I have recently started getting into streaming again and I am using OBS as I have in the past. Every game I play seems to crash or OBS crashes, whichever decides to stop first. I am currently running OBS version 0.584b and it seems to me each error I get involves obs\libx264-136.dll. Full crash report is below.
The games I play are League of Legends, Nether, Battlefield 4, Metro: Last Light, and Counter-Strike: Global Offensive. I run all of these games on full screen with the Game Capture option and my webcam. I don't seem to know what I am doing wrong. I stream 1080p at 60fps at 3500 kb/s on all of these games with a down speed of 68 mbps and an up speed of 12 kbps and my hardware specs are as follows:
Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
Memory: 16384MB RAM
Available OS Memory: 16334MB RAM
DirectX 11
NVIDIA GeForce GTX 680 4038 MB Display Memory
Battlefield 4 and Metro LL crash instantly as soon as the game comes up as well as OBS and Nether crashes about every 10-15 minutes all while streaming. I have also tried using Window Capture for the games and it makes the stream on Twitch lag extremely bad. I have also tried changing my settings down to 720p and turning down the frame rate to no avail. I disabled Aero, Enabled CBR and CFR and that didn't help either.
OBS has encountered an unhandled exception and has terminated. If you are able to
reproduce this crash, please submit this crash report on the forums at
http://www.obsproject.com/ - include the contents of this crash log and the
minidump .dmp file (if available) as well as your regular OBS log files and
a description of what you were doing at the time of the crash.
This crash appears to have occured in the 'c:\program files (x86)\obs\libx264-136.dll' module.
**** UNHANDLED EXCEPTION: c0000005
Fault address: 6FDFC780 (c:\program files (x86)\obs\libx264-136.dll)
OBS version: Open Broadcaster Software v0.584b
Windows version: 6.1 (Build 7601) Service Pack 1
CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Crashing thread stack trace:
Stack EIP Arg0 Arg1 Arg2 Arg3 Address
0ABFDF50 6FDFC780 092D0FC0 00000045 00000000 00000000 libx264-136.dll!0x6fdfc780
0ABFDF60 6FDD5E74 00000000 092D0FC0 00000078 092CD980 libx264-136.dll!0x6fdd5e74
0ABFDFCC 6FD9BE9E 092CD980 092D0FC0 0000002F 0000000F libx264-136.dll!0x6fd9be9e
0ABFDFE0 6FDE6AA1 092D0FC0 0000002F 0000000F 00000000 libx264-136.dll!0x6fde6aa1
0ABFDFE4 092CD980 0000002F 0000000F 00000000 00000000 <unknown>!0x92cd980
0ABFDFE8 092D0FC0 0000000F 00000000 00000000 00000000 <unknown>!0x92d0fc0
A minidump was saved to C:\Users\SevenSeas1337\AppData\Roaming\OBS\crashDumps\OBSCrashDump2013-11-19_3.dmp.
Please include this file when posting a crash report.
List of loaded modules:
Base Address Module
The games I play are League of Legends, Nether, Battlefield 4, Metro: Last Light, and Counter-Strike: Global Offensive. I run all of these games on full screen with the Game Capture option and my webcam. I don't seem to know what I am doing wrong. I stream 1080p at 60fps at 3500 kb/s on all of these games with a down speed of 68 mbps and an up speed of 12 kbps and my hardware specs are as follows:
Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
Memory: 16384MB RAM
Available OS Memory: 16334MB RAM
DirectX 11
NVIDIA GeForce GTX 680 4038 MB Display Memory
Battlefield 4 and Metro LL crash instantly as soon as the game comes up as well as OBS and Nether crashes about every 10-15 minutes all while streaming. I have also tried using Window Capture for the games and it makes the stream on Twitch lag extremely bad. I have also tried changing my settings down to 720p and turning down the frame rate to no avail. I disabled Aero, Enabled CBR and CFR and that didn't help either.