Hello, my audio is synced perfectly with my eglato for the first minute or so. THen it laggs behind the video for about a second delay....What can I do to fix this?
Code:
15:40:30: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
15:40:30: -------------------------------
15:40:30: CPU Name: AMD Phenom(tm) II X4 965 Processor
15:40:30: CPU Speed: 3411MHz
15:40:30: Physical Memory: 4095MB Total, 2982MB Free
15:40:30: stepping id: 3, model 4, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
15:40:30: monitor 1: pos={0, 0}, size={1600, 900}
15:40:30: Windows Version: 6.1 Build 7601 S
15:40:30: Aero is Disabled
15:40:30: -------------------------------
15:40:30: OBS Modules:
15:40:30: Base Address Module
15:40:30: 00200000 OBS.exe
15:40:30: 71C10000 OBSApi.dll
15:40:30: 73650000 DShowPlugin.dll
15:40:30: 73530000 GraphicsCapture.dll
15:40:30: 73510000 NoiseGate.dll
15:40:30: 734D0000 PSVPlugin.dll
15:40:30: ------------------------------------------
15:40:30: Adapter 1
15:40:30: Video Adapter: ATI Radeon HD 5700 Series
15:40:30: Video Adapter Dedicated Video Memory: 1063702528
15:40:30: Video Adapter Shared System Memory: 1878618112
15:40:30: =====Stream Start: 2013-09-04, 15:40:30===============================================
15:40:30: Multithreaded optimizations: On
15:40:30: Base resolution: 1280x720
15:40:30: Output resolution: 1280x720
15:40:30: ------------------------------------------
15:40:30: Loading up D3D10 on ATI Radeon HD 5700 Series...
15:40:30: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:40:30: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:40:30: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
15:40:30: Playback device Default
15:40:30: ------------------------------------------
15:40:30: Using desktop audio input: Speakers (VIA High Definition Audio)
15:40:30: Using 5.1 speaker setup
15:40:30: ------------------------------------------
15:40:30: Using auxilary audio input: Desktop Microphone (6- HD-5001 - Microsoft LifeCam.)
15:40:30: ------------------------------------------
15:40:30: Audio Encoding: AAC
15:40:30: bitrate: 128
15:40:31: ------------------------------------------
15:40:31: device: Microsoft LifeCam HD-5001,
15:40:31: device id \\?\usb#vid_045e&pid_076e&mi_00#6&3474c8c1&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
15:40:31: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666, fourCC: 'YUY2'
15:40:31: audio device: Disable,
15:40:31: audio device id Disabled,
15:40:31:
15:40:31: C:/Users/Will/AppData/Roaming/OBS/shaderCache/plugins/DShowPlugin/shaders/YUXVToRGB.pShader.blob
15:40:31: Using directshow input
15:40:31: ------------------------------------------
15:40:31: device: Elgato Game Capture HD,
15:40:31: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
15:40:31: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333, fourCC: 'UYVY'
15:40:31:
15:40:31: C:/Users/Will/AppData/Roaming/OBS/shaderCache/plugins/DShowPlugin/shaders/UYVToRGB.pShader.blob
15:40:31: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
15:40:31: Using directshow input
15:40:31: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:40:32: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:40:32: Using custom x264 settings: "crf=18"
15:40:32: ------------------------------------------
15:40:32: Video Encoding: x264
15:40:32: fps: 30
15:40:32: width: 1280, height: 720
15:40:32: preset: veryfast
15:40:32: CBR: no
15:40:32: CFR: no
15:40:32: max bitrate: 20000
15:40:32: buffer size: 5000
15:40:32: quality: 14
15:40:32: ------------------------------------------
15:40:32: MMDeviceAudioSource: Frequency for device 'Speakers (VIA High Definition Audio)' is 1152000, samples per sec is 48000
15:40:32: MMDeviceAudioSource: Frequency for device 'Desktop Microphone (6- HD-5001 - Microsoft LifeCam.)' is 176400, samples per sec is 44100
15:40:32: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
15:40:50: Total frames rendered: 519, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
15:40:52:
15:40:52: Profiler results:
15:40:52:
15:40:52: ==============================================================
15:40:52: frame - [100%] [avg time: 5.323 ms (cpu time: avg 4.779 ms, total 2480.41 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.113%]
15:40:52: | frame preprocessing and rendering - [67.5%] [avg time: 3.592 ms (cpu time: avg 3.276 ms, total 1700.41 ms)] [avg calls per frame: 1] [children: 58.9%] [unaccounted: 8.6%]
15:40:52: | | scene->Preprocess - [58.9%] [avg time: 3.134 ms (cpu time: avg 2.885 ms, total 1497.61 ms)] [avg calls per frame: 1]
15:40:52: | video encoding and uploading - [32.4%] [avg time: 1.725 ms (cpu time: avg 1.502 ms, total 780.004 ms)] [avg calls per frame: 1] [children: 32.1%] [unaccounted: 0.319%]
15:40:52: | | flush - [2.55%] [avg time: 0.136 ms (cpu time: avg 0.06 ms, total 31.2 ms)] [avg calls per frame: 1]
15:40:52: | | CopyResource - [0.169%] [avg time: 0.009 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:40:52: | | conversion to 4:2:0 - [0.338%] [avg time: 0.018 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:40:52: | | call to encoder - [28.9%] [avg time: 1.54 ms (cpu time: avg 1.412 ms, total 733.204 ms)] [avg calls per frame: 0]
15:40:52: | | sending stuff out - [0.0939%] [avg time: 0.005 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:40:52: | Convert444Threads - [1.18e+003%] [avg time: 62.935 ms (cpu time: avg 1.773 ms, total 920.405 ms)] [avg calls per frame: 1]
15:40:52: ==============================================================
15:40:52:
15:40:52: =====Stream End: 2013-09-04, 15:40:52=================================================
15:40:55: =====Stream Start: 2013-09-04, 15:40:55===============================================
15:40:55: Multithreaded optimizations: On
15:40:55: Base resolution: 1280x720
15:40:55: Output resolution: 1280x720
15:40:55: ------------------------------------------
15:40:55: Loading up D3D10 on ATI Radeon HD 5700 Series...
