Question / Help Audio is not being captured from in game

Narcogen

Active Member
Game Capture does not capture audio-- only video. You need to specify an audio device to capture from either in Settings > Audio or by adding an audio input source to your scene.
 

Narcogen

Active Member
Then you haven't added to your scene the Windows device that your game's audio is being sent to.

Your original log has no audio sources in your scene:

14:56:25.393: Loaded scenes:
14:56:25.393: - scene 'Scene':
14:56:25.393: - source: 'Display Capture' (monitor_capture)
14:56:25.393: ------------------------------------------------
14:56:25.434: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux)


You've set OBS to capture from a particular audio device, but it is not answering, indicating that either it has a driver problem, or is set to be used exclusively by another program, or is being prevented from accessing the device by security (Windows protects cameras and microphones from apps unless they are given permission)..

14:56:25.365: [WASAPISource::TryInitialize]:[Speakers (Realtek High Definition Audio)] Failed to get initialize audio client: 88890008
14:56:25.365: [WASAPISource::WASAPISource] Device 'default' not found. Waiting for device
 
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