I did stumble into this last night also... Might have to play around. From initial looks maybe I need to make 2 sceens (just duplicate the main) but have the 2nd with the audio muted and then let this switcher auto switch me back and forth based on the audio detected... Might be the only options just feels like its overkill for such a small item to do.I've cascaded two Compressors on the same source, both set as aggressively as they go, and both sidechained to the same thing. That finally got enough attenuation to kill a concentration-breaking echo going back to a remote meeting.
But you might also look at the Advanced Scene Switcher plugin. It's pretty much a one-stop-shop for any kind of automation that you'd ever want to do. For this case in particular, it has an Audio condition what watches for above or below some threshold of volume, and an Audio action than can mute/unmute or set volume.
Yes, that's overkill! Adv. SS can change the volume of the source itself, or (un)mute it, with no scene switch at all.From initial looks maybe I need to make 2 sceens (just duplicate the main) but have the 2nd with the audio muted and then let this switcher auto switch me back and forth based on the audio detected... Might be the only options just feels like its overkill for such a small item to do.
The problem with that is noise. Some people have quiet studios, others don't. So how to define the intended sound?This seems like there should just be a check box for MUTE X if sound is coming from Y.