15:40:55: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:40:55: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:40:55: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
15:40:55: Playback device Default
15:40:55: ------------------------------------------
15:40:55: Using desktop audio input: Speakers (VIA High Definition Audio)
15:40:55: Using 5.1 speaker setup
15:40:55: ------------------------------------------
15:40:55: Using auxilary audio input: Desktop Microphone (6- HD-5001 - Microsoft LifeCam.)
15:40:55: ------------------------------------------
15:40:55: Audio Encoding: AAC
15:40:55: bitrate: 128
15:40:55: ------------------------------------------
15:40:55: device: Microsoft LifeCam HD-5001,
15:40:55: device id \\?\usb#vid_045e&pid_076e&mi_00#6&3474c8c1&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
15:40:55: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666, fourCC: 'YUY2'
15:40:55: audio device: Disable,
15:40:55: audio device id Disabled,
15:40:55:
15:40:55: C:/Users/Will/AppData/Roaming/OBS/shaderCache/plugins/DShowPlugin/shaders/YUXVToRGB.pShader.blob
15:40:55: Using directshow input
15:40:55: ------------------------------------------
15:40:55: device: Elgato Game Capture HD,
15:40:55: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
15:40:55: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333, fourCC: 'UYVY'
15:40:55:
15:40:55: C:/Users/Will/AppData/Roaming/OBS/shaderCache/plugins/DShowPlugin/shaders/UYVToRGB.pShader.blob
15:40:55: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
15:40:56: Using directshow input
15:40:56: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:40:56: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:40:56: Using custom x264 settings: "crf=18"
15:40:56: ------------------------------------------
15:40:56: Video Encoding: x264
15:40:56: fps: 30
15:40:56: width: 1280, height: 720
15:40:56: preset: veryfast
15:40:56: CBR: no
15:40:56: CFR: no
15:40:56: max bitrate: 20000
15:40:56: buffer size: 5000
15:40:56: quality: 14
15:40:56: ------------------------------------------
15:40:56: MMDeviceAudioSource: Frequency for device 'Speakers (VIA High Definition Audio)' is 1152000, samples per sec is 48000
15:40:56: MMDeviceAudioSource: Frequency for device 'Desktop Microphone (6- HD-5001 - Microsoft LifeCam.)' is 176400, samples per sec is 44100
15:40:56: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
15:41:27: Total frames rendered: 903, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
15:41:31:
15:41:31: Profiler results:
15:41:31:
15:41:31: ==============================================================
15:41:31: frame - [100%] [avg time: 6.519 ms (cpu time: avg 5.528 ms, total 4992.03 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.092%]
15:41:31: | frame preprocessing and rendering - [65.4%] [avg time: 4.263 ms (cpu time: avg 3.817 ms, total 3447.62 ms)] [avg calls per frame: 1] [children: 57.2%] [unaccounted: 8.19%]
15:41:31: | | scene->Preprocess - [57.2%] [avg time: 3.729 ms (cpu time: avg 3.472 ms, total 3135.62 ms)] [avg calls per frame: 1]
15:41:31: | video encoding and uploading - [34.5%] [avg time: 2.25 ms (cpu time: avg 1.71 ms, total 1544.41 ms)] [avg calls per frame: 1] [children: 34.2%] [unaccounted: 0.353%]
15:41:31: | | flush - [8.07%] [avg time: 0.526 ms (cpu time: avg 0.103 ms, total 93.601 ms)] [avg calls per frame: 1]
15:41:31: | | CopyResource - [0.153%] [avg time: 0.01 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:41:31: | | conversion to 4:2:0 - [0.736%] [avg time: 0.048 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:41:31: | | call to encoder - [24.9%] [avg time: 1.625 ms (cpu time: avg 1.554 ms, total 1404.01 ms)] [avg calls per frame: 0]
15:41:31: | | sending stuff out - [0.276%] [avg time: 0.018 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:41:31: | Convert444Threads - [990%] [avg time: 64.516 ms (cpu time: avg 1.796 ms, total 1622.41 ms)] [avg calls per frame: 1]
15:41:31: ==============================================================
15:41:31:
15:41:31: =====Stream End: 2013-09-04, 15:41:31=================================================
15:44:55: =====Stream Start: 2013-09-04, 15:44:55===============================================
15:44:55: Multithreaded optimizations: On
15:44:55: Base resolution: 1280x720
15:44:55: Output resolution: 1280x720
15:44:55: ------------------------------------------
15:44:55: Loading up D3D10 on ATI Radeon HD 5700 Series...
