Question / Help Big Problems with OBS

MentalxBeauty

New Member
Hello Guys,

I do have a big Problem and can't solve it with test's and the internet research. So I wanna try to ask here !

First, I want to Stream a few Games, like Smite, CS:Go and League of Legends, it does not depend which game I play, on every game I do have the same Problem.

My Problem is, when the Screen in the Stream not really is moving I have a "good" Quality, but when it moves, suddently many Pixel appears and it's really annoying, because it's not really nice to look at it..!

So here is my Equip and my settings, maybe I set something wrong, or w/e I have no Idea!

Other thing is I do have a CPU Use about 90%-100% all the time when I'm streaming, is this normal? Temps are after 7h+ still like 50-60°C max.

http://www.directupload.net/file/d/4215/gjxm3g4b_jpg.htm
http://www.directupload.net/file/d/4215/ovov9td9_jpg.htm
http://www.directupload.net/file/d/4215/qv2j2icg_jpg.htm
http://www.directupload.net/file/d/4215/44g7i6kx_jpg.htm

So my PC Gear:
  • i7 3770K
  • GTX 750Ti
  • 8GB RAM HyperX
Log File from yesterday:

https://gist.github.com/9d09a45e29523706fc17
If you want to have a look while streaming: www.twitch.tv/mentalxbeauty I'm offline now, will be online tomorrow.. I'm thankful for every help to fix this...
If you want to know something more you need just write down below..

Sorry for bad english, I try my best..

Greetings, Julie.
 
Last edited:

FerretBomb

Active Member
Please post a log file from the Help menu, of a live streaming session at least 5 minutes in length. Just Upload, and post the link here.
 

Harold

Active Member
Resolution lower.

You probably don't have twitch partnership which would be required to set bitrate higher.
 

Cryonic

Member
720p 60FPS (since you stream high motion games) and 3500bitrate to make it actually look decent. Dont try to go for 2500 bitrate or lower, that will result in a horrible stream quality with high motion games, for LoL it is OK but still meh. And specially as a new streamer you dont want your stream to look worse than expirienced streamers can deliver. And your hardware is decent enough to have mentioned games run smooth while streaming @ 720p 60FPS.
 

Cryonic

Member
Actually everyone with 3,5mbit/s or higher constant download speed should be able to watch your stream without any issues. 3500 seems high, but it is a really low number in terms of video bitrates. Youtubers use 40mbit/s and higher (yeah it gets transcoded etc but think about 4K 60FPS - this is even higher) - and it works, no buffering at all. Same for all other video sources.
 

FerretBomb

Active Member
720p@30fps, 2000kbps is the 'golden point' for non-partnered streamers.
3500kbps is FAR too high, and is absolutely terrible advice. It will cause a large portion of your potential viewerbase to buffer horribly, and simply leave for a stream they can watch smoothly. Aside from that, 60fps is entirely unnecessary outside of certain technical requirements like properly capturing sprite blitting in retro games.
 

Cryonic

Member
You should know that 60FPS looks really smooth compared to 30 and 3500 is the sweetspot that will make your stream on twitch look fine (for some games even that is not enough), it will look just as the "big streamer" above you in the list and i would never go lower.
P.S. never expirienced bufffering outside of rare situations back in the day when LoL events almost crashed the server.
There is no buffering at twitch when your ISP is doing work.
 

FerretBomb

Active Member
It's still incredibly bad advice to use 3500kbps. 60fps is a waste of bitrate, when you're operating within realistic non-partnered bitrate constraints. There's a reason the 'big streamer' can use it without worrying; they're Partnered and all the people who can't watch on Source can just go to a lower bitrate quality option.

Recently did a poll, and over 60% of my viewers were buffering on 3500kbps and had to watch at lower. Cryonic, you need to get over the delusion that just because YOU don't buffer on 3500 streams, that MOST people don't. Because they absolutely do. Especially so on smaller streams, who may not be replicated to local video relay servers. You are harming newbies by continuing to tell them to run at an over-high bitrate and ignore the realities of streaming.

If people can't watch your stream smoothly, they will leave for one they can, no matter how good yours looks.
Don't get lost chasing numbers. It's one of the hardest things for many new streamers to learn to accept.
 

