Hi guys!
I started playing the Battlefield 4 beta last night and experienced very choppy gameplay (i.e. freezes, regular large FPS dips) whenever OBS was streaming or recording. Whenever I'm not streaming, the game runs at a super-smooth 80-100 FPS on ultra settings.
i7 3770k @ 4.1GHz
8GB RAM DDR3 PC12800 CAS 9
Asus P8Z77-V
EVGA GTX 660 ti Superclocked (tried 320.49, 327.23 and 331.40 beta driver versions)
Avermedia Livegamer HD
I realise that streaming is resource intensive and I also appreciate that I'm working with a relatively unoptimised beta product. However, the HUGE difference in performance startled me a little plus I'm streaming this through a capture card which alleviates a lot of the strain and I don't have this problem with other games on my current rig (Witcher 2 dips a few FPS when streaming, but nothing like this). I checked the CPU in Task Manager when playing and streaming, it was hovering around 75-85% (is this too high?) all my temps look fine as far as I can see.
Does anyone have any clues on where I can start troubleshooting this one? Should I be working on the game itself or is there anything OBS can do to help me out? Here are the things I've tried so far:
Lowering streaming resolution/FPS - No difference, in fact it seems that streaming quality doesn't impact it at all, it's just pressing that 'Start Streaming' button that causes the issue.
Lowering ingame settings - A very small performance increase from ultra to low but still unplayable.
High/Normal/Idle Process Priority Classes - No difference at all.
ultrafast/veryfast/slow x264 CPU Presets - No difference.
Custom x264 Encoder Settings disabled - No difference.
Tried different servers (around 35ms ping), reloaded game, OBS and PC several times.
Many thanks and please let me know if you need any additional information! :)
Another user with a similar issue here: viewtopic.php?f=6&t=7743&p=43499&hilit=battlefield#p43499
I started playing the Battlefield 4 beta last night and experienced very choppy gameplay (i.e. freezes, regular large FPS dips) whenever OBS was streaming or recording. Whenever I'm not streaming, the game runs at a super-smooth 80-100 FPS on ultra settings.
i7 3770k @ 4.1GHz
8GB RAM DDR3 PC12800 CAS 9
Asus P8Z77-V
EVGA GTX 660 ti Superclocked (tried 320.49, 327.23 and 331.40 beta driver versions)
Avermedia Livegamer HD
I realise that streaming is resource intensive and I also appreciate that I'm working with a relatively unoptimised beta product. However, the HUGE difference in performance startled me a little plus I'm streaming this through a capture card which alleviates a lot of the strain and I don't have this problem with other games on my current rig (Witcher 2 dips a few FPS when streaming, but nothing like this). I checked the CPU in Task Manager when playing and streaming, it was hovering around 75-85% (is this too high?) all my temps look fine as far as I can see.
Does anyone have any clues on where I can start troubleshooting this one? Should I be working on the game itself or is there anything OBS can do to help me out? Here are the things I've tried so far:
Lowering streaming resolution/FPS - No difference, in fact it seems that streaming quality doesn't impact it at all, it's just pressing that 'Start Streaming' button that causes the issue.
Lowering ingame settings - A very small performance increase from ultra to low but still unplayable.
High/Normal/Idle Process Priority Classes - No difference at all.
ultrafast/veryfast/slow x264 CPU Presets - No difference.
Custom x264 Encoder Settings disabled - No difference.
Tried different servers (around 35ms ping), reloaded game, OBS and PC several times.
Many thanks and please let me know if you need any additional information! :)
Another user with a similar issue here: viewtopic.php?f=6&t=7743&p=43499&hilit=battlefield#p43499