Misfire
New Member
So as we know SLI doesn't work that great with OBS Studio or classic, multi adapter compatibility doesn't work that well and has a big performance hit and still drops frames on the stream.
Shadowplay on the other hand streams and records with SLI perfectly with no dropped frames and little to no performance hit. Is this kind of support not possible with OBS? I'm just wondering if Nvidia are just keeping their method secret or if anyone has asked them how they do it? I'd figure if they let people use the NVENC they would help out but maybe not.
It's getting harder to stream the newer games like Rise of the tomb raider or the division without SLI because the performance just barely hits 60 fps, and streaming just makes ti unplayable.
Thanks.
Shadowplay on the other hand streams and records with SLI perfectly with no dropped frames and little to no performance hit. Is this kind of support not possible with OBS? I'm just wondering if Nvidia are just keeping their method secret or if anyone has asked them how they do it? I'd figure if they let people use the NVENC they would help out but maybe not.
It's getting harder to stream the newer games like Rise of the tomb raider or the division without SLI because the performance just barely hits 60 fps, and streaming just makes ti unplayable.
Thanks.