2013-09-22, 13:36:33: we're booting up:
13:36:33: DXGI Present
13:36:33: (half life scientist) everything.. seems to be in order
13:36:33: DXGI: Found D3D 10
13:36:33: setting up d3d10 data
13:36:33: ---------------------- Cleared D3D10 Capture ----------------------
13:36:33: found dxgi format (dx10) of: 87, size: {640, 379}, multisampled: false
13:36:33: DoD3D10Hook: success
13:36:33: successfully capturing d3d10 frames via GPU
13:38:18: D3D9Reset called
13:38:18: ---------------------- Cleared D3D9 Capture ----------------------
13:38:18: successfully set up d3d9 hooks
13:38:18: D3D9EndScene called
13:38:18: D3D9Present called
13:38:18: received restart event, but couldn't find window
13:38:22: D3D9Reset called
13:38:22: ---------------------- Cleared D3D9 Capture ----------------------
13:38:22: failed to get d3d9 swap chain to initialize hooks
13:38:23: D3D9Reset called
13:38:23: ---------------------- Cleared D3D9 Capture ----------------------
13:38:23: successfully set up d3d9 hooks
13:38:23: D3D9EndScene called
13:38:23: D3D9Present called
13:54:09: D3D9Reset called
13:54:09: ---------------------- Cleared D3D9 Capture ----------------------
13:54:09: successfully set up d3d9 hooks
13:54:09: D3D9EndScene called
13:54:09: D3D9Present called
13:54:09: received restart event, capturing
13:54:09: DoD3D9GPUHook: success
13:54:09: D3DSURFACE_DESC {
13:54:09: Format: D3DFMT_A8R8G8B8
13:54:09: Type: D3DRTYPE_SURFACE
13:54:09: Usage: D3DUSAGE_RENDERTARGET
13:54:09: Pool: D3DPOOL_DEFAULT
13:54:09: MultiSampleType: D3DMULTISAMPLE_NONE
13:54:09: MultiSampleQuality: 0
13:54:09: Width: 1920
13:54:09: Height: 1080
13:54:09: };
13:54:09: successfully capturing d3d9 frames via GPU