53: CFR: no
12:26:53: max bitrate: 5000
12:26:53: buffer size: 5000
12:26:53: quality: 10
12:26:53: ------------------------------------------
12:26:53: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:26:53: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
12:26:53:
12:26:53: Profiler result for the last frame:
12:26:53: ==============================================================
12:26:53: frame - [time: 56.022 ms (cpu time: 62.5 ms)]
12:26:53: | frame preprocessing and rendering - [time: 1.544 ms (cpu time: 15.625 ms)]
12:26:53: | | scene->Preprocess - [time: 0.003 ms (cpu time: 0 ms)]
12:26:53: | video encoding and uploading - [time: 54.471 ms (cpu time: 46.875 ms)]
12:26:53: | | flush - [time: 54.467 ms (cpu time: 46.875 ms)]
12:26:53: ==============================================================
12:26:53:
12:26:53:
12:26:53: Profiler result for the last frame:
12:26:53: ==============================================================
12:26:53: frame - [time: 54.102 ms (cpu time: 62.5 ms)]
12:26:53: | frame preprocessing and rendering - [time: 54.087 ms (cpu time: 62.5 ms)]
12:26:53: | | scene->Preprocess - [time: 0.001 ms (cpu time: 0 ms)]
12:26:53: | video encoding and uploading - [time: 0.008 ms (cpu time: 0 ms)]
12:26:53: | | flush - [time: 0.006 ms (cpu time: 0 ms)]
12:26:53: ==============================================================
12:26:53:
12:26:54: SharedTexCapture hooked
12:27:10: Using graphics capture
12:27:10: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:27:13: Using graphics capture
12:27:13: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:27:13: SharedTexCapture hooked
12:27:25: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:27:25: SharedTexCapture hooked
12:29:19: Exit signal received, terminating capture
12:57:05: Settings::Encoding: Changing bitrate from 5000kb/s to 2000kb/s
14:55:31: Using graphics capture
14:55:31: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
14:57:43: Using graphics capture
14:57:43: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
14:57:43: using memory capture
14:58:43: Total frames rendered: 273262, number of late frames: 2 (0.00%) (it's okay for some frames to be late)
14:58:43:
14:58:43: Profiler results:
14:58:43:
14:58:43: ==============================================================
14:58:43: frame - [100%] [avg time: 2.855 ms (cpu time: avg 2.763 ms, total 755188 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.245%]
14:58:43: | frame preprocessing and rendering - [16%] [avg time: 0.458 ms (cpu time: avg 0.433 ms, total 118422 ms)] [avg calls per frame: 1] [children: 0%] [unaccounted: 16%]
14:58:43: | | scene->Preprocess - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 234.375 ms)] [avg calls per frame: 1]
14:58:43: | video encoding and uploading - [83.7%] [avg time: 2.39 ms (cpu time: avg 2.327 ms, total 635969 ms)] [avg calls per frame: 1] [children: 82.9%] [unaccounted: 0.806%]
14:58:43: | | flush - [2.94%] [avg time: 0.084 ms (cpu time: avg 0.081 ms, total 22375 ms)] [avg calls per frame: 1]
14:58:43: | | CopyResource - [2.42%] [avg time: 0.069 ms (cpu time: avg 0.078 ms, total 21328.1 ms)] [avg calls per frame: 0]
14:58:43: | | conversion to 4:2:0 - [0.175%] [avg time: 0.005 ms (cpu time: avg 0.003 ms, total 1000 ms)] [avg calls per frame: 0]
14:58:43: | | call to encoder - [77.3%] [avg time: 2.207 ms (cpu time: avg 2.143 ms, total 585797 ms)] [avg calls per frame: 0]
14:58:43: | | sending stuff out - [0.0701%] [avg time: 0.002 ms (cpu time: avg 0.003 ms, total 875 ms)] [avg calls per frame: 0]
14:58:43: | Convert444Threads - [1.17e+003%] [avg time: 33.33 ms (cpu time: avg 1.669 ms, total 456203 ms)] [avg calls per frame: 0]
14:58:43: ==============================================================
14:58:43:
14:58:43: =====Stream End: 2013-08-31, 14:58:43=================================================
14:58:47: =====Stream Start: 2013-08-31, 14:58:47===============================================
14:58:47: Multithreaded optimizations: On
14:58:47: Base resolution: 1366x768
14:58:47: Output resolution: 1364x768
14:58:47: ------------------------------------------
14:58:47: Loading up D3D10 on Intel(R) HD Graphics 4000...
