21:31:06: Open Broadcaster Software v0.638b - 32bit (´・ω・`)
21:31:06: -------------------------------
21:31:06: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
21:31:06: CPU Speed: 4000MHz
21:31:06: Physical Memory: 4095MB Total, 4095MB Free
21:31:06: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
21:31:06: monitor 1: pos={0, 0}, size={1366, 768}
21:31:06: monitor 2: pos={1366, 0}, size={1366, 768}
21:31:06: Windows Version: 6.2 Build 9200
21:31:06: Aero is Enabled
21:31:06: -------------------------------
21:31:06: OBS Modules:
21:31:06: Base Address Module
21:31:06: 00DE0000 OBS.exe
21:31:06: 0F320000 OBSApi.dll
21:31:06: 04D70000 DShowPlugin.dll
21:31:06: 04DB0000 GraphicsCapture.dll
21:31:06: 0F670000 NoiseGate.dll
21:31:06: 52A40000 PSVPlugin.dll
21:31:06: ------------------------------------------
21:31:06: Adapter 1
21:31:06: Video Adapter: AMD Radeon R9 200 Series
21:31:06: Video Adapter Dedicated Video Memory: 3177177088
21:31:06: Video Adapter Shared System Memory: 1117724672
21:31:06: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
21:31:06: Video Adapter Output 2: pos={1366, 0}, size={1366, 768}, attached=true
21:31:06: =====Stream Start: 2014-12-09, 21:31:06===============================================
21:31:06: Multithreaded optimizations: On
21:31:06: Base resolution: 1366x768
21:31:06: Output resolution: 1364x768
21:31:06: ------------------------------------------
21:31:06: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
21:31:06: ------------------------------------------
21:31:06: Audio Format: 48000 Hz
21:31:06: ------------------------------------------
21:31:06: Audio Channels: 2 Ch
21:31:06: Playback device Default
21:31:06: ------------------------------------------
21:31:06: Using desktop audio input: Speakers (Realtek High Definition Audio)
21:31:06: Global Audio time adjust: 0
21:31:06: ------------------------------------------
21:31:06: Audio Encoding: AAC
21:31:06: bitrate: 128
21:31:06: Using graphics capture
21:31:06: Trying to hook process: bf4.exe
21:31:06: Scene buffering time set to 700
21:31:06: ------------------------------------------
21:31:06: Video Encoding: x264
21:31:06: fps: 30
21:31:06: width: 1364, height: 768
21:31:06: preset: veryfast
21:31:06: profile: high
21:31:06: keyint: 250
21:31:06: CBR: yes
21:31:06: CFR: yes
21:31:06: max bitrate: 1000
21:31:06: buffer size: 1000
21:31:06: ------------------------------------------
21:31:13: Capture window 0x00080E82 invalid or changing, terminating capture
21:31:13: Total frames encoded: 182, total frames duplicated: 0 (0.00%)
21:31:13: Total frames rendered: 207, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
21:31:13:
21:31:13: Profiler time results:
21:31:13:
21:31:13: ==============================================================
21:31:13: video thread frame - [100%] [avg time: 0.584 ms] [children: 18.2%] [unaccounted: 81.8%]
21:31:13: | scene->Preprocess - [0.171%] [avg time: 0.001 ms]
21:31:13: | GPU download and conversion - [18%] [avg time: 0.105 ms] [children: 16.4%] [unaccounted: 1.54%]
21:31:13: | | flush - [14.4%] [avg time: 0.084 ms]
21:31:13: | | CopyResource - [1.54%] [avg time: 0.009 ms]
21:31:13: | | conversion to 4:2:0 - [0.514%] [avg time: 0.003 ms]
21:31:13: Convert444Threads - [100%] [avg time: 0.589 ms] [children: 99.2%] [unaccounted: 0.849%]
21:31:13: | Convert444toNV12 - [99.2%] [avg time: 0.584 ms]
21:31:13: encoder thread frame - [100%] [avg time: 0.902 ms] [children: 1.22%] [unaccounted: 98.8%]
21:31:13: | sending stuff out - [1.22%] [avg time: 0.011 ms]
21:31:13: ==============================================================
21:31:13:
21:31:13:
21:31:13: Profiler CPU results:
21:31:13:
21:31:13: ==============================================================
21:31:13: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:31:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:31:13: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:31:13: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:31:13: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:31:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:31:13: Convert444Threads - [cpu time: avg 0.213 ms, total 78.125 ms] [avg calls per frame: 2]
21:31:13: | Convert444toNV12 - [cpu time: avg 0.213 ms, total 78.125 ms] [avg calls per frame: 2]
21:31:13: encoder thread frame - [cpu time: avg 0.429 ms, total 78.125 ms] [avg calls per frame: 1]
21:31:13: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:31:13: ==============================================================
21:31:13:
21:31:13: =====Stream End: 2014-12-09, 21:31:13=================================================
21:31:13: =====Stream Start: 2014-12-09, 21:31:13===============================================
21:31:13: Multithreaded optimizations: On
21:31:13: Base resolution: 1366x768
21:31:13: Output resolution: 1364x768
21:31:13: ------------------------------------------
21:31:13: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
21:31:13: ------------------------------------------
21:31:13: Audio Format: 48000 Hz
21:31:13: ------------------------------------------
21:31:13: Audio Channels: 2 Ch
21:31:13: Playback device Default
21:31:13: ------------------------------------------
21:31:13: Using desktop audio input: Speakers (Realtek High Definition Audio)
21:31:13: Global Audio time adjust: 0
21:31:13: ------------------------------------------
21:31:13: Audio Encoding: AAC
21:31:13: bitrate: 128
21:31:13: Using graphics capture
21:31:13: Scene buffering time set to 700
21:31:13: ------------------------------------------
21:31:13: Video Encoding: x264
21:31:13: fps: 30
21:31:13: width: 1364, height: 768
21:31:13: preset: veryfast
21:31:13: profile: high
21:31:13: keyint: 250
21:31:13: CBR: yes
21:31:13: CFR: yes
21:31:13: max bitrate: 1000
21:31:13: buffer size: 1000
21:31:13: ------------------------------------------
21:31:14: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
21:31:14: Total frames rendered: 5, number of late frames: 1 (20.00%) (it's okay for some frames to be late)
21:31:14:
21:31:14: Profiler time results:
21:31:14:
21:31:14: ==============================================================
21:31:14: video thread frame - [100%] [avg time: 1.037 ms] [children: 32.8%] [unaccounted: 67.2%]
21:31:14: | scene->Preprocess - [0.386%] [avg time: 0.004 ms]
21:31:14: | GPU download and conversion - [32.4%] [avg time: 0.336 ms] [children: 32%] [unaccounted: 0.386%]
21:31:14: | | flush - [32%] [avg time: 0.332 ms]
21:31:14: ==============================================================
21:31:14:
21:31:14:
21:31:14: Profiler CPU results:
21:31:14:
21:31:14: ==============================================================
21:31:14: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:31:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:31:14: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:31:14: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:31:14: ==============================================================
21:31:14:
21:31:14: =====Stream End: 2014-12-09, 21:31:14=================================================
21:31:54: Terminating 0x60
21:31:54: Terminating 0xef0
Last game capture log:
2014-12-09, 21:31:06: we're booting up:
21:31:06: CaptureThread: attached to process bf4.exe