
Code:
02:17:17: Open Broadcaster Software v0.592b - 64bit ( ^ω^)
02:17:17: -------------------------------
02:17:17: CPU Name: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
02:17:17: CPU Speed: 3392MHz
02:17:17: Physical Memory: 8174MB Total, 5050MB Free
02:17:17: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
02:17:17: monitor 1: pos={0, 0}, size={1920, 1080}
02:17:17: Windows Version: 6.1 Build 7601 S
02:17:17: Aero is Enabled
02:17:17: -------------------------------
02:17:17: OBS Modules:
02:17:17: Base Address Module
02:17:17: 000000003F8F0000 OBS.exe
02:17:17: 00000000D93A0000 OBSApi.dll
02:17:17: 00000000F2150000 DShowPlugin.dll
02:17:17: 00000000F9860000 GraphicsCapture.dll
02:17:17: 00000000F2200000 NoiseGate.dll
02:17:17: 00000000F21E0000 PSVPlugin.dll
02:17:17: ------------------------------------------
02:17:17: Adapter 1
02:17:17: Video Adapter: AMD Radeon HD 6700 Series
02:17:17: Video Adapter Dedicated Video Memory: 1063071744
02:17:17: Video Adapter Shared System Memory: 4017328128
02:17:17: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
02:17:17: =====Stream Start: 2014-01-05, 02:17:17===============================================
02:17:17: Multithreaded optimizations: On
02:17:17: Base resolution: 1920x1080
02:17:17: Output resolution: 1536x864
02:17:17: ------------------------------------------
02:17:17: Loading up D3D10 on AMD Radeon HD 6700 Series (Adapter 1)...
02:17:17: ------------------------------------------
02:17:17: Audio Format: 48000hz
02:17:17: Playback device {0.0.0.00000000}.{a3d211e9-ff53-4bda-8322-1ee2477736bf}
02:17:17: ------------------------------------------
02:17:17: Using desktop audio input: Speakers (Realtek High Definition Audio)
02:17:17: Using quad speaker setup
02:17:17: ------------------------------------------
02:17:17: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
02:17:17: ------------------------------------------
02:17:17: Audio Encoding: AAC
02:17:17: bitrate: 160
02:17:17: Using text output
02:17:17: Using graphics capture
02:17:17: Using bitmap image
02:17:17: Scene buffering time set to 400
02:17:17: ------------------------------------------
02:17:17: Video Encoding: x264
02:17:17: fps: 30
02:17:17: width: 1536, height: 864
02:17:17: preset: fast
02:17:17: profile: main
02:17:17: keyint: 60
02:17:17: CBR: yes
02:17:17: CFR: no
02:17:17: max bitrate: 2500
02:17:17: buffer size: 2500
02:17:17: ------------------------------------------
02:17:17: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 768000, samples per sec is 48000
02:17:17: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:17:29: Total frames encoded: 342, total frames duplicated: 2 (0.58%)
02:17:29: Total frames rendered: 346, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
02:17:29:
02:17:29: Profiler time results:
02:17:29:
02:17:29: ==============================================================
02:17:29: video thread frame - [100%] [avg time: 1.308 ms] [children: 17.8%] [unaccounted: 82.2%]
02:17:29: | scene->Preprocess - [3.29%] [avg time: 0.043 ms]
02:17:29: | GPU download and conversion - [14.5%] [avg time: 0.19 ms] [children: 13.2%] [unaccounted: 1.3%]
02:17:29: | | flush - [12.3%] [avg time: 0.161 ms]
02:17:29: | | CopyResource - [0.765%] [avg time: 0.01 ms]
02:17:29: | | conversion to 4:2:0 - [0.153%] [avg time: 0.002 ms]
02:17:29: Convert444Threads - [100%] [avg time: 0.658 ms] [children: 99.4%] [unaccounted: 0.608%]
02:17:29: | Convert444toNV12 - [99.4%] [avg time: 0.654 ms]
02:17:29: encoder thread frame - [100%] [avg time: 1.525 ms]