14:58:47: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
14:58:47: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
14:58:47: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
14:58:47: Playback device Default
14:58:47: ------------------------------------------
14:58:47: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:58:47: ------------------------------------------
14:58:47: Using auxilary audio input: Microphone (Realtek High Definition Audio)
14:58:47: ------------------------------------------
14:58:47: Audio Encoding: AAC
14:58:47: bitrate: 128
14:58:47: Using graphics capture
14:58:47: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
14:58:47: ------------------------------------------
14:58:47: Video Encoding: x264
14:58:47: fps: 30
14:58:47: width: 1364, height: 768
14:58:47: preset: veryfast
14:58:47: CBR: yes
14:58:47: CFR: no
14:58:47: max bitrate: 2000
14:58:47: buffer size: 2000
14:58:47: ------------------------------------------
14:58:47: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
14:58:47: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
14:58:49: Using RTMP service: Twitch / Justin.tv
14:58:49: Server selection: rtmp://live.justin.tv/app
14:58:49: Interface: Intel(R) Centrino(R) Wireless-N 2230 (802.11, 117 mbps)
14:58:50: SO_SNDBUF was at 65536
14:58:50: SO_SNDBUF is now 65536
14:59:14: using memory capture
14:59:45: Total frames rendered: 1709, number of late frames: 17 (0.99%) (it's okay for some frames to be late)
14:59:45: RTMPPublisher::SocketLoop: Graceful loop exit
14:59:45: Number of times waited to send: 0, Waited for a total of 0 bytes
14:59:45: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:59:45:
14:59:45: Profiler results:
14:59:45:
14:59:45: ==============================================================
14:59:45: frame - [100%] [avg time: 7.25 ms (cpu time: avg 5.33 ms, total 9109.38 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.193%]
14:59:45: | frame preprocessing and rendering - [45.1%] [avg time: 3.272 ms (cpu time: avg 2.614 ms, total 4468.75 ms)] [avg calls per frame: 1] [children: 0.0138%] [unaccounted: 45.1%]
14:59:45: | | scene->Preprocess - [0.0138%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
14:59:45: | video encoding and uploading - [54.7%] [avg time: 3.964 ms (cpu time: avg 2.715 ms, total 4640.63 ms)] [avg calls per frame: 1] [children: 53.5%] [unaccounted: 1.16%]
14:59:45: | | flush - [3.26%] [avg time: 0.236 ms (cpu time: avg 0.127 ms, total 218.75 ms)] [avg calls per frame: 1]
14:59:45: | | CopyResource - [2.4%] [avg time: 0.174 ms (cpu time: avg 0.201 ms, total 343.75 ms)] [avg calls per frame: 0]
14:59:45: | | conversion to 4:2:0 - [1.08%] [avg time: 0.078 ms (cpu time: avg 0.009 ms, total 15.625 ms)] [avg calls per frame: 0]
14:59:45: | | call to encoder - [45.7%] [avg time: 3.314 ms (cpu time: avg 2.313 ms, total 3953.13 ms)] [avg calls per frame: 0]
14:59:45: | | sending stuff out - [1.08%] [avg time: 0.078 ms (cpu time: avg 0.027 ms, total 46.875 ms)] [avg calls per frame: 0]
14:59:45: | Convert444Threads - [459%] [avg time: 33.253 ms (cpu time: avg 1.91 ms, total 3265.63 ms)] [avg calls per frame: 0]
14:59:45: ==============================================================
14:59:45:
14:59:45: =====Stream End: 2013-08-31, 14:59:45=================================================
15:42:05: =====Stream Start: 2013-08-31, 15:42:05===============================================
15:42:05: Multithreaded optimizations: On
15:42:05: Base resolution: 1366x768
15:42:05: Output resolution: 1364x768
15:42:05: ------------------------------------------
15:42:05: Loading up D3D10 on Intel(R) HD Graphics 4000...
15:42:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:42:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:42:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
15:42:05: Playback device Default
15:42:05: ------------------------------------------
15:42:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:42:05: ------------------------------------------
15:42:05: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:42:05: ------------------------------------------
15:42:05: Audio Encoding: AAC
15:42:05: bitrate: 128
15:42:05: Using graphics capture
15:42:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:42:05: ------------------------------------------
15:42:05: Video Encoding: x264
15:42:05: fps: 30
15:42:05: width: 1364, height: 768
15:42:05: preset: veryfast
15:42:05: CBR: yes
15:42:05: CFR: no
15:42:05: max bitrate: 2000
15:42:05: buffer size: 2000
15:42:05: ------------------------------------------
15:42:05: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:42:05: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:42:05: using memory capture
15:42:05:
15:42:05: Profiler result for the last frame:
15:42:05: ==============================================================
15:42:05: frame - [time: 39.246 ms (cpu time: 31.25 ms)]
15:42:05: | frame preprocessing and rendering - [time: 18.941 ms (cpu time: 0 ms)]
15:42:05: | | scene->Preprocess - [time: 0.003 ms (cpu time: 0 ms)]
15:42:05: | video encoding and uploading - [time: 20.297 ms (cpu time: 31.25 ms)]
15:42:05: | | flush - [time: 20.287 ms (cpu time: 31.25 ms)]
15:42:05: ==============================================================
15:42:05:
15:42:05:
15:42:05: Profiler result for the last frame:
15:42:05: ==============================================================
15:42:05: frame - [time: 55.91 ms (cpu time: 46.875 ms)]
15:42:05: | frame preprocessing and rendering - [time: 55.898 ms (cpu time: 46.875 ms)]
15:42:05: | | scene->Preprocess - [time: 0.002 ms (cpu time: 0 ms)]
15:42:05: | video encoding and uploading - [time: 0.008 ms (cpu time: 0 ms)]
15:42:05: | | flush - [time: 0.003 ms (cpu time: 0 ms)]
15:42:05: ==============================================================
15:42:05:
15:42:06: Using RTMP service: Twitch / Justin.tv
15:42:06: Server selection: rtmp://live.justin.tv/app
15:42:06: Interface: Intel(R) Centrino(R) Wireless-N 2230 (802.11, 144 mbps)
15:42:08: SO_SNDBUF was at 65536
15:42:08: SO_SNDBUF is now 65536
15:43:06: Total frames rendered: 1786, number of late frames: 38 (2.13%) (it's okay for some frames to be late)
15:43:06: RTMPPublisher::SocketLoop: Graceful loop exit
15:43:06: Number of times waited to send: 0, Waited for a total of 0 bytes
15:43:06: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:43:06:
15:43:06: Profiler results:
15:43:06:
15:43:06: ==============================================================
15:43:06: frame - [100%] [avg time: 10.296 ms (cpu time: avg 7.191 ms, total 12843.8 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.155%]
15:43:06: | frame preprocessing and rendering - [50.8%] [avg time: 5.234 ms (cpu time: avg 3.954 ms, total 7062.5 ms)] [avg calls per frame: 1] [children: 0.0389%] [unaccounted: 50.8%]
15:43:06: | | scene->Preprocess - [0.0389%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
15:43:06: | video encoding and uploading - [49%] [avg time: 5.046 ms (cpu time: avg 3.236 ms, total 5781.25 ms)] [avg calls per frame: 1] [children: 47.5%] [unaccounted: 1.5%]
15:43:06: | | flush - [2.64%] [avg time: 0.272 ms (cpu time: avg 0.139 ms, total 250 ms)] [avg calls per frame: 1]
15:43:06: | | CopyResource - [1.8%] [avg time: 0.185 ms (cpu time: avg 0.166 ms, total 296.875 ms)] [avg calls per frame: 0]
15:43:06: | | conversion to 4:2:0 - [1.07%] [avg time: 0.11 ms (cpu time: avg 0.008 ms, total 15.625 ms)] [avg calls per frame: 0]
15:43:06: | | call to encoder - [40.9%] [avg time: 4.21 ms (cpu time: avg 2.86 ms, total 5109.38 ms)] [avg calls per frame: 0]
15:43:06: | | sending stuff out - [1.12%] [avg time: 0.115 ms (cpu time: avg 0.043 ms, total 78.125 ms)] [avg calls per frame: 0]
15:43:06: | Convert444Threads - [326%] [avg time: 33.597 ms (cpu time: avg 2.178 ms, total 3890.63 ms)] [avg calls per frame: 0]
15:43:06: ==============================================================
15:43:06:
15:43:06: =====Stream End: 2013-08-31, 15:43:06=================================================
16:50:53: =====Stream Start: 2013-08-31, 16:50:53===============================================
16:50:53: Multithreaded optimizations: On
16:50:53: Base resolution: 1366x768
16:50:53: Output resolution: 1364x768
16:50:53: ------------------------------------------
16:50:53: Loading up D3D10 on Intel(R) HD Graphics 4000...
