"When i hit record, there is a little bit of lag and backlag (my character lagging back)"
To clarify, are you seeing frames out of order in the recording?
If so, I've encountered this myself, specifically when trying to capture Shadow of the Tomb Raider with game capture. It would only happen with game capture, any time the GPU was overloaded.
That's the only game I've encountered that I've noticed this happen, but looking at the logs the "We're DXGI1.4 boys!" is definitely something that stood out to me. I won't say that it's a definitive connection, but it's possible that there's something going on with how the frames are being hooked from DXGI1.4 that OBS gets out of order if the necessary frame timing isn't met.
That said, you've got 2 options. The easiest way to prevent the out-of-order frames is to use display capture. This ignores the underlying problem of OBS not getting the GPU resources it needs, but it does ensure that there at least won't be any out-of-order frames happening.
The other thing to do is to get OBS the resources it needs. You can try limiting the framerate in-game and reduce settings to lower your overall GPU usage, or you can try the 24.0.3 specific method:
- Turn game mode on in windows
- Run OBS as administrator
That should attempt to have windows allocate the necessary GPU resources to OBS, but your mileage may vary.