Cryonic

Member
In that case we do stream to multiple services like youtube gaming, hitbox, a lot of russian sites (goodgame.ru and cybergame have their own players and servers), so if someone is buffering, he complains and gets the hint that he can always switch to a different service that works for him.
Most of my friends dont have to do that, but since they get symmetrical connections (mostly around 100mbit/s) they dont care about bandwith at all and just stream to multiple sites.
And i personally instantly turn off streams that look horrible, 2000bitrate is too low in 2015, we are not in the 90s where digital video was working with low resolutions, low fps and low bitrate was enough.
Its time to wake up, Hitbox started 4K streaming not long ago.

I also talked to my german friends here - none of them expirienced buffering, specially not because we live really close to 3 twitch servers (all of them under 1000km) so this is not an issue at all here.
 

Osiris

Active Member
In that case we do stream to multiple services like youtube gaming, hitbox, a lot of russian sites (goodgame.ru and cybergame have their own players and servers), so if someone is buffering, he complains and gets the hint that he can always switch to a different service that works for him.
Most of my friends dont have to do that, but since they get symmetrical connections (mostly around 100mbit/s) they dont care about bandwith at all and just stream to multiple sites.
And i personally instantly turn off streams that look horrible, 2000bitrate is too low in 2015, we are not in the 90s where digital video was working with low resolutions, low fps and low bitrate was enough.
Its time to wake up, Hitbox started 4K streaming not long ago.

I also talked to my german friends here - none of them expirienced buffering, specially not because we live really close to 3 twitch servers (all of them under 1000km) so this is not an issue at all here.

The 2000kbps thing is for low viewercount non-partnered streams on Twitch, if you are non-partnered but always get like 50 viewers, chances are good that your viewers will be getting the stream from a server close to them. When you have like 5 viewers they will be getting the stream from San Francisco.

Hitbox treats all their streams the same afaik, so you always get the stream from a server close to you.
 

Cryonic

Member
The 2000kbps thing is for low viewercount non-partnered streams on Twitch, if you are non-partnered but always get like 50 viewers, chances are good that your viewers will be getting the stream from a server close to them. When you have like 5 viewers they will be getting the stream from San Francisco.

Hitbox treats all their streams the same afaik, so you always get the stream from a server close to you.

Yep. But how do you explain that i and almost everyone else who i know in Europe has no buffering issues?
I did a lot of long term testing and automated speed and ping tests to different serves, that includes twitch in San Francisco and the whole Europe (Amsterdam, Frankfurt etc.).
Even my bandwith stays the same, just the ping goes higher. I have 12-20ms in Germany average, when i do speedtests to San Francisco, which is like 10hours straight flight away (at least), i will have around 150-170ms and 95% of my bandwith. Same goes for friends who have done testing with me.
Just to check what can cause buffering for a couple of viewers here and there.
Our result: kick the ISP, thats his job to make sure the routing is perfect, no matter what. Sure, it will not be 100% optimal day for day, failure is a option there, but generally a good ISP will give you everything needed for streaming both ways without issues. Just the ping is high, but that cant be solved without magic.

Thats what i get here to Frankfurt:
http://www.speedtest.net/result/4945493677.png
Thats what i get when i test a server in San Francisco:
http://www.speedtest.net/result/4950196182.png

Nothing impressive, physics cant be tricked, but the bandwith is there. This is reproduceable at any time.
Just a normal connection, not a business line, nothing out of ordinary. This is why it works - good routing to the server and the "magic" is done.
 
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Harold

Active Member
Because everyone you know in europe has isps with good routes to the viewer servers. You're in the 5% of people in your region that actually do.
 

Cryonic

Member
Yeah but this is a local problem with the ISP and every other provider involved into routing between the ISP and the server.
I would never accept routing problems and work with my ISP to solve any upcoming problems. There is a reason why it works - because we have done all that crap with the ISP when justin.tv was new, shiny and the next big thing.
It was not always like this. But solving the problem and having a great expirience is the only option, lowering the quality because my provider who gets a shit ton of money (they are just as expensive here as in USA) is not doing his job - thats not an option.

So i recommend to anyone, streamer or just viewer, get your stuff sorted out with the provider or change it if they refuse to fix it. And it works.
 

Osiris

Active Member
I'm not sure you can expect an ISP to have perfect routing, since a large part of the route isn't directly in their control.
 
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