16:50:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
16:50:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
16:50:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
16:50:53: Playback device Default
16:50:53: ------------------------------------------
16:50:53: Using desktop audio input: Speakers (Realtek High Definition Audio)
16:50:53: ------------------------------------------
16:50:53: Using auxilary audio input: Microphone (Realtek High Definition Audio)
16:50:53: ------------------------------------------
16:50:53: Audio Encoding: AAC
16:50:53: bitrate: 128
16:50:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
16:50:54: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
16:50:54: Using Window Capture
16:50:54: Using graphics capture
16:50:54: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
16:50:54: ------------------------------------------
16:50:54: Video Encoding: x264
16:50:54: fps: 30
16:50:54: width: 1364, height: 768
16:50:54: preset: veryfast
16:50:54: CBR: yes
16:50:54: CFR: no
16:50:54: max bitrate: 2000
16:50:54: buffer size: 2000
16:50:54: ------------------------------------------
16:50:54: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
16:50:54: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
16:50:54: using memory capture
16:50:54:
16:50:54: Profiler result for the last frame:
16:50:54: ==============================================================
16:50:54: frame - [time: 69.174 ms (cpu time: 62.5 ms)]
16:50:54: | frame preprocessing and rendering - [time: 14.924 ms (cpu time: 15.625 ms)]
16:50:54: | | scene->Preprocess - [time: 3.287 ms (cpu time: 0 ms)]
16:50:54: | video encoding and uploading - [time: 54.242 ms (cpu time: 46.875 ms)]
16:50:54: | | flush - [time: 54.236 ms (cpu time: 46.875 ms)]
16:50:54: ==============================================================
16:50:54:
16:50:54:
16:50:54: Profiler result for the last frame:
16:50:54: ==============================================================
16:50:54: frame - [time: 58.208 ms (cpu time: 62.5 ms)]
16:50:54: | frame preprocessing and rendering - [time: 58.199 ms (cpu time: 62.5 ms)]
16:50:54: | | scene->Preprocess - [time: 3.64 ms (cpu time: 0 ms)]
16:50:54: | video encoding and uploading - [time: 0.003 ms (cpu time: 0 ms)]
16:50:54: | | flush - [time: 0.002 ms (cpu time: 0 ms)]
16:50:54: ==============================================================
16:50:54:
16:51:15: Total frames rendered: 637, number of late frames: 2 (0.31%) (it's okay for some frames to be late)
16:51:15:
16:51:15: Profiler results:
16:51:15:
16:51:15: ==============================================================
16:51:15: frame - [100%] [avg time: 6.885 ms (cpu time: avg 6.794 ms, total 4328.13 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.16%]
16:51:15: | frame preprocessing and rendering - [50.4%] [avg time: 3.467 ms (cpu time: avg 3.385 ms, total 2156.25 ms)] [avg calls per frame: 1] [children: 5.82%] [unaccounted: 44.5%]
16:51:15: | | scene->Preprocess - [5.82%] [avg time: 0.401 ms (cpu time: avg 0.318 ms, total 203.125 ms)] [avg calls per frame: 1]
16:51:15: | video encoding and uploading - [49.5%] [avg time: 3.407 ms (cpu time: avg 3.409 ms, total 2171.88 ms)] [avg calls per frame: 1] [children: 49%] [unaccounted: 0.479%]
16:51:15: | | flush - [3.44%] [avg time: 0.237 ms (cpu time: avg 0.196 ms, total 125 ms)] [avg calls per frame: 1]
16:51:15: | | CopyResource - [1.6%] [avg time: 0.11 ms (cpu time: avg 0.049 ms, total 31.25 ms)] [avg calls per frame: 0]
16:51:15: | | conversion to 4:2:0 - [0.0726%] [avg time: 0.005 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
16:51:15: | | call to encoder - [43.8%] [avg time: 3.019 ms (cpu time: avg 3.164 ms, total 2015.63 ms)] [avg calls per frame: 0]
16:51:15: | | sending stuff out - [0.0436%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
16:51:15: | Convert444Threads - [473%] [avg time: 32.542 ms (cpu time: avg 2.354 ms, total 1500 ms)] [avg calls per frame: 0]
16:51:15: ==============================================================
16:51:15:
16:51:15: =====Stream End: 2013-08-31, 16:51:15=================================================
16:51:17: =====Stream Start: 2013-08-31, 16:51:17===============================================
16:51:17: Multithreaded optimizations: On
16:51:17: Base resolution: 1366x768
16:51:17: Output resolution: 1364x768
16:51:17: ------------------------------------------
16:51:17: Loading up D3D10 on Intel(R) HD Graphics 4000...
16:51:17: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
16:51:17: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
16:51:17: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
16:51:17: Playback device Default
16:51:17: ------------------------------------------
16:51:17: Using desktop audio input: Speakers (Realtek High Definition Audio)
16:51:17: ------------------------------------------
16:51:17: Using auxilary audio input: Microphone (Realtek High Definition Audio)
16:51:17: ------------------------------------------
16:51:17: Audio Encoding: AAC
16:51:17: bitrate: 128
16:51:17: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
16:51:18: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
16:51:18: Using Window Capture
16:51:18: Using graphics capture
16:51:18: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
16:51:18: ------------------------------------------
16:51:18: Video Encoding: x264
16:51:18: fps: 30
16:51:18: width: 1364, height: 768
16:51:18: preset: veryfast
16:51:18: CBR: yes
16:51:18: CFR: no
16:51:18: max bitrate: 2000
16:51:18: buffer size: 2000
16:51:18: ------------------------------------------
16:51:18: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
16:51:18: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
16:52:03: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
16:52:03: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
16:52:03: Using Window Capture
16:55:02: Using graphics capture
16:55:02: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
Warning -- DShowPlugin: Could not find appropriate resolution to create device image source
16:56:15: Using directshow input
17:06:48: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:06:48: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:06:48: Using Window Capture
17:07:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:07:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:07:05: Using Window Capture
17:17:54: Total frames rendered: 47886, number of late frames: 23 (0.05%) (it's okay for some frames to be late)
17:17:54:
17:17:54: Profiler results:
17:17:54:
17:17:54: ==============================================================
17:17:54: frame - [100%] [avg time: 5.764 ms (cpu time: avg 5.33 ms, total 255234 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.226%]
17:17:54: | frame preprocessing and rendering - [22.1%] [avg time: 1.271 ms (cpu time: avg 1.116 ms, total 53468.8 ms)] [avg calls per frame: 1] [children: 4.88%] [unaccounted: 17.2%]
17:17:54: | | scene->Preprocess - [4.88%] [avg time: 0.281 ms (cpu time: avg 0.186 ms, total 8953.13 ms)] [avg calls per frame: 1]
17:17:54: | video encoding and uploading - [77.7%] [avg time: 4.48 ms (cpu time: avg 4.208 ms, total 201531 ms)] [avg calls per frame: 1] [children: 76.9%] [unaccounted: 0.815%]
17:17:54: | | flush - [2.34%] [avg time: 0.135 ms (cpu time: avg 0.104 ms, total 4984.38 ms)] [avg calls per frame: 1]
17:17:54: | | CopyResource - [3%] [avg time: 0.173 ms (cpu time: avg 0.179 ms, total 8609.38 ms)] [avg calls per frame: 0]
17:17:54: | | conversion to 4:2:0 - [0.26%] [avg time: 0.015 ms (cpu time: avg 0.006 ms, total 296.875 ms)] [avg calls per frame: 0]
17:17:54: | | call to encoder - [71.2%] [avg time: 4.106 ms (cpu time: avg 3.889 ms, total 186234 ms)] [avg calls per frame: 0]
17:17:54: | | sending stuff out - [0.0694%] [avg time: 0.004 ms (cpu time: avg 0.002 ms, total 109.375 ms)] [avg calls per frame: 0]
17:17:54: | Convert444Threads - [578%] [avg time: 33.324 ms (cpu time: avg 3.211 ms, total 153797 ms)] [avg calls per frame: 0]
17:17:54: ==============================================================
17:17:54:
17:17:54: =====Stream End: 2013-08-31, 17:17:54=================================================
Last game capture log:
2013-08-31, 16:55:02: we're booting up:
16:55:03: D3D9 Present
16:55:03: (half life scientist) everything.. seems to be in order
12:24:12: -------------------------------
12:24:12: CPU Name: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
12:24:12: CPU Speed: 2594MHz
12:24:12: Physical Memory: 4095MB Total, 3502MB Free
12:24:12: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
12:24:12: monitor 1: pos={0, 0}, size={1366, 768}
12:24:12: Windows Version: 6.2 Build 9200
12:24:12: Aero is Enabled
12:24:12: -------------------------------
12:24:12: OBS Modules:
12:24:12: Base Address Module
12:24:12: 00EE0000 OBS.exe
12:24:12: 60120000 OBSApi.dll
12:24:12: 71DC0000 DShowPlugin.dll
12:24:12: 71F50000 GraphicsCapture.dll
12:24:12: 71DA0000 NoiseGate.dll
12:24:12: 71D80000 PSVPlugin.dll
12:24:12: ------------------------------------------
12:24:12: Adapter 1
12:24:12: Video Adapter: Intel(R) HD Graphics 4000
12:24:12: Video Adapter Dedicated Video Memory: 33554432
12:24:12: Video Adapter Shared System Memory: 1711276032
12:24:12: =====Stream Start: 2013-08-31, 12:24:12===============================================
12:24:12: Multithreaded optimizations: On
12:24:12: Base resolution: 1366x768
12:24:12: Output resolution: 1364x768
12:24:12: ------------------------------------------
12:24:12: Loading up D3D10 on Intel(R) HD Graphics 4000...
12:24:12: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
12:24:12: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
12:24:12: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
12:24:12: Playback device Default
12:24:12: ------------------------------------------
12:24:12: Using desktop audio input: Speakers (Realtek High Definition Audio)
12:24:12: ------------------------------------------
12:24:12: Using auxilary audio input: Microphone (Realtek High Definition Audio)
12:24:13: ------------------------------------------
12:24:13: Audio Encoding: AAC
12:24:13: bitrate: 128
12:24:13: Using graphics capture
12:24:13: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:24:13: ------------------------------------------
12:24:13: Video Encoding: x264
12:24:13: fps: 30
12:24:13: width: 1364, height: 768
12:24:13: preset: veryfast
12:24:13: CBR: no
12:24:13: CFR: no
12:24:13: max bitrate: 5000
12:24:13: buffer size: 5000
12:24:13: quality: 10
12:24:13: ------------------------------------------
12:24:13: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:24:13: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
12:24:13: SharedTexCapture hooked
12:25:57: Total frames rendered: 3119, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
12:25:57:
12:25:57: Profiler results:
12:25:57:
12:25:57: ==============================================================
12:25:57: frame - [100%] [avg time: 3.436 ms (cpu time: avg 3.356 ms, total 10468.8 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.262%]
12:25:57: | frame preprocessing and rendering - [17.5%] [avg time: 0.603 ms (cpu time: avg 0.566 ms, total 1765.63 ms)] [avg calls per frame: 1] [children: 0.0291%] [unaccounted: 17.5%]
12:25:57: | | scene->Preprocess - [0.0291%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
12:25:57: | video encoding and uploading - [82.2%] [avg time: 2.824 ms (cpu time: avg 2.79 ms, total 8703.13 ms)] [avg calls per frame: 1] [children: 81.1%] [unaccounted: 1.05%]
12:25:57: | | flush - [4.1%] [avg time: 0.141 ms (cpu time: avg 0.155 ms, total 484.375 ms)] [avg calls per frame: 1]
12:25:57: | | CopyResource - [2.21%] [avg time: 0.076 ms (cpu time: avg 0.08 ms, total 250 ms)] [avg calls per frame: 0]
12:25:57: | | conversion to 4:2:0 - [0.175%] [avg time: 0.006 ms (cpu time: avg 0.005 ms, total 15.625 ms)] [avg calls per frame: 0]
12:25:57: | | call to encoder - [74.6%] [avg time: 2.562 ms (cpu time: avg 2.539 ms, total 7921.88 ms)] [avg calls per frame: 0]
12:25:57: | | sending stuff out - [0.0873%] [avg time: 0.003 ms (cpu time: avg 0.005 ms, total 15.625 ms)] [avg calls per frame: 0]
12:25:57: | Convert444Threads - [965%] [avg time: 33.15 ms (cpu time: avg 1.778 ms, total 5546.88 ms)] [avg calls per frame: 0]
12:25:57: ==============================================================
12:25:57:
12:25:57: =====Stream End: 2013-08-31, 12:25:57=================================================
12:26:53: =====Stream Start: 2013-08-31, 12:26:53===============================================
12:26:53: Multithreaded optimizations: On
12:26:53: Base resolution: 1366x768
12:26:53: Output resolution: 1364x768
12:26:53: ------------------------------------------
12:26:53: Loading up D3D10 on Intel(R) HD Graphics 4000...
12:26:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
12:26:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
12:26:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
12:26:53: Playback device Default
12:26:53: ------------------------------------------
12:26:53: Using desktop audio input: Speakers (Realtek High Definition Audio)
12:26:53: ------------------------------------------
12:26:53: Using auxilary audio input: Microphone (Realtek High Definition Audio)
12:26:53: ------------------------------------------
12:26:53: Audio Encoding: AAC
12:26:53: bitrate: 128
12:26:53: Using graphics capture
12:26:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:26:53: ------------------------------------------
12:26:53: Video Encoding: x264
12:26:53: fps: 30
12:26:53: width: 1364, height: 768
12:26:53: preset: veryfast
12:26:53: CBR: no
12:26:53: CFR: no
12:26:53: max bitrate: 5000
12:26:53: buffer size: 5000
12:26:53: quality: 10
12:26:53: ------------------------------------------
12:26:53: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:26:53: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
12:26:53:
12:26:53: Profiler result for the last frame:
12:26:53: ==============================================================
12:26:53: frame - [time: 56.022 ms (cpu time: 62.5 ms)]
12:26:53: | frame preprocessing and rendering - [time: 1.544 ms (cpu time: 15.625 ms)]
12:26:53: | | scene->Preprocess - [time: 0.003 ms (cpu time: 0 ms)]
12:26:53: | video encoding and uploading - [time: 54.471 ms (cpu time: 46.875 ms)]
12:26:53: | | flush - [time: 54.467 ms (cpu time: 46.875 ms)]
12:26:53: ==============================================================
12:26:53:
12:26:53:
12:26:53: Profiler result for the last frame:
12:26:53: ==============================================================
12:26:53: frame - [time: 54.102 ms (cpu time: 62.5 ms)]
12:26:53: | frame preprocessing and rendering - [time: 54.087 ms (cpu time: 62.5 ms)]
12:26:53: | | scene->Preprocess - [time: 0.001 ms (cpu time: 0 ms)]
12:26:53: | video encoding and uploading - [time: 0.008 ms (cpu time: 0 ms)]
12:26:53: | | flush - [time: 0.006 ms (cpu time: 0 ms)]
12:26:53: ==============================================================
12:26:53:
12:26:54: SharedTexCapture hooked
12:27:10: Using graphics capture
12:27:10: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:27:13: Using graphics capture
12:27:13: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:27:13: SharedTexCapture hooked
12:27:25: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:27:25: SharedTexCapture hooked
12:29:19: Exit signal received, terminating capture
12:57:05: Settings::Encoding: Changing bitrate from 5000kb/s to 2000kb/s
14:55:31: Using graphics capture
14:55:31: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
14:57:43: Using graphics capture
14:57:43: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
14:57:43: using memory capture
14:58:43: Total frames rendered: 273262, number of late frames: 2 (0.00%) (it's okay for some frames to be late)
14:58:43:
14:58:43: Profiler results:
14:58:43:
14:58:43: ==============================================================
14:58:43: frame - [100%] [avg time: 2.855 ms (cpu time: avg 2.763 ms, total 755188 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.245%]
14:58:43: | frame preprocessing and rendering - [16%] [avg time: 0.458 ms (cpu time: avg 0.433 ms, total 118422 ms)] [avg calls per frame: 1] [children: 0%] [unaccounted: 16%]
14:58:43: | | scene->Preprocess - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 234.375 ms)] [avg calls per frame: 1]
14:58:43: | video encoding and uploading - [83.7%] [avg time: 2.39 ms (cpu time: avg 2.327 ms, total 635969 ms)] [avg calls per frame: 1] [children: 82.9%] [unaccounted: 0.806%]
14:58:43: | | flush - [2.94%] [avg time: 0.084 ms (cpu time: avg 0.081 ms, total 22375 ms)] [avg calls per frame: 1]
14:58:43: | | CopyResource - [2.42%] [avg time: 0.069 ms (cpu time: avg 0.078 ms, total 21328.1 ms)] [avg calls per frame: 0]
14:58:43: | | conversion to 4:2:0 - [0.175%] [avg time: 0.005 ms (cpu time: avg 0.003 ms, total 1000 ms)] [avg calls per frame: 0]
14:58:43: | | call to encoder - [77.3%] [avg time: 2.207 ms (cpu time: avg 2.143 ms, total 585797 ms)] [avg calls per frame: 0]
14:58:43: | | sending stuff out - [0.0701%] [avg time: 0.002 ms (cpu time: avg 0.003 ms, total 875 ms)] [avg calls per frame: 0]
14:58:43: | Convert444Threads - [1.17e+003%] [avg time: 33.33 ms (cpu time: avg 1.669 ms, total 456203 ms)] [avg calls per frame: 0]
14:58:43: ==============================================================
14:58:43:
14:58:43: =====Stream End: 2013-08-31, 14:58:43=================================================
14:58:47: =====Stream Start: 2013-08-31, 14:58:47===============================================
14:58:47: Multithreaded optimizations: On
14:58:47: Base resolution: 1366x768
14:58:47: Output resolution: 1364x768
14:58:47: ------------------------------------------
14:58:47: Loading up D3D10 on Intel(R) HD Graphics 4000...
14:58:47: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
14:58:47: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
14:58:47: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
14:58:47: Playback device Default
14:58:47: ------------------------------------------
14:58:47: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:58:47: ------------------------------------------
14:58:47: Using auxilary audio input: Microphone (Realtek High Definition Audio)
14:58:47: ------------------------------------------
14:58:47: Audio Encoding: AAC
14:58:47: bitrate: 128
14:58:47: Using graphics capture
14:58:47: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
14:58:47: ------------------------------------------
14:58:47: Video Encoding: x264
14:58:47: fps: 30
14:58:47: width: 1364, height: 768
14:58:47: preset: veryfast
14:58:47: CBR: yes
14:58:47: CFR: no
14:58:47: max bitrate: 2000
14:58:47: buffer size: 2000
14:58:47: ------------------------------------------
14:58:47: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
14:58:47: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
14:58:49: Using RTMP service: Twitch / Justin.tv
14:58:49: Server selection: rtmp://live.justin.tv/app
14:58:49: Interface: Intel(R) Centrino(R) Wireless-N 2230 (802.11, 117 mbps)
14:58:50: SO_SNDBUF was at 65536
14:58:50: SO_SNDBUF is now 65536
14:59:14: using memory capture
14:59:45: Total frames rendered: 1709, number of late frames: 17 (0.99%) (it's okay for some frames to be late)
14:59:45: RTMPPublisher::SocketLoop: Graceful loop exit
14:59:45: Number of times waited to send: 0, Waited for a total of 0 bytes
14:59:45: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:59:45:
14:59:45: Profiler results:
14:59:45:
14:59:45: ==============================================================
14:59:45: frame - [100%] [avg time: 7.25 ms (cpu time: avg 5.33 ms, total 9109.38 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.193%]
14:59:45: | frame preprocessing and rendering - [45.1%] [avg time: 3.272 ms (cpu time: avg 2.614 ms, total 4468.75 ms)] [avg calls per frame: 1] [children: 0.0138%] [unaccounted: 45.1%]
14:59:45: | | scene->Preprocess - [0.0138%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
14:59:45: | video encoding and uploading - [54.7%] [avg time: 3.964 ms (cpu time: avg 2.715 ms, total 4640.63 ms)] [avg calls per frame: 1] [children: 53.5%] [unaccounted: 1.16%]
14:59:45: | | flush - [3.26%] [avg time: 0.236 ms (cpu time: avg 0.127 ms, total 218.75 ms)] [avg calls per frame: 1]
14:59:45: | | CopyResource - [2.4%] [avg time: 0.174 ms (cpu time: avg 0.201 ms, total 343.75 ms)] [avg calls per frame: 0]
14:59:45: | | conversion to 4:2:0 - [1.08%] [avg time: 0.078 ms (cpu time: avg 0.009 ms, total 15.625 ms)] [avg calls per frame: 0]
14:59:45: | | call to encoder - [45.7%] [avg time: 3.314 ms (cpu time: avg 2.313 ms, total 3953.13 ms)] [avg calls per frame: 0]
14:59:45: | | sending stuff out - [1.08%] [avg time: 0.078 ms (cpu time: avg 0.027 ms, total 46.875 ms)] [avg calls per frame: 0]
14:59:45: | Convert444Threads - [459%] [avg time: 33.253 ms (cpu time: avg 1.91 ms, total 3265.63 ms)] [avg calls per frame: 0]
14:59:45: ==============================================================
14:59:45:
14:59:45: =====Stream End: 2013-08-31, 14:59:45=================================================
15:42:05: =====Stream Start: 2013-08-31, 15:42:05===============================================
15:42:05: Multithreaded optimizations: On
15:42:05: Base resolution: 1366x768
15:42:05: Output resolution: 1364x768
15:42:05: ------------------------------------------
15:42:05: Loading up D3D10 on Intel(R) HD Graphics 4000...
15:42:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:42:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:42:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
15:42:05: Playback device Default
15:42:05: ------------------------------------------
15:42:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:42:05: ------------------------------------------
15:42:05: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:42:05: ------------------------------------------
15:42:05: Audio Encoding: AAC
15:42:05: bitrate: 128
15:42:05: Using graphics capture
15:42:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:42:05: ------------------------------------------
15:42:05: Video Encoding: x264
15:42:05: fps: 30
15:42:05: width: 1364, height: 768
15:42:05: preset: veryfast
15:42:05: CBR: yes
15:42:05: CFR: no
15:42:05: max bitrate: 2000
15:42:05: buffer size: 2000
15:42:05: ------------------------------------------
15:42:05: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:42:05: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:42:05: using memory capture
15:42:05:
15:42:05: Profiler result for the last frame:
15:42:05: ==============================================================
15:42:05: frame - [time: 39.246 ms (cpu time: 31.25 ms)]
15:42:05: | frame preprocessing and rendering - [time: 18.941 ms (cpu time: 0 ms)]
15:42:05: | | scene->Preprocess - [time: 0.003 ms (cpu time: 0 ms)]
15:42:05: | video encoding and uploading - [time: 20.297 ms (cpu time: 31.25 ms)]
15:42:05: | | flush - [time: 20.287 ms (cpu time: 31.25 ms)]
15:42:05: ==============================================================
15:42:05:
15:42:05:
15:42:05: Profiler result for the last frame:
15:42:05: ==============================================================
15:42:05: frame - [time: 55.91 ms (cpu time: 46.875 ms)]
15:42:05: | frame preprocessing and rendering - [time: 55.898 ms (cpu time: 46.875 ms)]
15:42:05: | | scene->Preprocess - [time: 0.002 ms (cpu time: 0 ms)]
15:42:05: | video encoding and uploading - [time: 0.008 ms (cpu time: 0 ms)]
15:42:05: | | flush - [time: 0.003 ms (cpu time: 0 ms)]
15:42:05: ==============================================================
15:42:05:
15:42:06: Using RTMP service: Twitch / Justin.tv
15:42:06: Server selection: rtmp://live.justin.tv/app
15:42:06: Interface: Intel(R) Centrino(R) Wireless-N 2230 (802.11, 144 mbps)
15:42:08: SO_SNDBUF was at 65536
15:42:08: SO_SNDBUF is now 65536
15:43:06: Total frames rendered: 1786, number of late frames: 38 (2.13%) (it's okay for some frames to be late)
15:43:06: RTMPPublisher::SocketLoop: Graceful loop exit
15:43:06: Number of times waited to send: 0, Waited for a total of 0 bytes
15:43:06: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:43:06:
15:43:06: Profiler results:
15:43:06:
15:43:06: ==============================================================
15:43:06: frame - [100%] [avg time: 10.296 ms (cpu time: avg 7.191 ms, total 12843.8 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.155%]
15:43:06: | frame preprocessing and rendering - [50.8%] [avg time: 5.234 ms (cpu time: avg 3.954 ms, total 7062.5 ms)] [avg calls per frame: 1] [children: 0.0389%] [unaccounted: 50.8%]
15:43:06: | | scene->Preprocess - [0.0389%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
15:43:06: | video encoding and uploading - [49%] [avg time: 5.046 ms (cpu time: avg 3.236 ms, total 5781.25 ms)] [avg calls per frame: 1] [children: 47.5%] [unaccounted: 1.5%]
15:43:06: | | flush - [2.64%] [avg time: 0.272 ms (cpu time: avg 0.139 ms, total 250 ms)] [avg calls per frame: 1]
15:43:06: | | CopyResource - [1.8%] [avg time: 0.185 ms (cpu time: avg 0.166 ms, total 296.875 ms)] [avg calls per frame: 0]
15:43:06: | | conversion to 4:2:0 - [1.07%] [avg time: 0.11 ms (cpu time: avg 0.008 ms, total 15.625 ms)] [avg calls per frame: 0]
15:43:06: | | call to encoder - [40.9%] [avg time: 4.21 ms (cpu time: avg 2.86 ms, total 5109.38 ms)] [avg calls per frame: 0]
15:43:06: | | sending stuff out - [1.12%] [avg time: 0.115 ms (cpu time: avg 0.043 ms, total 78.125 ms)] [avg calls per frame: 0]
15:43:06: | Convert444Threads - [326%] [avg time: 33.597 ms (cpu time: avg 2.178 ms, total 3890.63 ms)] [avg calls per frame: 0]
15:43:06: ==============================================================
15:43:06:
15:43:06: =====Stream End: 2013-08-31, 15:43:06=================================================
16:50:53: =====Stream Start: 2013-08-31, 16:50:53===============================================
16:50:53: Multithreaded optimizations: On
16:50:53: Base resolution: 1366x768
16:50:53: Output resolution: 1364x768
16:50:53: ------------------------------------------
16:50:53: Loading up D3D10 on Intel(R) HD Graphics 4000...
16:50:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
16:50:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
16:50:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
16:50:53: Playback device Default
16:50:53: ------------------------------------------
16:50:53: Using desktop audio input: Speakers (Realtek High Definition Audio)
16:50:53: ------------------------------------------
16:50:53: Using auxilary audio input: Microphone (Realtek High Definition Audio)
16:50:53: ------------------------------------------
16:50:53: Audio Encoding: AAC
16:50:53: bitrate: 128
16:50:53: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
16:50:54: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
16:50:54: Using Window Capture
16:50:54: Using graphics capture
16:50:54: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
16:50:54: ------------------------------------------
16:50:54: Video Encoding: x264
16:50:54: fps: 30
16:50:54: width: 1364, height: 768
16:50:54: preset: veryfast
16:50:54: CBR: yes
16:50:54: CFR: no
16:50:54: max bitrate: 2000
16:50:54: buffer size: 2000
16:50:54: ------------------------------------------
16:50:54: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
16:50:54: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
16:50:54: using memory capture
16:50:54:
16:50:54: Profiler result for the last frame:
16:50:54: ==============================================================
16:50:54: frame - [time: 69.174 ms (cpu time: 62.5 ms)]
16:50:54: | frame preprocessing and rendering - [time: 14.924 ms (cpu time: 15.625 ms)]
16:50:54: | | scene->Preprocess - [time: 3.287 ms (cpu time: 0 ms)]
16:50:54: | video encoding and uploading - [time: 54.242 ms (cpu time: 46.875 ms)]
16:50:54: | | flush - [time: 54.236 ms (cpu time: 46.875 ms)]
16:50:54: ==============================================================
16:50:54:
16:50:54:
16:50:54: Profiler result for the last frame:
16:50:54: ==============================================================
16:50:54: frame - [time: 58.208 ms (cpu time: 62.5 ms)]
16:50:54: | frame preprocessing and rendering - [time: 58.199 ms (cpu time: 62.5 ms)]
16:50:54: | | scene->Preprocess - [time: 3.64 ms (cpu time: 0 ms)]
16:50:54: | video encoding and uploading - [time: 0.003 ms (cpu time: 0 ms)]
16:50:54: | | flush - [time: 0.002 ms (cpu time: 0 ms)]
16:50:54: ==============================================================
16:50:54:
16:51:15: Total frames rendered: 637, number of late frames: 2 (0.31%) (it's okay for some frames to be late)
16:51:15:
16:51:15: Profiler results:
16:51:15:
16:51:15: ==============================================================
16:51:15: frame - [100%] [avg time: 6.885 ms (cpu time: avg 6.794 ms, total 4328.13 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.16%]
16:51:15: | frame preprocessing and rendering - [50.4%] [avg time: 3.467 ms (cpu time: avg 3.385 ms, total 2156.25 ms)] [avg calls per frame: 1] [children: 5.82%] [unaccounted: 44.5%]
16:51:15: | | scene->Preprocess - [5.82%] [avg time: 0.401 ms (cpu time: avg 0.318 ms, total 203.125 ms)] [avg calls per frame: 1]
16:51:15: | video encoding and uploading - [49.5%] [avg time: 3.407 ms (cpu time: avg 3.409 ms, total 2171.88 ms)] [avg calls per frame: 1] [children: 49%] [unaccounted: 0.479%]
16:51:15: | | flush - [3.44%] [avg time: 0.237 ms (cpu time: avg 0.196 ms, total 125 ms)] [avg calls per frame: 1]
16:51:15: | | CopyResource - [1.6%] [avg time: 0.11 ms (cpu time: avg 0.049 ms, total 31.25 ms)] [avg calls per frame: 0]
16:51:15: | | conversion to 4:2:0 - [0.0726%] [avg time: 0.005 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
16:51:15: | | call to encoder - [43.8%] [avg time: 3.019 ms (cpu time: avg 3.164 ms, total 2015.63 ms)] [avg calls per frame: 0]
16:51:15: | | sending stuff out - [0.0436%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
16:51:15: | Convert444Threads - [473%] [avg time: 32.542 ms (cpu time: avg 2.354 ms, total 1500 ms)] [avg calls per frame: 0]
16:51:15: ==============================================================
16:51:15:
16:51:15: =====Stream End: 2013-08-31, 16:51:15=================================================
16:51:17: =====Stream Start: 2013-08-31, 16:51:17===============================================
16:51:17: Multithreaded optimizations: On
16:51:17: Base resolution: 1366x768
16:51:17: Output resolution: 1364x768
16:51:17: ------------------------------------------
16:51:17: Loading up D3D10 on Intel(R) HD Graphics 4000...
16:51:17: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
16:51:17: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
16:51:17: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
16:51:17: Playback device Default
16:51:17: ------------------------------------------
16:51:17: Using desktop audio input: Speakers (Realtek High Definition Audio)
16:51:17: ------------------------------------------
16:51:17: Using auxilary audio input: Microphone (Realtek High Definition Audio)
16:51:17: ------------------------------------------
16:51:17: Audio Encoding: AAC
16:51:17: bitrate: 128
16:51:17: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
16:51:18: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
16:51:18: Using Window Capture
16:51:18: Using graphics capture
16:51:18: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
16:51:18: ------------------------------------------
16:51:18: Video Encoding: x264
16:51:18: fps: 30
16:51:18: width: 1364, height: 768
16:51:18: preset: veryfast
16:51:18: CBR: yes
16:51:18: CFR: no
16:51:18: max bitrate: 2000
16:51:18: buffer size: 2000
16:51:18: ------------------------------------------
16:51:18: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
16:51:18: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
16:52:03: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
16:52:03: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
16:52:03: Using Window Capture
16:55:02: Using graphics capture
16:55:02: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
Warning -- DShowPlugin: Could not find appropriate resolution to create device image source
16:56:15: Using directshow input
17:06:48: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:06:48: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:06:48: Using Window Capture
17:07:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:07:05: C:/Users/Aeladya/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:07:05: Using Window Capture
17:17:54: Total frames rendered: 47886, number of late frames: 23 (0.05%) (it's okay for some frames to be late)
17:17:54:
17:17:54: Profiler results:
17:17:54:
17:17:54: ==============================================================
17:17:54: frame - [100%] [avg time: 5.764 ms (cpu time: avg 5.33 ms, total 255234 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.226%]
17:17:54: | frame preprocessing and rendering - [22.1%] [avg time: 1.271 ms (cpu time: avg 1.116 ms, total 53468.8 ms)] [avg calls per frame: 1] [children: 4.88%] [unaccounted: 17.2%]
17:17:54: | | scene->Preprocess - [4.88%] [avg time: 0.281 ms (cpu time: avg 0.186 ms, total 8953.13 ms)] [avg calls per frame: 1]
17:17:54: | video encoding and uploading - [77.7%] [avg time: 4.48 ms (cpu time: avg 4.208 ms, total 201531 ms)] [avg calls per frame: 1] [children: 76.9%] [unaccounted: 0.815%]
17:17:54: | | flush - [2.34%] [avg time: 0.135 ms (cpu time: avg 0.104 ms, total 4984.38 ms)] [avg calls per frame: 1]
17:17:54: | | CopyResource - [3%] [avg time: 0.173 ms (cpu time: avg 0.179 ms, total 8609.38 ms)] [avg calls per frame: 0]
17:17:54: | | conversion to 4:2:0 - [0.26%] [avg time: 0.015 ms (cpu time: avg 0.006 ms, total 296.875 ms)] [avg calls per frame: 0]
17:17:54: | | call to encoder - [71.2%] [avg time: 4.106 ms (cpu time: avg 3.889 ms, total 186234 ms)] [avg calls per frame: 0]
17:17:54: | | sending stuff out - [0.0694%] [avg time: 0.004 ms (cpu time: avg 0.002 ms, total 109.375 ms)] [avg calls per frame: 0]
17:17:54: | Convert444Threads - [578%] [avg time: 33.324 ms (cpu time: avg 3.211 ms, total 153797 ms)] [avg calls per frame: 0]
17:17:54: ==============================================================
17:17:54:
17:17:54: =====Stream End: 2013-08-31, 17:17:54=================================================
Last game capture log:
2013-08-31, 16:55:02: we're booting up:
16:55:03: D3D9 Present
16:55:03: (half life scientist) everything.. seems to be in order