02:17:29: ==============================================================
02:17:29:
02:17:29:
02:17:29: Profiler CPU results:
02:17:29:
02:17:29: ==============================================================
02:17:29: video thread frame - [cpu time: avg 0.045 ms, total 15.6 ms] [avg calls per frame: 1]
02:17:29: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:17:29: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:17:29: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:17:29: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:17:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:17:29: Convert444Threads - [cpu time: avg 0.612 ms, total 405.602 ms] [avg calls per frame: 2]
02:17:29: | Convert444toNV12 - [cpu time: avg 0.612 ms, total 405.602 ms] [avg calls per frame: 2]
02:17:29: encoder thread frame - [cpu time: avg 1.134 ms, total 374.402 ms] [avg calls per frame: 1]
02:17:29: ==============================================================
02:17:29:
02:17:29: =====Stream End: 2014-01-05, 02:17:29=================================================
02:17:31: =====Stream Start: 2014-01-05, 02:17:31===============================================
02:17:31: Multithreaded optimizations: On
02:17:31: Base resolution: 1920x1080
02:17:31: Output resolution: 1536x864
02:17:31: ------------------------------------------
02:17:31: Loading up D3D10 on AMD Radeon HD 6700 Series (Adapter 1)...
02:17:31: ------------------------------------------
02:17:31: Audio Format: 48000hz
02:17:31: Playback device {0.0.0.00000000}.{a3d211e9-ff53-4bda-8322-1ee2477736bf}
02:17:31: ------------------------------------------
02:17:31: Using desktop audio input: Speakers (Realtek High Definition Audio)
02:17:31: Using quad speaker setup
02:17:31: ------------------------------------------
02:17:31: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
02:17:31: ------------------------------------------
02:17:31: Audio Encoding: AAC
02:17:31: bitrate: 160
02:17:31: Using text output
02:17:31: Using graphics capture
02:17:32: Using bitmap image
02:17:32: Scene buffering time set to 400
02:17:32: ------------------------------------------
02:17:32: Video Encoding: x264
02:17:32: fps: 30
02:17:32: width: 1536, height: 864
02:17:32: preset: fast
02:17:32: profile: main
02:17:32: keyint: 60
02:17:32: CBR: yes
02:17:32: CFR: no
02:17:32: max bitrate: 2500
02:17:32: buffer size: 2500
02:17:32: ------------------------------------------
02:17:32: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 768000, samples per sec is 48000
02:17:32: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:17:34: Using RTMP service: Twitch / Justin.tv
02:17:34: Server selection: rtmp://live-lax.justin.tv/app
02:17:34: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
02:17:34: Completed handshake with rtmp://live-lax.justin.tv/app in 62 ms.
02:17:35: SO_SNDBUF was at 8192
02:17:35: SO_SNDBUF is now 65536
02:21:35: Using graphics capture
02:21:35: SharedTexCapture hooked
02:21:45: Using bitmap image
02:21:47: Using bitmap image
02:22:06: Using Window Capture
03:09:07: Capture window 0x01490456 invalid or changing, terminating capture
03:09:11: Total frames encoded: 92962, total frames duplicated: 892 (0.96%)
03:09:11: Total frames rendered: 92889, number of late frames: 64 (0.07%) (it's okay for some frames to be late)
03:09:11: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
03:09:11: Average send payload: 7934 bytes, average send interval: 23 ms
03:09:11: Number of times waited to send: 0, Waited for a total of 0 bytes
03:09:11: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
03:09:11: Number of bytes sent: 1027272491
03:09:11:
03:09:11: Profiler time results:
03:09:11:
03:09:11: ==============================================================
03:09:11: video thread frame - [100%] [avg time: 1.108 ms] [children: 15.1%] [unaccounted: 84.9%]
03:09:11: | scene->Preprocess - [0.722%] [avg time: 0.008 ms]
03:09:11: | GPU download and conversion - [14.4%] [avg time: 0.159 ms] [children: 11.4%] [unaccounted: 2.98%]
03:09:11: | | flush - [10.4%] [avg time: 0.115 ms]
03:09:11: | | CopyResource - [0.812%] [avg time: 0.009 ms]
03:09:11: | | conversion to 4:2:0 - [0.181%] [avg time: 0.002 ms]
03:09:11: Convert444Threads - [100%] [avg time: 0.736 ms] [children: 99.3%] [unaccounted: 0.679%]
03:09:11: | Convert444toNV12 - [99.3%] [avg time: 0.731 ms]
03:09:11: encoder thread frame - [100%] [avg time: 1.588 ms]
03:09:11: ==============================================================
03:09:11:
03:09:11:
03:09:11: Profiler CPU results:
03:09:11:
03:09:11: ==============================================================
03:09:11: video thread frame - [cpu time: avg 0.065 ms, total 6084.04 ms] [avg calls per frame: 1]
03:09:11: | scene->Preprocess - [cpu time: avg 0.004 ms, total 374.402 ms] [avg calls per frame: 1]
03:09:11: | GPU download and conversion - [cpu time: avg 0.018 ms, total 1716.01 ms] [avg calls per frame: 1]
03:09:11: | | flush - [cpu time: avg 0.013 ms, total 1232.41 ms] [avg calls per frame: 1]
03:09:11: | | CopyResource - [cpu time: avg 0.002 ms, total 202.8 ms] [avg calls per frame: 1]
03:09:11: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 62.4 ms] [avg calls per frame: 1]
03:09:11: Convert444Threads - [cpu time: avg 0.899 ms, total 167061 ms] [avg calls per frame: 2]
03:09:11: | Convert444toNV12 - [cpu time: avg 0.897 ms, total 166671 ms] [avg calls per frame: 2]
03:09:11: encoder thread frame - [cpu time: avg 1.055 ms, total 98140.2 ms] [avg calls per frame: 1]
03:09:11: ==============================================================
03:09:11:
03:09:11: =====Stream End: 2014-01-05, 03:09:11=================================================
Last game capture log:
2014-01-05, 02:21:35: we're booting up:
02:21:35: CaptureThread: attached to process hl2.exe
02:21:35: D3D9EndScene called
02:21:35: D3DPRESENT_PARAMETERS {
02:21:35: BackBufferWidth: 1360
02:21:35: BackBufferHeight: 768
02:21:35: BackBufferFormat: D3DFMT_A8R8G8B8
02:21:35: BackBufferCount: 1
02:21:35: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
02:21:35: MultiSampleQuality: 0
02:21:35: SwapEffect: D3DSWAPEFFECT_DISCARD
02:21:35: hDeviceWindow: 21562454
02:21:35: Windowed: true
02:21:35: EnableAutoDepthStencil: true
02:21:35: AutoDepthStencilFormat: D3DFMT_D24S8
02:21:35: Flags: None
02:21:35: FullScreen_RefreshRateInHz: 0
02:21:35: PresentationInterval: 2147483648
02:21:35: };
02:21:35: successfully set up d3d9 hooks
02:21:35: D3D9 Present
02:21:35: D3D9Present called
02:21:35: DoD3D9GPUHook: success - d3d9ex
02:21:35: D3DSURFACE_DESC {
02:21:35: Format: D3DFMT_A8R8G8B8
02:21:35: Type: D3DRTYPE_SURFACE
02:21:35: Usage: D3DUSAGE_RENDERTARGET
02:21:35: Pool: D3DPOOL_DEFAULT
02:21:35: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
02:21:35: MultiSampleQuality: 0
02:21:35: Width: 1360
02:21:35: Height: 768
02:21:35: };
02:21:35: successfully capturing d3d9 frames via GPU
02:21:36: NV Capture available
02:21:36: FBO available
02:21:36: GL Present
02:21:36: (half life scientist) everything.. seems to be in order