15:44:55: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:44:55: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:44:55: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
15:44:55: Playback device Default
15:44:55: ------------------------------------------
15:44:55: Using desktop audio input: Speakers (VIA High Definition Audio)
15:44:55: Using 5.1 speaker setup
15:44:55: ------------------------------------------
15:44:55: Using auxilary audio input: Desktop Microphone (6- HD-5001 - Microsoft LifeCam.)
15:44:56: ------------------------------------------
15:44:56: Audio Encoding: AAC
15:44:56: bitrate: 128
15:44:56: ------------------------------------------
15:44:56: device: Microsoft LifeCam HD-5001,
15:44:56: device id \\?\usb#vid_045e&pid_076e&mi_00#6&3474c8c1&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
15:44:56: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666, fourCC: 'YUY2'
15:44:56: audio device: Disable,
15:44:56: audio device id Disabled,
15:44:56:
15:44:56: C:/Users/Will/AppData/Roaming/OBS/shaderCache/plugins/DShowPlugin/shaders/YUXVToRGB.pShader.blob
15:44:56: Using directshow input
15:44:56: ------------------------------------------
15:44:56: device: Elgato Game Capture HD,
15:44:56: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
15:44:56: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333, fourCC: 'UYVY'
15:44:56:
15:44:56: C:/Users/Will/AppData/Roaming/OBS/shaderCache/plugins/DShowPlugin/shaders/UYVToRGB.pShader.blob
15:44:56: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
15:44:56: Using directshow input
15:44:56: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:44:56: C:/Users/Will/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:44:56: Using custom x264 settings: "crf=18"
15:44:56: ------------------------------------------
15:44:56: Video Encoding: x264
15:44:56: fps: 30
15:44:56: width: 1280, height: 720
15:44:56: preset: veryfast
15:44:56: CBR: no
15:44:56: CFR: no
15:44:56: max bitrate: 20000
15:44:56: buffer size: 5000
15:44:56: quality: 14
15:44:56: ------------------------------------------
15:44:56: MMDeviceAudioSource: Frequency for device 'Speakers (VIA High Definition Audio)' is 1152000, samples per sec is 48000
15:44:56: MMDeviceAudioSource: Frequency for device 'Desktop Microphone (6- HD-5001 - Microsoft LifeCam.)' is 176400, samples per sec is 44100
15:44:56: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
16:01:31: Total frames rendered: 29821, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
16:01:35:
16:01:35: Profiler results:
16:01:35:
16:01:35: ==============================================================
16:01:35: frame - [100%] [avg time: 6.653 ms (cpu time: avg 5.556 ms, total 165689 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.12%]
16:01:35: | frame preprocessing and rendering - [63.8%] [avg time: 4.243 ms (cpu time: avg 3.835 ms, total 114364 ms)] [avg calls per frame: 1] [children: 55.8%] [unaccounted: 8.01%]
16:01:35: | | scene->Preprocess - [55.8%] [avg time: 3.71 ms (cpu time: avg 3.554 ms, total 106003 ms)] [avg calls per frame: 1]
16:01:35: | video encoding and uploading - [36.1%] [avg time: 2.402 ms (cpu time: avg 1.717 ms, total 51230.7 ms)] [avg calls per frame: 1] [children: 35.7%] [unaccounted: 0.391%]
16:01:35: | | flush - [9.03%] [avg time: 0.601 ms (cpu time: avg 0.06 ms, total 1794.02 ms)] [avg calls per frame: 1]
16:01:35: | | CopyResource - [0.15%] [avg time: 0.01 ms (cpu time: avg 0.006 ms, total 202.802 ms)] [avg calls per frame: 0]
16:01:35: | | conversion to 4:2:0 - [0.691%] [avg time: 0.046 ms (cpu time: avg 0.007 ms, total 218.401 ms)] [avg calls per frame: 0]
16:01:35: | | call to encoder - [25.4%] [avg time: 1.691 ms (cpu time: avg 1.598 ms, total 47673.9 ms)] [avg calls per frame: 0]
16:01:35: | | sending stuff out - [0.421%] [avg time: 0.028 ms (cpu time: avg 0.024 ms, total 717.602 ms)] [avg calls per frame: 0]
16:01:35: | Convert444Threads - [1e+003%] [avg time: 66.601 ms (cpu time: avg 1.881 ms, total 56113.6 ms)] [avg calls per frame: 1]
16:01:35: ==============================================================
16:01:35:
16:01:35: =====Stream End: 2013-09-04, 16:01:35=================================================
16:09:10: Memory Leaks Were Detected.
16:09:10: